L.A.C Posted September 16, 2013 Share Posted September 16, 2013 1). A good idea to be added to Dont Starve is boats.Can simplify traveling to different places and reduce how much time it takes to explore your map.2). A home for Wilson and the other characters that can be built, and also destroyed by hounds and other mobs.3).More science less magic. What I mean by that is things like maybe a plane,spaceship,satalite that can explore the map for you.4). Scuba diving gear, for exploring the ocean and also a harpoon to catch fish.5). Place Set. You can mark certain spots on the map that you like or find useful. And teleport there with a wand made for teleporting yourself. Does lower sanity and health.6).Sharks.7). Chickens8) Cows9). A home for those farm animals10). Bird cages that allow more than 2 birds. The Birds can mate in there can create eggs that can be cooked or wait for them to hatch.11). Adding Dawn how the day and night work. during dawn time you can explore but there is risk of monster outside still.If any of the developers sees this and like any of my ideas please contact me [removed]Hope you all like some of my ideas, they are not perfect but some can be very useful Link to comment https://forums.kleientertainment.com/forums/topic/27845-ideas-that-can-be-added-to-dont-starve/ Share on other sites More sharing options...
GuGonce Posted September 16, 2013 Share Posted September 16, 2013 Actually the suggestion 5 already exists. You just need the Telelocator Focus and Staff,and it also appears in the map... I agree with the idea of more science than magic. Maybe some structure than can use the energy of the lightning rod for transport or protection... Link to comment https://forums.kleientertainment.com/forums/topic/27845-ideas-that-can-be-added-to-dont-starve/#findComment-322854 Share on other sites More sharing options...
xSadoro Posted September 16, 2013 Share Posted September 16, 2013 I want to see the scarecrow and the door implemented , also, I wonder about what Winnie would be like. Look at the dont starve wiki, at the unimplemented objects! Link to comment https://forums.kleientertainment.com/forums/topic/27845-ideas-that-can-be-added-to-dont-starve/#findComment-322871 Share on other sites More sharing options...
TeoSS69 Posted September 16, 2013 Share Posted September 16, 2013 1). A good idea to be added to Dont Starve is boats.Can simplify traveling to different places and reduce how much time it takes to explore your map.2). A home for Wilson and the other characters that can be built, and also destroyed by hounds and other mobs.3).More science less magic. What I mean by that is things like maybe a plane,spaceship,satalite that can explore the map for you.4). Scuba diving gear, for exploring the ocean and also a harpoon to catch fish.5). Place Set. You can mark certain spots on the map that you like or find useful. And teleport there with a wand made for teleporting yourself. Does lower sanity and health.6).Sharks.7). Chickens8) Cows9). A home for those farm animals10). Bird cages that allow more than 2 birds. The Birds can mate in there can create eggs that can be cooked or wait for them to hatch.11). Adding Dawn how the day and night work. during dawn time you can explore but there is risk of monster outside still.If any of the developers sees this and like any of my ideas please contact me [removed]Hope you all like some of my ideas, they are not perfect but some can be very useful1. Travel is easy as it is with the cane and Lazy Explorer. No need for boats.2. Bases are good enough.3. There's 74 science item and 31 magic (including ancient) items4. Maybe a DLC5. Already in the game.6. See number 47. We already have birds.8. We already have beefalo9. We can already make pens10. Birds already make eggs.11. There's a mod for that. Link to comment https://forums.kleientertainment.com/forums/topic/27845-ideas-that-can-be-added-to-dont-starve/#findComment-322974 Share on other sites More sharing options...
jbeetle Posted September 16, 2013 Share Posted September 16, 2013 BTW, next time you copy and paste and get it highlighted in black, do ctrl+shift+v and it will remove that formatting as it is posted. Link to comment https://forums.kleientertainment.com/forums/topic/27845-ideas-that-can-be-added-to-dont-starve/#findComment-323041 Share on other sites More sharing options...
Gigahappytown Posted September 16, 2013 Share Posted September 16, 2013 I agreeLighting rod has so many possibility to create new contentklei is probably going to make a update based around harnessing the lighting rods electricity to make new items maybe a lighting rod or we can create our OWN clockworks Like a clockwork queen and a clockwork king and clockwork pawn. Link to comment https://forums.kleientertainment.com/forums/topic/27845-ideas-that-can-be-added-to-dont-starve/#findComment-323129 Share on other sites More sharing options...
L.A.C Posted September 16, 2013 Author Share Posted September 16, 2013 Lazy explorer takes sanity, boats are for exploring nothing more. For the beefalo its not a domestic farm animal what i mean by cows is that you can feed them and they wont leave, same as for chickens. For science most of the stuff is not that useful, and as for magic most of the wands take sanity, which is a setback, and cant be used more than 3-4 times with out losing your mind or dying. For science things a wood plane that can fly wood be amazing, (powered by charcoal) can reduce traveling. Bases take long to make a house takes lots of supplies but plays it roll well in keeping you alive. @Senior Strongman Link to comment https://forums.kleientertainment.com/forums/topic/27845-ideas-that-can-be-added-to-dont-starve/#findComment-323289 Share on other sites More sharing options...
TeoSS69 Posted September 16, 2013 Share Posted September 16, 2013 wood plane *Sigh* Look...no. Link to comment https://forums.kleientertainment.com/forums/topic/27845-ideas-that-can-be-added-to-dont-starve/#findComment-323305 Share on other sites More sharing options...
L.A.C Posted September 16, 2013 Author Share Posted September 16, 2013 @Senior Strongman You obviously know best huh? Link to comment https://forums.kleientertainment.com/forums/topic/27845-ideas-that-can-be-added-to-dont-starve/#findComment-323584 Share on other sites More sharing options...
TeoSS69 Posted September 16, 2013 Share Posted September 16, 2013 @Senior Strongman You obviously know best huh?Yep. Link to comment https://forums.kleientertainment.com/forums/topic/27845-ideas-that-can-be-added-to-dont-starve/#findComment-323611 Share on other sites More sharing options...
Blewcheese Posted September 16, 2013 Share Posted September 16, 2013 1. One of the better aspects of Don't Starve is exploring the land, and passing by danger and stuff. Boats would almost nullify that, and who wants to make a more fun part of the game last less long? If anything, exploring should be elongated.2. Eh... I don't think so. How would these houses work? Like a pig house, where Wilson just stands in a cramped area for awhile? Or like a whole new region, like the caves? Both of these ideas I don't like, so unless you were thinking of something else... then no.3.This. Yes.4. Doubtful. Do we really need a new way to catch fish? I think not, but just my opinion.5. As said before, this exists.6. Well... I'm pretty sure this is tied into number three. If a whole new undersea world is created, then sharks should most definitely play a role. But I doubt that will happen unless, as Teo said, it appears in the DLC.7/8. A theme of Don't Starve is how foreign the land feels to the player. Having recognizable mobs would kind of defeat the purpose. I mean, what creatures in Don't Starve also appear irl? Rabbits were originally Jackaloupes, so that doesn't really count. Spiders are the most realistic mob in Don't Starve, and even those are giant and not very realistic.9. Same as number two. How would it work structurally? I would imagine a giant wooden pen, but you can just build that yourself with walls. Elaborate on this.10. Interesting point, but useless in the end. Having bird eggs that can hatch into birds would be pretty cool, but what would that achieve? An extra bird cage? A morsel?11. Sure. It's not a bad idea. But Teo said there's a mod, so... Link to comment https://forums.kleientertainment.com/forums/topic/27845-ideas-that-can-be-added-to-dont-starve/#findComment-323621 Share on other sites More sharing options...
L.A.C Posted September 16, 2013 Author Share Posted September 16, 2013 I just though of this, If you havent noticed the map seems a bit 'flat' an idea is that they should add hills,moutains,cliffs etc. It would add a more natural enviorment to the game, also a place like an amazon with a river going through it, would give the game a less flat feeling to it. Link to comment https://forums.kleientertainment.com/forums/topic/27845-ideas-that-can-be-added-to-dont-starve/#findComment-323668 Share on other sites More sharing options...
TeoSS69 Posted September 16, 2013 Share Posted September 16, 2013 I just though of this, If you havent noticed the map seems a bit 'flat' http://forums.kleientertainment.com/index.php?/topic/10936-what-type-of-game-is-dont-starve-2d-25d-3d/#entry99574 Link to comment https://forums.kleientertainment.com/forums/topic/27845-ideas-that-can-be-added-to-dont-starve/#findComment-323685 Share on other sites More sharing options...
TheBoomerangMaster Posted September 17, 2013 Share Posted September 17, 2013 @Senior Strongman You obviously know best huh?well it wouldent fit the style of dont starve you know what i mean its about traveling on foot and exploring not that much advancment but just enough to make it interesting Link to comment https://forums.kleientertainment.com/forums/topic/27845-ideas-that-can-be-added-to-dont-starve/#findComment-323830 Share on other sites More sharing options...
Smidge204 Posted September 17, 2013 Share Posted September 17, 2013 3. There's 74 science item and 31 magic (including ancient) items To be fair, "science items" as you've counted them include such technical marvels as "shovel", "sign" and "hay wall"... very few game items are actually "science-y" and fewer still are actually useful (e.g. rainometer). The Tier 1 "Science" crafting items are really just put behind the science machine to restrict access a little, not because they're actually science related. =Smidge= Link to comment https://forums.kleientertainment.com/forums/topic/27845-ideas-that-can-be-added-to-dont-starve/#findComment-323946 Share on other sites More sharing options...
TeoSS69 Posted September 17, 2013 Share Posted September 17, 2013 To be fair, "science items" as you've counted them include such technical marvels as "shovel", "sign" and "hay wall"... very few game items are actually "science-y" and fewer still are actually useful (e.g. rainometer). The Tier 1 "Science" crafting items are really just put behind the science machine to restrict access a little, not because they're actually science related. =Smidge=Science is for survival, magic is for general mayhem, Pretty ok with that. Link to comment https://forums.kleientertainment.com/forums/topic/27845-ideas-that-can-be-added-to-dont-starve/#findComment-323947 Share on other sites More sharing options...
The Letter W Posted September 17, 2013 Share Posted September 17, 2013 Don't need cows, add the option to domesticate Beefalo instead (or a mod). Link to comment https://forums.kleientertainment.com/forums/topic/27845-ideas-that-can-be-added-to-dont-starve/#findComment-323962 Share on other sites More sharing options...
Tonguetyd Posted September 17, 2013 Share Posted September 17, 2013 To be fair, "science items" as you've counted them include such technical marvels as "shovel", "sign" and "hay wall"... very few game items are actually "science-y" and fewer still are actually useful (e.g. rainometer). The Tier 1 "Science" crafting items are really just put behind the science machine to restrict access a little, not because they're actually science related. =Smidge=Well shovels, walls and constructing with wood do fall into "technology" which is a science-y word. Link to comment https://forums.kleientertainment.com/forums/topic/27845-ideas-that-can-be-added-to-dont-starve/#findComment-324218 Share on other sites More sharing options...
L.A.C Posted September 18, 2013 Author Share Posted September 18, 2013 IF you go to the science section in Don't Starve those are the only items counted as "science" shovels,axes,pick axe, does not count as part of science. Thats why I mean more science less magic. Link to comment https://forums.kleientertainment.com/forums/topic/27845-ideas-that-can-be-added-to-dont-starve/#findComment-324619 Share on other sites More sharing options...
BurningSprite Posted November 17, 2013 Share Posted November 17, 2013 Most of these suggestions...... are 4/10 or less, I mean, less dangerous exploring, LESS magic mayhem, the game is the 19/20th centuries MAX. no high tech, some Workshop or DLC in here, No no no... This won't do at all, and some of these are in the game (eggs and beefalo) Link to comment https://forums.kleientertainment.com/forums/topic/27845-ideas-that-can-be-added-to-dont-starve/#findComment-372732 Share on other sites More sharing options...
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