Well-met Posted 13 hours ago Share Posted 13 hours ago A real solo mode to get rid of all this server-client nonsense and its dozen unwanted side-effects. 5 1 Link to comment https://forums.kleientertainment.com/forums/topic/172166-what-small-additions-would-you-want-to-see-in-dst/page/2/#findComment-1871925 Share on other sites More sharing options...
Mike23Ua Posted 11 hours ago Share Posted 11 hours ago 1 hour ago, Well-met said: A real solo mode to get rid of all this server-client nonsense and its dozen unwanted side-effects. I’m not sure about PC because I have no idea how PC version of DST works but I know that on Console DST if you are the only person in the room that the game will “Auto Pause” when you do actions such as, Open your item inventory, Crafting Tab or Check the World Map. Etc.. I however had gotten use to playing in Multiplayer where the game would NOT pause, and in a very weird way… it’s hard for me to play with Auto Pause enabled, so I toggle it off in settings even when playing alone. I just wanted to mention that because, at least when playing Solo the game does give players the advantage of pausing the on screen action to fumble through item inventory, Etc. Link to comment https://forums.kleientertainment.com/forums/topic/172166-what-small-additions-would-you-want-to-see-in-dst/page/2/#findComment-1871942 Share on other sites More sharing options...
DegenerateFurry Posted 11 hours ago Share Posted 11 hours ago (edited) Crab King should be wet at all times because he's in the ocean. This is also true of cookie cutters, sea weeds, sea striders, Imposing Claws, Gnarwails, and skittersquids. Somehow it's true for rockjaws and not any of those other sea critters? Oh, and water balloons should be able to make any boss wet, not just Dragonfly. Edited 11 hours ago by DegenerateFurry 8 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/172166-what-small-additions-would-you-want-to-see-in-dst/page/2/#findComment-1871947 Share on other sites More sharing options...
SapoLover Posted 10 hours ago Share Posted 10 hours ago Axe, Pickaxe and Shovel skins should also be adapted for Gardening Hoes; they are also fundamental tools Link to comment https://forums.kleientertainment.com/forums/topic/172166-what-small-additions-would-you-want-to-see-in-dst/page/2/#findComment-1871948 Share on other sites More sharing options...
lowercasename Posted 10 hours ago Share Posted 10 hours ago 34 minutes ago, SapoLover said: Axe, Pickaxe and Shovel skins should also be adapted for Gardening Hoes; they are also fundamental tools I'm more annoyed at the gold tool skins being separate and how some of them don't have the equivalent of the regular ones. 4 Link to comment https://forums.kleientertainment.com/forums/topic/172166-what-small-additions-would-you-want-to-see-in-dst/page/2/#findComment-1871952 Share on other sites More sharing options...
Nikki Darks Posted 9 hours ago Share Posted 9 hours ago Mob variety. Specifically different colours and/or patterns for pigmen, bunnymen, merms, etc, etc. Just general reskins to make the world feel more real, I guess? Kinda like how we have different flowers on the ground and different berry bushes. Basically what these old (and now outdated/broken) mods used to do. 3 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/172166-what-small-additions-would-you-want-to-see-in-dst/page/2/#findComment-1871956 Share on other sites More sharing options...
gaymime Posted 7 hours ago Share Posted 7 hours ago 2 hours ago, Nikki Darks said: Mob variety. Specifically different colours and/or patterns for pigmen, bunnymen, merms, etc, etc. Just general reskins to make the world feel more real, I guess? Kinda like how we have different flowers on the ground and different berry bushes. Basically what these old (and now outdated/broken) mods used to do. might be outdated but i still use animal variety in every single game XD 1 Link to comment https://forums.kleientertainment.com/forums/topic/172166-what-small-additions-would-you-want-to-see-in-dst/page/2/#findComment-1871968 Share on other sites More sharing options...
Nikki Darks Posted 7 hours ago Share Posted 7 hours ago 3 hours ago, DegenerateFurry said: Crab King should be wet at all times because he's in the ocean. This is also true of cookie cutters, sea weeds, sea striders, Imposing Claws, Gnarwails, and skittersquids. Somehow it's true for rockjaws and not any of those other sea critters? Oh, and water balloons should be able to make any boss wet, not just Dragonfly. What even did I just read??? How are none of these mobs wet???? What's even the point of having electric weapons doing bonus damage to wet targets if not even the things that are swimming in the ocean are considered wet????? ???????????????? 1 Link to comment https://forums.kleientertainment.com/forums/topic/172166-what-small-additions-would-you-want-to-see-in-dst/page/2/#findComment-1871969 Share on other sites More sharing options...
DegenerateFurry Posted 6 hours ago Share Posted 6 hours ago 28 minutes ago, Nikki Darks said: What even did I just read??? How are none of these mobs wet???? What's even the point of having electric weapons doing bonus damage to wet targets if not even the things that are swimming in the ocean are considered wet????? ???????????????? Think that's bad? Merms are always wet, but frogs aren't. Even though frogs literally jump out of and into a pond every morning and evening, but merms live in houses. 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/172166-what-small-additions-would-you-want-to-see-in-dst/page/2/#findComment-1871977 Share on other sites More sharing options...
BrixGoBrrr Posted 2 hours ago Share Posted 2 hours ago playing the egg drop game in the Trade Inn menu, should result in the in-game Wandering Trader having fresh & rotten eggs available 2 3 Link to comment https://forums.kleientertainment.com/forums/topic/172166-what-small-additions-would-you-want-to-see-in-dst/page/2/#findComment-1872005 Share on other sites More sharing options...
gaymime Posted 2 hours ago Share Posted 2 hours ago 25 minutes ago, BrixGoBrrr said: playing the egg drop game in the Trade Inn menu, should result in the in-game Wandering Trader having fresh & rotten eggs available oooo~ that is a good one! Link to comment https://forums.kleientertainment.com/forums/topic/172166-what-small-additions-would-you-want-to-see-in-dst/page/2/#findComment-1872006 Share on other sites More sharing options...
Baark0 Posted 1 hour ago Share Posted 1 hour ago Better item swapping mechanics. I like dedicated certain inventory slots to certain items so I always know where to find them, but the game loves to misplace them at the earliest opportunity, which then causes a lot of extra inventory management. It's especially annoying in boss fights like fuelweaver where you're swapping between a bunch of different items. It really makes me wish someone would make a Terrraria or minecraft styled overhaul to the inventory where you simply scroll to the item you want to use rather than the clunky and annoying hand slot. 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/172166-what-small-additions-would-you-want-to-see-in-dst/page/2/#findComment-1872008 Share on other sites More sharing options...
Frashaw27 Posted 1 hour ago Share Posted 1 hour ago Small Ones: -Bunnyman Puffs being a separate drop to their meat and carrot rng, it makes the associated crafts restricted for no good reason -The Shield of Terror should have a second bite of planar damage. This makes sense since planar entities are from other worlds and the terraria bosses are from, well terraria. The big thing though is that it would give a method to prep for planar entities before the rifts start like how the dreadstone armor does. Also allow Wigfrid to parry with it if she has the respective shield skills -Add the Spatializer Circuit to Beta Tinkering Circuit II by increasing all item limits in their inventory by +25%. It's weird how it is the only one left out even though ones like the Optoelectric has an effect that effectively is nothing but qol -Make the Night Light hold off Nightmare/Horror creatures while lit. Even with the minor improvements that it was given in the recent update, I still feel like it lacks a "purpose". Something that makes it stand out amongst the others. I feel like the warding of non-physical shadow and lunar entities would allow it that specialness and allowing it to be deserving of it's hefty price by essentially removing an aspect of fighting with preparation and resources. Obviously, there are some enhancements and tuning that needs to be made, but I think this would help make it see a lot more use then for decoration --By putting flowers and dark petals on the drying racks on Pearl's Island, you are able to unlock the basic two teas early. This could even be a new friendship point by giving the opportunity to make and drink said teas. It would be a nice compromise to allow for early game usage without being bogged down by the winter nullifying venti -Hide stuff like the brightsmithy and other rift related items until you activate said rift. It's kind of weird how you are being show items that you possible won't get for another 10-20 hours -Rework how range increases work. Obviously add things like enhanced map revealing, but I would also like to see things like a range boost to ranged weapons. Just something to make it more worth it instead of a mostly meaningless boost with limited applications Big Ones: -Make the Scrapbook more dynamic. Things like how much Rock Lobsters get while eating a piece of gold should be hidden until you learn the other associated piece. It also makes it feel like you are actively learning things about the world as you experience more and see how everything interconnects, instead of getting a massive lore dump from examining a snurtle -Please rework World Gen. I really want a forever world, and it's getting harder and harder when the builds I want to build can't work because it seems like the game is intentionally making the most string bean looking worlds with presets like the moonstone having moose goose or cave entrance right next to it. I would gladly give my right kidney to have access to a more RoG style world where biomes are connected at several points and not just mashed together like a jigsaw puzzle. Link to comment https://forums.kleientertainment.com/forums/topic/172166-what-small-additions-would-you-want-to-see-in-dst/page/2/#findComment-1872009 Share on other sites More sharing options...
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