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Best Characters - Survival vs. Adventure!


Maz

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Don’t Starve can be played many ways. You can see how long you can last in survival, or play adventure. Both of these never get old. The feeling of beating adventure must be amazing (I’ve never done it), and beating your survival record is overwhelming. One question I always ask myself is, what character should I pick?

Usually, I pick Wilson, since I can’t decide. After thinking and knowing, I have made a list for you *and me* to help!

The categories I will put the characters in are the following: Survival, Adventure, Both.

 

Survival:

Wendy: I don’t find Wendy very useful in Adventure. She doesn’t hit hard, and you need to hit hard if you want to survive Adventure. Her ghost is strong, but an annoyance in some ways. In survival, she is much easier to spawn and use.

WX-78: I don’t really need to say much about this guy, he is pretty weak in Adventure. He needs gears to level up, and not including the 2% chance from graves, he’ll be done the level by the time he gets to the wooden thing, which has the gears. He also takes damage from rain, and you will be screwed in A Cold Reception.

Wes: Balloons won’t do crap to save your life in Adventure. Just saying.

 

Adventure:

Wickerbottom: She can’t sleep, and when you get farther in Survival, the more annoying that will be. Also, she can put enemies to sleep and grow food faster, along with other perks that can save your life.

Woodie: Beaver mode is pretty much useless in survival. Except for fighting bosses and getting wood, of course. In Adventure, however, go kill dem bishops and get to the wooden thing.

 

Both:

Wilson: His beard is useful in both modes.

Willow: Perfect for both, she lights fires, so bye bye 5th chapter. Also she will never die to Charlie in Survival.

Wolfgang: I probably would have put him in Adventure, but surviving the 5th chapter is a pain with him. His sanity decreases so fast, and finding food is hard too, with his fast hunger decrease. All other chapters are fine, though.

Maxwell: I don’t really need to explain. He would be in Adventure mainly, but his health being insanely low stopped that. His insanity being really awesome put it up, though, and his weapons too. So I declare him here.

 

WX-78 is freaking splendid in adventure mode, you need to restart until you get to The Game is Afoot, go there, kill some stuff using clockwork Rook, take gears, upgrade yourself, murder everything else and bingo, you have almost 3 stacks of non-spoile'able food that replenishes:

-50 sanity

-60 health

-75 hunger

Take 2 stacks of gears, something of your choice and pigskin/umbrella.

Adventure mode have never been so easy.

 

Willow is useless at adventure mode, sure, free light that won't help you for crap in finding stuff, but the 120 sanity...

So basically:

Cold Reception - Rain insanity

The Game is Afoot - Mob insanity

King of Winter - Obelisk insanity

Archipelago - Worm hole insanity

 

Wolfgang is useless at adventure mode too, food is really hard to find here, and he eats food like a monster truck eats fuel.

 

Wendy is amazing at Adventure Mode, less insanity problems and free summon, well, she doesn't hit very hard, but there are always pigs happy to help, and her sister which is her fists IMO.

 

Wickerbottom agree, she is awesome at adventure mode, but she still has tons of uses in survival, free feather, you can place walls that will actually hurt enemies, instant food, I think she should be both.

WX-78 is freaking splendid in adventure mode, you need to restart until you get to The Game is Afoot, go there, kill some stuff using clockwork Rook, take gears, upgrade yourself, murder everything else and bingo, you have almost 3 stacks of non-spoile'able food that replenishes:

-50 sanity

-60 health

-75 hunger

Take 2 stacks of gears, something of your choice and pigskin/umbrella.

Adventure mode have never been so easy.

Well if you have to restart...

You just have to kill yourself, sure it would leave a scratch in the morgue, but it's better than having to suffer using other characters.

Well you don't really suffer, and if you have to reset over and over he isn't exactly fit for adventure. Just saying.

Still not cheating.

 

Let me say that like this:

You are locked on an island with no way to escape but to use magical door, everytime you enter the door you are assigned with the same mission but different obstacles, there is one mission where obstacles may actually help you, there is no punishment for killing yourself, would you:

a)Stay on your mission with no hope to survive.

b)Kill yourself until you meet mission with stuff that will help you on next missions.

 

Choice is yours.

I'm amazed at how WX 78 is not worshipped by many in Adventure mode once they see how many potential gears are available in "The Game is Afoot." It's also a bonus to learn to play the starting character un-upgraded should you...ever find another character with lower stats and need to play in a more hardcore mode...I'm saying for no reason whatsoever....

I'm amazed at how WX 78 is not worshipped by many in Adventure mode once they see how many potential gears are available in "The Game is Afoot." It's also a bonus to learn to play the starting character un-upgraded should you...ever find another character with lower stats and need to play in a more hardcore mode...I'm saying for no reason whatsoever....

Look up.

They say that if you don't get The Game is Afoot the first time, it is basically cheating.

Look up.

They say that if you don't get The Game is Afoot the first time, it is basically cheating.

I'm simply stating that if you have to reset multiple times to get the world you want, it isn't essentially good for Adventure, even if The Game is Afoot is awesome with it. This list is essentially the characters who are good in certain areas of play, and while WX-78 might be good in Adventure, there is only a chance that you will get the world you will like to do good with him.

[...]

"You are locked on an island with no way to escape but to use magical door [...]"

 

Yeah, but you aren't, are you? You're sat in a house/flat/whatever, playing a computer game. If you want to abuse the game's systems to make it easier for yourself, sure, have a blast. But the sense of achievement and enjoyment is much greater if you don't take the easy way out.

...It's never just a videogame for me...

 

No matter how much it 'isn't just a videogame', the problem over sense of achievement remains. Anyway, this argument is a waste of space that could be used for insightful and delightful conversation, so what do you say to a truce?

Look up.

They say that if you don't get The Game is Afoot the first time, it is basically cheating.

 

 

Really? THEY did not, ONE said (singular) to restart until you get it. Anyway, since you have to start from the VERY beginning if you fail in Adventure  Mode multiple world jumping (sorry to spoil that folks,) it Is a viable option as a genuine game mechanic.

 

That written, it shows the weakness of players if they can't learn to adapt to random events which is the keystone or lynch-pin of Don't Starve's Sandbox generation game in the first place.  

 

. Maz was neutral on the deal.

 

And it's more likely than not you WILL get that scenario in your attempts, but I too scowl at those who "reset until they get a good world immediately." Sometimes you have to abandon a world (Sandbox or Adventure) and start over, but the suggestion to "randomly reset always until you get a new one" is taking that too far. 

 

 

 

 

And it still amazes me people think you MUST get that playing-as-WX-adventure first.

 

Hell, I finished King of Winter first AND "A Cold reception" first as WX. two of the toughest things to do with a  [in his case, starting as a] 100-point health/sanity character who takes damage from the rain (and less health to bank on during winter of course.) My Adventure Mode failures previously were nothing to do with lack of gears (directly) but overwhelmed by enemies...something I needed/need to work on in estimating my durability/health. 

Actually wes ballons can be good used in adventure mode, they can be used to turn you insane when you need to go through the insanity obelisks.Yes, you can do the same with green mushroons, but this way you can save them for cooking later and recovering the sanity. (If i remember correctly there were some people who beat adventure mode using him, with no research.)

Not sure if woodies werebeaver state can be good used in adventure mode, because he cant hold any items when hes a werebeaver.

Actually wes ballons can be good used in adventure mode, they can be used to turn you insane when you need to go through the insanity ovelisks.Yes, you can do the same with green mushroons, but this way you can save them for cooking later and recovering the sanity. (If i remember correctly there were some people who beat adventure mode using him, with no research.)

Not sure if woodies werebeaver state can be good used in adventure mode, because he cant hold any items when hes a werebeaver.

 

 

One would have to know how to travel in Adventure Mode well in the first place (likely no info in the first world that is,) to learn more about Wes...all I'll say on that...

 

 

And alas, no, Woodie would not do well on "Insanity Obelisks" in his cursed state due to there being no way to change sanity. Now, if you want to do it after "reverting," that's an option (if you don't mind inventory dropping and collecting of course.) .

"Insanity Onelisks" .

I blame my tablet.

And alas, no, Woodie would not do well on "Insanity Onelisks" in his cursed state due to there being no way to change sanity. Now, if you want to do it after "reverting," that's an option (if you don't mind inventory dropping and collecting of course.) .

The big problem (that i was talking about) is that in curse state you cant hold any items, so the teleportato pieces would be harder to get, and once back from the curse state you'd have to get at least enough material to make a axe, in order to get in curse state (unless you still have lucy, which is unlikely).

You could use beaver mode to reveal the map,find the things and kill enemies on the way. Then you will just need to come back as normal woodie,collect and leave. Never tried but sounds possible...

 

 

Also,if it's not Cold Reception as the 1st map,then it's easy to beat adventure mode as Wx-78. Every world has at least 10 gears from the base thing. Right on the first world you leave with 300 HP. But just his perk of eating spoiled food is enough to help a lot.

wx-78 is pretty much hands down the easiest character to play period. adventure mode is a cinch playing him. woodie. and wolfgang are too unstable... nuff said. all the other characters have the same problem, they require a huge time investment to get them setup to go, which kills in adventure mode. I would try maxwell if you've already beaten it, just run from everything, and no worries with sanity, just don't brake the sword. Wickerbottom doesn't have any advantages, neither did wilson. willow is at a major disadvantage. wendy ehh never tried her in adventure mode, probably not much different from wilson.

Actually wes ballons can be good used in adventure mode, they can be used to turn you insane when you need to go through the insanity obelisks.Yes, you can do the same with green mushroons, but this way you can save them for cooking later and recovering the sanity. (If i remember correctly there were some people who beat adventure mode using him, with no research.)

Not sure if woodies werebeaver state can be good used in adventure mode, because he cant hold any items when hes a werebeaver.

Well it isn't only the balloons that make him stand out in adventure, it is the bad stats too. The balloons draining sanity is one up side, but Wickerbottom does that way better in a more useful way. Either pop a few balloons for some damage, or put all of your enemies to sleep, both with a sanity drain. 

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