Jump to content

Is Youtube side of DST community dead?


Recommended Posts

51 minutes ago, WANZUN said:

原来不只是中国玩家感到更新质量下降,也不全是kl的傀儡。

It turns out that it is not only Chinese players who feel the decline in the quality of updates, but also not all puppets of kl.

That wasn't even a topic of the post.

I like Polar Lotus' stuff with community server vids.

James Bucket apparently is learning coding so he's stuck on that till he makes a video or something.

All old DST youtubers are gone cause they are burned out and this game is a very time draining on anyone which should probably feel to you or me sometimes like it's good to take a big break and do something else.

Big streamer like Glermz quit DST due to massive burnout, so we lost one of the largest OG's unless he'd change his mind someday but doubt. Honestly good for him to vary his content a little more.

Like, the game is great itself but there's more to life than just this game, I've been in here active maybe since public access to DST and we had so many diverse fun faces, but they grew out the game, got kids, got families, hobbies, jobs, or don't care about DS/T anymore.

It's hard to make any DST content without putting too many hours into. Once you're good at the game you can do basically anything which in the end will be boring to some or many.

Klei can't release content fast enough and has no seemingly intentions to giving us new world scenarios yet. I beg for the day that we'd have island maps and flooded caves or something with the map being fractured, harder worlds or bring back game-modes.

Right now Klei's direction is adding new post-rift content, since it's easier to reach to the endgame bosses these days I guess it makes sense we'd be getting more of something there since the world is already kinda complete content wise on it's own.

So yea. Hard to keep anyone in to make content. Be the content creator yourself, make the change and make something new, interesting or just fun.

15 hours ago, ADM said:

Question, what type of DST content would you like to watch ideally ?

I personally enjoy watching entertainment videos with good editing more than guides/boss rushing.
Videos with social interactions and sillier side of DST.

I'm not much into watching Youtube DST content. I do believe playing this game is better than watching someone else but from the little I watch on Youtube are Beta-related, the animations from Klei and maybe people playing DST for the first time.

Outside of that Slasher Is the only creator who uploads DST content I can remember right now I love watching his meme guides.

I think the reason why a lot of content creators and players as well quit are because the burnouts I also overcome a lot of burnouts over the years I can't even play this game for long periods I still love this game as ****, the point is I understand why people decide to leave and why the veterans are so grumpy.

 

There is a forum (I won't tell you where it comes from, but I think you can guess) where when someone asks how DST's next character will be updated, people keep repeating the same sentence: add a dedicated box that will fall to the ground when opened (add a book carrying backpack to wick that will fall to the ground when opened; add a clock box to Wanda that will fall to the ground when opened; your update is unreasonable because you haven't added a box that will fall to the ground when opened)
They kept repeating the joke, even though Klei had already perfected the previous problem.
Returning to the original topic.
If a game continues to survive for many years, it will inevitably form a special group of players. These people will almost always keep this game on their computers, no matter what changes occur to the game.
At the same time, their evaluation of this game will not be limited to the game content, but will pay more attention to what the game's production team has done.
Just a few days ago, HELLOGAME announced that the overall rating of "NO MAN'SKY" has reached Very Positive (if you have heard about what happened to this game, you will definitely be surprised). I own this game. I think this game still hasn't reached the quality that HELLOGAME falsely claimed it had when it was released, but that doesn't prevent me from recognizing it.
Rimworld's current positive review rate is 97% (compared to 96% a while ago), which sounds great, but it used to have 99% and surpassed a large number of pornographic games on Steam, standing at the top of the positive review chart. Players will accuse Tynan Sylvester of going crazy for money. A game with only 1GB is more expensive than AAA. Even though I think this game is indeed... more fun than AAA. But when I think of what Tynan Sylvester said to players (you've been playing for over 200 hours, isn't it reasonable for me to raise the price to $20?), I wouldn't hesitate to laugh at this game with my friends.
I think you know what I want to say.
 

Its also just algorithm i say lol
Ive always wanted to go into the mechanics of the game to show off how nuanced everything is. Because even after a decade of playing there are always new things to find and new interactions to take place.
Kind of sad sometimes klei patches things because it makes alot of old mechanics videos outdated and pointless
Its fun to see how things work. Thats what i wanted to try and push for originally. that and also the uniquness of community made maps that show off mechanics that exist that the base game doesn't show off.

25 minutes ago, whiteking said:

There is a forum (I won't tell you where it comes from, but I think you can guess) where when someone asks how DST's next character will be updated, people keep repeating the same sentence: add a dedicated box that will fall to the ground when opened (add a book carrying backpack to wick that will fall to the ground when opened; add a clock box to Wanda that will fall to the ground when opened; your update is unreasonable because you haven't added a box that will fall to the ground when opened)
They kept repeating the joke, even though Klei had already perfected the previous problem.
Returning to the original topic.
If a game continues to survive for many years, it will inevitably form a special group of players. These people will almost always keep this game on their computers, no matter what changes occur to the game.
At the same time, their evaluation of this game will not be limited to the game content, but will pay more attention to what the game's production team has done.
Just a few days ago, HELLOGAME announced that the overall rating of "NO MAN'SKY" has reached Very Positive (if you have heard about what happened to this game, you will definitely be surprised). I own this game. I think this game still hasn't reached the quality that HELLOGAME falsely claimed it had when it was released, but that doesn't prevent me from recognizing it.
Rimworld's current positive review rate is 97% (compared to 96% a while ago), which sounds great, but it used to have 99% and surpassed a large number of pornographic games on Steam, standing at the top of the positive review chart. Players will accuse Tynan Sylvester of going crazy for money. A game with only 1GB is more expensive than AAA. Even though I think this game is indeed... more fun than AAA. But when I think of what Tynan Sylvester said to players (you've been playing for over 200 hours, isn't it reasonable for me to raise the price to $20?), I wouldn't hesitate to laugh at this game with my friends.
I think you know what I want to say.
 

No, I don't.
This might be language barrier but your entire message doesn't make any sense in this thread.

Some of the youtube video creators are still very active. Just not on youtube, or if they are, its unlisted or untagged, unedited videos. Not sure why, maybe just because editing is a massive ordeal.

You just need to know where to look (generally Twitch or Discord).

I feel like Klei isn't very active in building a community in DST, such as hosting tournaments or releasing seasonal events. A game like Terraria is held up thanks to the immense support of modding and the modding community itself is thriving. DST doesn't have that kind of additions to break the homogenous gameplay loop, if anything, even the Chinese modding community can't keep the game afloat. Stardew Valley has a repetitive gameplay loop, but it also has strong modding support and modding community.

Another game I play is Path of Exile, which is over a decade old by now. You can think of it as an MMO or RPG. It has been following a development loop of a 03-month league (fresh start, fresh character) with a 01-month break. For every new league, a new mechanic (gameplay feature) is added to the game, on top of the base, existing mechanics. The game keeps building on top of itself to be heterogeneous in its gameplay.

I get that DST can't be Path of Exile, PoE dev team is quite big. but PoE also hosts racing events (boss-rush) or a unique 01-month league (think boss spawns amps up to 11). The point is, they have something to keep the players' retention in between leagues.

PoE dev team didn't use to host events, a prominent content creator in the community did, out of his own pocket. He paid for every reward/hosting fee. Think of Guille and his tournaments. It wasn't until people started raising questions that the devs became active.

Why do I feel like my point is relevant is because the community is either burnt out, or was not built on a strong foundation. It isn't fun, or profitable to create content for DST anymore. The reward-to-effort ratio is too little to become a creator.

I think Youtube itself is actually kinda sort of dead?, I mean to be fair: You do not EVER put a 1 minute and 20 second ad before people can watch a 10 second video of how to properly use a Fireextinguisher.

Youtube viewership has just declined greatly, and other streaming platforms (such as TikTok) are either being outright banned in certain areas of the world, or are equally on mass decline.

I watch my DST content exclusively on Twitch, but only when there’s a cool skin I’m interested in unlocking OR only if said content comes directly from the Developers (mainly just the new animated shorts or beta spotlights) 

PolarLotus is pretty great, I especially like his cooking series. 

Honestly, when it comes to older games like DST, I think something where there's less content, but at least some is still really creative and good (PolarLotus's cooking stuff is my chosen example) is better than whatever's going on with the TF2 YouTube community (they're so out of ideas and desperate for content that someone put out a video speculating what TF2 class Adolf Hitler would main). 

DST only became popular in China in 2020, and it is becoming more and more popular. Chinese players have become the largest group. However, the quality of recent updates is too poor, and bugs appear one after another. We show up here hoping they can improve. But obviously some people are biased against us, completely ignoring the fact that we support klei, saying that we have no love, if their so-called love can support development, then this game will have stopped updating long ago

Pay more if you like it, and pay more if you support it. If you like the game, go and pay it, instead of complaining in the forum about the people who paid the money.

I always have DST videos on my Youtube feed, Idk what you mean by "dead", like yeah some youtubers stopped making videos about it but the game is 10 years old and youtube channel have a short life span, its kinda normal that some disappeared or went after other game communities.

And honestly some old dst youtubers deserved to disappear from the community, one of the things I hate the most if how they trashed on many things from the game without knowing **** about it, like how they gave Walter the ignorant bad rep of him being a "perk soup" and "trashy ranged" treatment, even to this day theres many players still thinking that this is what Walter truly is, and I hate it

On 12/9/2024 at 7:59 AM, RexySeven said:

 

On 12/9/2024 at 5:49 PM, Lardee said:

If you're looking at this purely from an incentives standpoint, the reason DST content creation is dead is because it requires way more time and effort to publish a successful DST video now than it did before.

Take Beard for example. The quality of his videos have been pretty consistent throughout his channel's lifespan, however a video that would have gotten him more than 300k views in 2019 gets less than 30k in 2024.

If you go back even earlier, Joeschmo could publish the raw, unedited footage of a day 25 fuelweaver speedrun and get over a million views. Flashforward to 2024 and a Day 6 Fuelweaver speedrun gets less than 20k.

Now I'm sure people can come up with all kinds of legitimate reasons to explain why its so much harder to make a successful YT video today, but that's not the point.  The point I'm making is that, for whatever reason, YT content creation requires way more effort for less success which disincentivizes people from making more of it.  If DST videos were getting the same amount of views they were 6 years ago, not only would most of the old content creators still be here, but we'd also have a lot more newer ones. 

 

 

That's also why I rather twitch

There I just play, no editing no trouble because people don't realize that the footage you play for one day takes you a month to be edited. I'm not doing that. I'm a teacher at the end of the day have more duties and I would appreciate my free time to be playing instead

 

Edit: oh man getting riden of quotes here is messy xD

On 12/10/2024 at 6:27 AM, Sapientis said:

I miss Helicalpuma and DonGiani the most :(

There was some magic in their videos.

Don is back

On twitch also

11 minutes ago, Mr Giggio said:

That's also why I rather twitch

There I just play, no editing no trouble because people don't realize that the footage you play for one day takes you a month to be edited. I'm not doing that. I'm a teacher at the end of the day have more duties and I would appreciate my free time to be playing instead

 

Edit: oh man getting riden of quotes here is messy xD

Don is back

On twitch also

it all boils down to youtube being a bad platform. 

2 hours ago, cyjs said:

some people are biased against us, completely ignoring the fact that we support klei, saying that we have no love

A good start is not trying to make everything in every post about China and actually showing respect if u want to express love thought your posts. I lost the count of how many times you and other folks were rispid here. I'm Brazilian and you never saw me preaching Brazilian community wishes and so. A opinion is a opinion no matter your country and when u bring your country also means demanding privilege or thinking u can act some type of way you already lost.

Dead YouTuber here! I can answer OP's question from a personal perspective.

My primary YouTube content around the time of single-player DS was LP's. In the past couple of years, however, the response to LP's has dropped significantly. Viewers are just not as interested in that content on YT as they used to be, and that's totally cool. Twitch, on the other hand, became my preferred platform for that kind of content and the response over there was generally better. In terms of volume, I'd imagine that's what happened to a great deal of DS/DST content.

Also 2024 has been a really, really good year for indie games. Lots of games I'd been following for years like Core Keeper, Factorio, Satisfactory, Smalland...they all got big 1.0 updates this year. So I've definitely been playing more of a variety of games - you know, what gamers do.

All in all I'd say DST has done as well as it can on video platforms for such an old game, I'm still excited to play new updates when they drop and hope to continue streaming DST for as long as Klei is interested in developing it.

1 hour ago, Mr Giggio said:

A good start is not trying to make everything in every post about China and actually showing respect if u want to express love thought your posts. I lost the count of how many times you and other folks were rispid here. I'm Brazilian and you never saw me preaching Brazilian community wishes and so. A opinion is a opinion no matter your country and when u bring your country also means demanding privilege or thinking u can act some type of way you already lost.

False respect, paying is true respect. Your respect forces klei to sell most of its shares to Tencent in 2021. Our respect has allowed them to continue to grow to this day and develop new games. If you really respect klei, please pay more, buy skins,

1 hour ago, Deactive41year said:

which i don't believe your supposed to do do to this being an international space, but then again, I'm not the one who made the firewall.

anyways blocking you now.

Then pay more and don’t let Chinese players become the largest paying group.

Not dead, just slowed down.

The game hasn't been at its highest popularity in some time and that big initial crowd has moved on.

However, as new players continue to trickle in there will always be people who make dst videos. They just won't be as "big" and you may not see them simply because you don't fit that new player demographic anymore.

5 minutes ago, GetNerfedOn said:

We just need more short form content id suppose

which is where the problem lay. short-form is the bread n' butter of youtube but the existing stuff is so heavily mined already and the biggest creators are already getting the most views so when new stuff comes out that mid and small creators don't really have an opportunity to make anything novel from it before people are already tired of it

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...