NikMik Posted November 27, 2013 Share Posted November 27, 2013 I was looking thought the game files because I just felt like it and I noticed a folder named "door.zip". Will doors be added to the game? And if so, when? I have an idea of what they would do, if they are something that will be added to the game in the future. Sorry if this has already been posted. Link to comment https://forums.kleientertainment.com/forums/topic/30024-doors/ Share on other sites More sharing options...
TeoSS69 Posted November 27, 2013 Share Posted November 27, 2013 Sorry if this has already been posted.Don't worry.http://dont-starve-game.wikia.com/wiki/Door Link to comment https://forums.kleientertainment.com/forums/topic/30024-doors/#findComment-379013 Share on other sites More sharing options...
Ortorin Posted November 27, 2013 Share Posted November 27, 2013 I was looking thought the game files because I just felt like it and I noticed a folder named "door.zip". Will doors be added to the game? And if so, when? I have an idea of what they would do, if they are something that will be added to the game in the future. Sorry if this has already been posted. For the time being, you can use my berry gate. Link to comment https://forums.kleientertainment.com/forums/topic/30024-doors/#findComment-379019 Share on other sites More sharing options...
the truthseeker Posted November 27, 2013 Share Posted November 27, 2013 So this is unimplemented or is it actually going to be released in something like the DLC? Link to comment https://forums.kleientertainment.com/forums/topic/30024-doors/#findComment-379084 Share on other sites More sharing options...
WalrusMan Posted November 27, 2013 Share Posted November 27, 2013 A lot of people have been posting things like this. I'm not saying it is bad or anything. A lot of people have been posting about Roofs too. Link to comment https://forums.kleientertainment.com/forums/topic/30024-doors/#findComment-379087 Share on other sites More sharing options...
julz1981 Posted November 27, 2013 Share Posted November 27, 2013 For now, the easiest way to make a door is to have one section made of grass wall and just hit it with something to pass and heal it back with 1 grass,I have a storage room in my camp and that's what i do...anyway you should always have at least some grass on you and it only takes 1-3 hits depending on what you're wielding and only 1 grass to heal it back. edit: also the berry gate seems like a good idea but i tried it when it got posted, but i play with a controller and it was way too hard so i just gave up on that lol. Link to comment https://forums.kleientertainment.com/forums/topic/30024-doors/#findComment-379125 Share on other sites More sharing options...
Fellow Posted November 27, 2013 Share Posted November 27, 2013 Eh, you can walk through walls anyway if you do it properly. Link to comment https://forums.kleientertainment.com/forums/topic/30024-doors/#findComment-379168 Share on other sites More sharing options...
julz1981 Posted November 27, 2013 Share Posted November 27, 2013 Eh, you can walk through walls anyway if you do it properly.what?, are you sure your walls are properly connected? Link to comment https://forums.kleientertainment.com/forums/topic/30024-doors/#findComment-379270 Share on other sites More sharing options...
Crown_king Posted November 27, 2013 Share Posted November 27, 2013 Kevin was trying to make one a while back but then decided to work on it in a new patch Link to comment https://forums.kleientertainment.com/forums/topic/30024-doors/#findComment-379275 Share on other sites More sharing options...
_Q_ Posted November 27, 2013 Share Posted November 27, 2013 I don't want doors now. Link to comment https://forums.kleientertainment.com/forums/topic/30024-doors/#findComment-379279 Share on other sites More sharing options...
Cynical Cynicist Posted November 29, 2013 Share Posted November 29, 2013 Walls are for decoration. Common knowledge. Link to comment https://forums.kleientertainment.com/forums/topic/30024-doors/#findComment-380097 Share on other sites More sharing options...
TeoSS69 Posted November 29, 2013 Share Posted November 29, 2013 Walls were for decoration. Common knowledge.FTFY Link to comment https://forums.kleientertainment.com/forums/topic/30024-doors/#findComment-380112 Share on other sites More sharing options...
Cynical Cynicist Posted November 29, 2013 Share Posted November 29, 2013 FTFY What do they do differently now? Link to comment https://forums.kleientertainment.com/forums/topic/30024-doors/#findComment-380113 Share on other sites More sharing options...
TeoSS69 Posted November 29, 2013 Share Posted November 29, 2013 What do they do differently now?Mobs walk around them for a change, and they still prevent them from walking out of them. Link to comment https://forums.kleientertainment.com/forums/topic/30024-doors/#findComment-380132 Share on other sites More sharing options...
jbeetle Posted November 29, 2013 Share Posted November 29, 2013 So this is unimplemented or is it actually going to be released in something like the DLC? could eventually be both, but they've been around a while, so just the first one. Link to comment https://forums.kleientertainment.com/forums/topic/30024-doors/#findComment-380369 Share on other sites More sharing options...
Cynical Cynicist Posted November 30, 2013 Share Posted November 30, 2013 Mobs walk around them for a change, and they still prevent them from walking out of them. Oh. I never really bothered with walls unless it was for Beefalo. Even then, I use it for looks rather than containment since it's not that much of an issue. Link to comment https://forums.kleientertainment.com/forums/topic/30024-doors/#findComment-380508 Share on other sites More sharing options...
Ortorin Posted November 30, 2013 Share Posted November 30, 2013 Mobs walk around them for a change, and they still prevent them from walking out of them. This is an interesting use of the walls. I've used even only small stone walls for containing 8 Bunnymen and 4 tier 4 Spider Dens. If something aggros on you, it will bust down walls to get to you. It makes sense being able to pen the mobs in to make farms. What other point is there to the structures than to have that creature kill or be killed? If walls cannot contain as well as they do now, even small farms would be hard to manage. You would have to build these further farm your base and therefore, less active. If the area isn't loaded then the mobs are not fighting. I say this is all as intended. The light from teh pig torches are only a local benefit. You still have to deal with the dark if you go outside the camp. Anyone that uses them would still need a fire to keep warm in the winter. (or a ton of food and tents) It would suck not having a Koalaphant petting zoo. I think things should stay as they are with regards to walls. Door-less and all. Link to comment https://forums.kleientertainment.com/forums/topic/30024-doors/#findComment-380583 Share on other sites More sharing options...
TeoSS69 Posted November 30, 2013 Share Posted November 30, 2013 This is an interesting use of the walls. I've used even only small stone walls for containing 8 Bunnymen and 4 tier 4 Spider Dens. If something aggros on you, it will bust down walls to get to you. It makes sense being able to pen the mobs in to make farms. What other point is there to the structures than to have that creature kill or be killed? If walls cannot contain as well as they do now, even small farms would be hard to manage. You would have to build these further farm your base and therefore, less active. If the area isn't loaded then the mobs are not fighting. I say this is all as intended. The light from teh pig torches are only a local benefit. You still have to deal with the dark if you go outside the camp. Anyone that uses them would still need a fire to keep warm in the winter. (or a ton of food and tents) It would suck not having a Koalaphant petting zoo. I think things should stay as they are with regards to walls. Door-less and all.One good use would be to place a room near the shore. Walls can't be placed completely against the border and they will let a tiny empty space that the character can move through but mobs can't. Since their AI recognizes that as an opening they won't attack your walls and just get stuck there. Link to comment https://forums.kleientertainment.com/forums/topic/30024-doors/#findComment-380662 Share on other sites More sharing options...
the truthseeker Posted November 30, 2013 Share Posted November 30, 2013 This is an interesting use of the walls.[snip]I'm surprised you didn't know this trick. Should they spawn (and I discover them before I make a base and they are in a decent spot,) I frequently use them for a free base light (and nothing else but a light of course.) Or they can work for a Forward Operating Base if discovered later. One good use would be to place a room near the shore. Walls can't be placed completely against the border and they will let a tiny empty space that the character can move through but mobs can't. Since their AI recognizes that as an opening they won't attack your walls and just get stuck there.That...is brilliant! I'm trying that next time, TY! Link to comment https://forums.kleientertainment.com/forums/topic/30024-doors/#findComment-380733 Share on other sites More sharing options...
Norman1346 Posted November 30, 2013 Share Posted November 30, 2013 Has anyone consider the possiblity that this file could be related to the door to adventure? Link to comment https://forums.kleientertainment.com/forums/topic/30024-doors/#findComment-381024 Share on other sites More sharing options...
jbeetle Posted November 30, 2013 Share Posted November 30, 2013 Has anyone consider the possiblity that this file could be related to the door to adventure?They've already mentioned several times wanting to add doors. It's just one of the many assets that was either abandoned due to it not turning out the way they wanted or considered it less important with the time they had left. Link to comment https://forums.kleientertainment.com/forums/topic/30024-doors/#findComment-381028 Share on other sites More sharing options...
Cynical Cynicist Posted December 1, 2013 Share Posted December 1, 2013 One good use would be to place a room near the shore. Walls can't be placed completely against the border and they will let a tiny empty space that the character can move through but mobs can't. Since their AI recognizes that as an opening they won't attack your walls and just get stuck there. Which creatures does this work with? I've tried hounds but they either start breaking the wall or go through the narrow gap. Link to comment https://forums.kleientertainment.com/forums/topic/30024-doors/#findComment-381060 Share on other sites More sharing options...
TeoSS69 Posted December 1, 2013 Share Posted December 1, 2013 Which creatures does this work with? I've tried hounds but they either start breaking the wall or go through the narrow gap.You cannot escape the hound unless you're a bush or a shell. Link to comment https://forums.kleientertainment.com/forums/topic/30024-doors/#findComment-381212 Share on other sites More sharing options...
NikMik Posted December 1, 2013 Author Share Posted December 1, 2013 How did my question about doors turn to a discussion about walls?But I did have the entrance to my base against the shoreline. Treeguards were the only thing that tried to get through but couldn't. Everything else either did or just tore the walls down. Link to comment https://forums.kleientertainment.com/forums/topic/30024-doors/#findComment-381237 Share on other sites More sharing options...
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