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The Wiki States That The Mactusk Hunting Party Is A High-Risk High-Reward Challenge.


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It was with the bug.

Even then it was not that hard

the hounds die in 2 with a TENTACLE SPIKE!

Bring a couple of pigs and they can kill take some of the horde away from you and then you can simply tank them with a marble suit and shelmet

I'm pretty sure a dark sword 1 shots them.

it should be medium risk - low reward... damn wiki

Low reward??? Mac Tusk can give you the Tam, best sanity raising item in the game, his tusk which can be used for the walking cane and a dart.. Ignore the dart but the cane and Tam are really good items.

Low reward??? Mac Tusk can give you the Tam, best sanity raising item in the game, his tusk which can be used for the walking cane and a dart.. Ignore the dart but the cane and Tam are really good items.

true but the chance of obtaining those seems to be negligible (or i'm unlucky as hell)

How many times are you going to make this type of thread?

Until they buff mactusk so hes not free loot as long as you have a ice staff and tentacle spike

I'm pretty sure you can kill him without armor.

Until they buff mactusk so hes not free loot as long as you have a ice staff and tentacle spike

I'm pretty sure you can kill him without armor.

the ice staff does that, it makes everything useless if anything (even though it doesn't really matter) the ice staff should be tweaked not the mobs

You realize you're talking about high tier equipment right?

With 100 blowdarts it's easy too.

shelmet is not hard to get

Dark sword is medium

marble suit is a in between  medium and hard since.

the ice staff does that, it makes everything useless if anything (even though it doesn't really matter) the ice staff should be tweaked not the mobs

I agree

Whats the point of deer clops if you can just blow him up then finish him off with a melee weapon or a blow dart.

Same goes for ancient guardain.

 

So the point of the thread is not MacTusk. It's the best items being easy to get. You have a poor choice in words.

Isen't that the same thing?

mactusk gives 2  of the the most useful items without the playing having to work for it

The only thing keeping him from being a respawning chest is time and the luck.

 

 

Oh and ice staff is overpowered.

Everything regarding combat in DS downscales in difficulty as you progress in the game. Meeting McTusk in your first week when you don't have ice staff or darts, and only a spear & log suit will be very difficult (close to impossible to actually kill him). Meeting a deerclops in your first winter when you don't have gun powder, blow darts, loads of tooth traps etc, is also quite challenging.

 

On top of your own progression in game, there are also several other factors (NPCs) that can greatly tip the balance of any planned encounter (pigs, beefalos, bunny men, bees etc).

 

They simply can't make those fights more challenging with current game mechanics, because they can't account for every single combination of items / landscape / friendly (even temporarily) mobs when they tune a creature type / stats / behavior.

 

If you really want to go out of your way in having very difficult fights, simply mod (I think it's possible?) most creatures to deal ranged damage, kite, and have access to staves (so you have McTusk freezing you with his ice staff, then setting you on fire with his fire staff, then shooting darts at you w/e).

Everything regarding combat in DS downscales in difficulty as you progress in the game. Meeting McTusk in your first week when you don't have ice staff or darts, and only a spear & log suit will be very difficult (close to impossible to actually kill him). Meeting a deerclops in your first winter when you don't have gun powder, blow darts, loads of tooth traps etc, is also quite challenging.

 

On top of your own progression in game, there are also several other factors (NPCs) that can greatly tip the balance of any planned encounter (pigs, beefalos, bunny men, bees etc).

 

They simply can't make those fights more challenging with current game mechanics, because they can't account for every single combination of items / landscape / friendly (even temporarily) mobs when they tune a creature type / stats / behavior.

 

If you really want to go out of your way in having very difficult fights, simply mod (I think it's possible?) most creatures to deal ranged damage, kite, and have access to staves (so you have McTusk freezing you with his ice staff, then setting you on fire with his fire staff, then shooting darts at you w/e).

Gunpowder ice staff and fire darts are not that hard to get you can get them pretty early

Being a old-time player with experience in Don't Starve, i say that people in here are being greedy and show-off-y, the game may not be challenging for you, but for newbies and casual players it is.

 

It IS High-risk High-reward for players that don't spend all day playing Don't Starve, since they haven't mastered combat techniques and such.

 

Just because you play well doesn't mean other players have the same skill level. Quit complaining.

 

 

Even then it was not that hard

the hounds die in 2 with a TENTACLE SPIKE!

Bring a couple of pigs and they can kill take some of the horde away from you and then you can simply tank them with a marble suit and shelmet

 

Tentacle spike is one of the most time-consuming weapons to get along with the Night Sword, nothing guarantees you will get the Spike on your next tentacle kill, and Tentacles themselves can be pretty complicated to kill if you don't know the kiting pattern to do agaisn't them.

 

Marble helmet is also the most time-consuming armour to get, you'd be travelling all around the map just to get one, and while it is a effective-tanking armour, most players won't take the time to get it, especially in Winter.

 

Shelmet also has a slightly uncommon chance to appear, and given the places you usually find it, you would probably have passed winter by the time you get one.

 

 

Until they buff mactusk so hes not free loot as long as you have a ice staff and tentacle spike

I'm pretty sure you can kill him without armor.

 

Once again, this brings up the point that not everybody has the same skill level than you.

 

MacTusk has no need to be buff'ed, his high-tier loot has a fairly-uncommon chance of appearing, and unless you know what you're doing and are geared up with food, warming items and patience you're probably not going to wait for the next day to kill him again, or even bother yourself going to the next camp.

 

With no armour? Let's suppose you are NOT playing Wolfgang, and are using Wilson instead, 150 default health, Mactusk does 33 damage per shot and his hounds do 30 damage per bite, you usually can't reach MacTusk unless he's focused on something else or you constantly chase him, which gives him enough shots to kill you before you even land a hit on him, that is, if you managed to survive killing two hounds with no armour and nothing to warm yourself due to trying to keep yourself within the range of your previously placed-campfire while kiting two hounds at once. Let's not forget WeeTusk, too.

Gunpowder ice staff and fire darts are not that hard to get you can get them pretty early

 

You must be freaking kidding me.

 

Most players don't even know where to get rotten eggs from in the first place, it is a time-consuming item to make that most players start using when they know where to get the materials from, have the time to trade meat for eggs and waiting for them to spoil, AND also take the time to burn a forest and cut it down. 

 

Ice staff? Yeah, maybe.

 

Fire darts? Yeah, if you waste all your time going around picking up reeds instead of actually preparing for Winter, since you know...By your reply most people would probably be trying to get gunpowder before winter.

Not everyone beelines to uncover all map in first days. Which means you most likely won't find graves to dig for gems and hope to get red & blue ones to make the staves.

 

To make gunpowder you need eggs. To get said eggs you need Birdcage, which requires swamp and bird trap. Not all those are available / attainable for all playstyles before first winter.

 

The way you play DS and the way I play DS can be very different. Thus, the experiences you're having and ones I have, will vary. As a matter of fact, I completed map reveal in my Wendy's game about day 300. Until day 250 or so I didn't had an ice box as I haven't found gears in graves, and the location with chess pieces was found last (can't say I really needed it, plus I was busy with other things and exploration was never on top of my TO DO list) :) I haven't entered the caves until about day 500. Ruins around day 600. I have one out of 5 caves fully explored (1/2 of the ruins it contains) and am now starting on next cave, 1/4 exploration done.

Being a old-time player with experience in Don't Starve, i say that people in here are being greedy and show-off-y, the game may not be challenging for you, but for newbies and casual players it is.

 

It IS High-risk High-reward for players that don't spend all day playing Don't Starve, since they haven't mastered combat techniques and such.

 

Just because you play well doesn't mean other players have the same skill level. Quit complaining.

 

 

Tentacle spike is one of the most time-consuming weapons to get along with the Night Sword, nothing guarantees you will get the Spike on your next tentacle kill, and Tentacles themselves can be pretty complicated to kill if you don't know the kiting pattern to do agaisn't them.

 

Marble helmet is also the most time-consuming armour to get, you'd be travelling all around the map just to get one, and while it is a effective-tanking armour, most players won't take the time to get it, especially in Winter.

 

Shelmet also has a slightly uncommon chance to appear, and given the places you usually find it, you would probably have passed winter by the time you get one.

 

 

Once again, this brings up the point that not everybody has the same skill level than you.

 

MacTusk has no need to be buff'ed, his high-tier loot has a fairly-uncommon chance of appearing, and unless you know what you're doing and are geared up with food, warming items and patience you're probably not going to wait for the next day to kill him again, or even bother yourself going to the next camp.

 

With no armour? Let's suppose you are NOT playing Wolfgang, and are using Wilson instead, 150 default health, Mactusk does 33 damage per shot and his hounds do 30 damage per bite, you usually can't reach MacTusk unless he's focused on something else or you constantly chase him, which gives him enough shots to kill you before you even land a hit on him, that is, if you managed to survive killing two hounds with no armour and nothing to warm yourself due to trying to keep yourself within the range of your previously placed-campfire while kiting two hounds at once. Let's not forget WeeTusk, too.

Freeze mactusk then  kite his hounds shoulden't be to hard since they die in 2 hits

One his hounds are dead simply walk up to him and stunlock him.

Freeze staff and tentacle spike are not that hard to get stroll into a swamp with merman and wait for them to kill the tentacles.

Freeze mactusk then  kite his hounds shoulden't be to hard since they die in 2 hits

One his hounds are dead simply walk up to him and stunlock him.

Freeze staff and tentacle spike are not that hard to get stroll into a swamp with merman and wait for them to kill the tentacles.

Seriously dude? So you've done that on what total of in-game days and on how many numbers of death you made before acquiring those set of skills you have to deal with certain hostiles? Again, as to what Irontaco said on his post. You can't have possibly explored and known that in your first in-game year. As to what I know, everyone (If they already have watched trailers and reviews of this game) does on before first winter is look for stable food source, then in winter I doubt you would try to leave the comfort of you campfire also I don't think anyone would randomly encounter mc tusk that early and if they do their dead before they even realize it. Again everything is based on each one play style.

 

As I see at your title, I think you have so much reliance on this games wiki. I have known DS Wiki's existence but I haven't read it until I have explorer and seen all that is in my map nor I have read guides on how to make self sustainable camp until I saw the Camp Showcase Thread and felt inlove on TeoSS69's fortress. DS world has been too harsh to me and it took me 10+ Deaths before I figured out and grasp the set of skills I have now. I have touched Caves and Ruins on my Day 300+ in my World 3 and have not even laid hand on Adventure Mode (I'm planning now). Hell I didn't even known Tam or Tusks until I just ran restlessly after seeing Deerclops, got tams by accident when deerclops killed them on my World 2.

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