Developer DiogoW Posted September 21, 2024 Developer Share Posted September 21, 2024 Changes The Big Tentacle that leads to the Atrium Maze now spawns in a more predictable position. Added Beefalo skinning UI and preset availability to the Curio Cabinet. A known issue with the preset button overlapping another UI element is addressed for the next hotfix. Bug Fixes Fixed a bug with the Great Depths Worm warning sounds. Fixed Dark Sword skin particles being offset from where they should be. Fixed missing art in Dark Sword when attacking. Fixed a crash related to Beefalo offspring. Fixed players and creatures from being knocked out of falling states. Fixed being able to die while being digested by the Great Depths Worm. Fixed a crash related to the Great Depths Worm eating many items at once. Fixed Shadow Maul getting double the stacks when killing Giants. Fixed Brimmed Felt Rosarian skin offset when equipped. Fixed Walter’s Roseate skin missing an eyebrow. Fixed Beefalo Gloom Bell’s scrapbook description. Fixed Beefalo losing its skins when revived by a Beefalo Gloom Bell. Fixed Rot dissolving when under an Umbralla force field. Fixed Winona structures missing the light indicator when skinned. View full update 34 3 1 1 3 Link to comment https://forums.kleientertainment.com/forums/topic/159864-game-update-632435/ Share on other sites More sharing options...
b l a n k Posted September 21, 2024 Share Posted September 21, 2024 Alright, who's debunking where the "predictable position" is ? 7 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/159864-game-update-632435/#findComment-1749767 Share on other sites More sharing options...
Evelo Posted September 21, 2024 Share Posted September 21, 2024 Oooh fancy. But what does "predictable" mean? My guess is it is always in a certain biome. Link to comment https://forums.kleientertainment.com/forums/topic/159864-game-update-632435/#findComment-1749768 Share on other sites More sharing options...
Dr. Safety Posted September 21, 2024 Share Posted September 21, 2024 9 minutes ago, DiogoW said: Added Beefalo skinning 28 1 1 1 2 1 2 Link to comment https://forums.kleientertainment.com/forums/topic/159864-game-update-632435/#findComment-1749770 Share on other sites More sharing options...
Maxil20 Posted September 21, 2024 Share Posted September 21, 2024 7 minutes ago, b l a n k said: Alright, who's debunking where the "predictable position" is ? 5 minutes ago, Evelo said: Oooh fancy. But what does "predictable" mean? My guess is it is always in a certain biome. You can find it in the green mush/batalisk caves, according to the code: 10 4 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/159864-game-update-632435/#findComment-1749772 Share on other sites More sharing options...
Kryz Posted September 21, 2024 Share Posted September 21, 2024 19 minutes ago, DiogoW said: The Big Tentacle that leads to the Atrium Maze now spawns in a more predictable position. I love it, a completely new set piece 45 7 3 Link to comment https://forums.kleientertainment.com/forums/topic/159864-game-update-632435/#findComment-1749773 Share on other sites More sharing options...
Brago-sama Posted September 21, 2024 Share Posted September 21, 2024 3 minutes ago, Kryz said: I love it, a completely new set piece Thats hot. I love it 6 Link to comment https://forums.kleientertainment.com/forums/topic/159864-game-update-632435/#findComment-1749774 Share on other sites More sharing options...
Maxposting Posted September 21, 2024 Share Posted September 21, 2024 23 minutes ago, DiogoW said: A known issue with the preset button overlapping another UI element is addressed for the next hotfix. immediately got this idea 13 5 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/159864-game-update-632435/#findComment-1749775 Share on other sites More sharing options...
Valase Posted September 21, 2024 Share Posted September 21, 2024 26 minutes ago, DiogoW said: Fixed Dark Sword skin particles being offset from where they should be. I don't know if it is related, but when you drop an heavy object in the ocean using the winch, the splash also is very offsetted. 8 minutes ago, Kryz said: I love it, a completely new set piece Gee, I wonder where it leads. (Dear god I hope this magically gets retrofitted into my world, it is awesome). 3 Link to comment https://forums.kleientertainment.com/forums/topic/159864-game-update-632435/#findComment-1749776 Share on other sites More sharing options...
b l a n k Posted September 21, 2024 Share Posted September 21, 2024 7 minutes ago, Valase said: I don't know if it is related, but when you drop an heavy object in the ocean using the winch, the splash also is very offsetted. Gee, I wonder where it leads. (Dear god I hope this magically gets retrofitted into my world, it is awesome). Just tested and unfortunately, it's not retrofitted. Kinda makes sense since it's a core worldgen setting 2 1 Link to comment https://forums.kleientertainment.com/forums/topic/159864-game-update-632435/#findComment-1749777 Share on other sites More sharing options...
Cruvimaster Posted September 21, 2024 Share Posted September 21, 2024 (edited) 53 minutes ago, DiogoW said: Fixed being able to die while being digested by the Great Depths Worm. Amazing improvement for Wanda. Thank you. The age clock is as shown in the video (if you use the healing clock or take damage it goes back to normal). The only problem is the very little time Wanda has to use the healing clock. If they could lock her age at 78 it would be more viable for the character. Don't Starve Together 2024.09.20 - 22.11.19.06.mp4 Edited September 21, 2024 by Cruvimaster 2 Link to comment https://forums.kleientertainment.com/forums/topic/159864-game-update-632435/#findComment-1749778 Share on other sites More sharing options...
Jimothywastaken Posted September 21, 2024 Share Posted September 21, 2024 the thing i was asking about got addressed and fixed in a way that also helps to somewhat amend another issue (a lack of importance for the minor cave biomes) joyous 1 Link to comment https://forums.kleientertainment.com/forums/topic/159864-game-update-632435/#findComment-1749779 Share on other sites More sharing options...
Evelo Posted September 21, 2024 Share Posted September 21, 2024 (edited) 2 hours ago, Kryz said: I love it, a completely new set piece Awesome! Exactly what was needed. Great work Klei! (Now to make the bridges viable within the atrium so we can skip all the nonsense when rekilling AFW) Edited September 21, 2024 by Evelo 5 2 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/159864-game-update-632435/#findComment-1749780 Share on other sites More sharing options...
mr. brj Posted September 21, 2024 Share Posted September 21, 2024 Very cool change with the atrium tentapillar, but can we please get some love to this page so that the pinned update is the last major update? https://forums.kleientertainment.com/game-updates/dst/ 2 Link to comment https://forums.kleientertainment.com/forums/topic/159864-game-update-632435/#findComment-1749781 Share on other sites More sharing options...
Arcwell Posted September 21, 2024 Share Posted September 21, 2024 5 16 1 1 3 2 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/159864-game-update-632435/#findComment-1749783 Share on other sites More sharing options...
Echsrick Posted September 21, 2024 Share Posted September 21, 2024 1 hour ago, DiogoW said: The Big Tentacle that leads to the Atrium Maze now spawns in a more predictable position. now.....what does "predictable position" suppose to mean now? i mean i rather it had like the hole was made out of thulecite instead so its actualy easy to tell but it is atleast in the right direction Link to comment https://forums.kleientertainment.com/forums/topic/159864-game-update-632435/#findComment-1749785 Share on other sites More sharing options...
MadMatt Posted September 21, 2024 Share Posted September 21, 2024 2 minutes ago, Echsrick said: now.....what does "predictable position" suppose to mean now? i mean i rather it had like the hole was made out of thulecite instead so its actualy easy to tell but it is atleast in the right direction The atrium tentapillar now has a unique looking setpiece around it as well as two bishops next to it. The "predictable position" means that this pillar that leads to atrium will only spawn in either the green mushroom forest or batsilisk guano biome. 5 1 Link to comment https://forums.kleientertainment.com/forums/topic/159864-game-update-632435/#findComment-1749786 Share on other sites More sharing options...
Echsrick Posted September 21, 2024 Share Posted September 21, 2024 1 minute ago, MadMatt said: The atrium tentapillar now has a unique looking setpiece around it as well as two bishops next to it. The "predictable position" means that this pillar that leads to atrium will only spawn in either the green mushroom forest or batsilisk guano biome. wont the 2 bishops not auto aggro on the tentacle? they do that to normal tentacles dont they? 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/159864-game-update-632435/#findComment-1749787 Share on other sites More sharing options...
gaymime Posted September 21, 2024 Share Posted September 21, 2024 aaah, thankyou for the curio update Link to comment https://forums.kleientertainment.com/forums/topic/159864-game-update-632435/#findComment-1749788 Share on other sites More sharing options...
SilverSpoon Posted September 21, 2024 Share Posted September 21, 2024 No lifesteal buff for Maul? 3 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/159864-game-update-632435/#findComment-1749793 Share on other sites More sharing options...
Anis5240 Posted September 21, 2024 Share Posted September 21, 2024 26 minutes ago, MadMatt said: The "predictable position" means that this pillar that leads to atrium will only spawn in either the green mushroom forest or batsilisk guano biome Y'know, I'd rather have said tentacle at the muddy biome. Make sense, right? Nightpig is also there, said biome is also the main indicator of entrance to ruins. 1 Link to comment https://forums.kleientertainment.com/forums/topic/159864-game-update-632435/#findComment-1749795 Share on other sites More sharing options...
somethin Posted September 21, 2024 Share Posted September 21, 2024 10 minutes ago, Anis5240 said: Y'know, I'd rather have said tentacle at the muddy biome. Make sense, right? Nightpig is also there, said biome is also the main indicator of entrance to ruins. Isn't it better to add more things to another biome? Guano/Green mushroom are basically barren spaces with nothing going on. 14 Link to comment https://forums.kleientertainment.com/forums/topic/159864-game-update-632435/#findComment-1749797 Share on other sites More sharing options...
Pep61 Posted September 21, 2024 Share Posted September 21, 2024 26 minutes ago, Anis5240 said: Y'know, I'd rather have said tentacle at the muddy biome. Make sense, right? Nightpig is also there, said biome is also the main indicator of entrance to ruins. I'd rather have something on other biomes. specially guano biome... no one in their right mind goes there. now it finally has a purpose . good call to use either green mush or guano biome as potential spawn points for the atrium pillar 9 Link to comment https://forums.kleientertainment.com/forums/topic/159864-game-update-632435/#findComment-1749798 Share on other sites More sharing options...
Cassielu Posted September 21, 2024 Share Posted September 21, 2024 2 hours ago, Kryz said: But wouldn't such a huge set piece be easy to generate fail in cave? Link to comment https://forums.kleientertainment.com/forums/topic/159864-game-update-632435/#findComment-1749799 Share on other sites More sharing options...
Ibelovingllamas Posted September 21, 2024 Share Posted September 21, 2024 I'm REALLY hoping that one of these hotfixes will include new sounds for using brightshade and void gear, similar to swinging a dark sword or a cat o' three tails. Heck, the shadow maul has a unique chopping sound... so I'm not sure why the other gear has unique attacking sounds. 3 Link to comment https://forums.kleientertainment.com/forums/topic/159864-game-update-632435/#findComment-1749801 Share on other sites More sharing options...
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