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As of late, when I think of a new update I always thing more about flora over new mobs


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That's been lacking imo. Rift content could introduce a lot more of structures and things and growths happening around the world, setpieces themselves appearing and new flowers or meat like or nightmare flora to appear. Kinda how moon island appeared to be a thing, kinda missing that kinda thing for these updates. I like more creatures as anyone else but I wanna see more environmental changes appear as we progress.

I miss these sort of additions to the game... we've been lacking in this department ever since RoT. I have hope that once the character updates are finished this will be a higher priority for the devs.

45 minutes ago, Sir Noel said:

I miss these sort of additions to the game... we've been lacking in this department ever since RoT. I have hope that once the character updates are finished this will be a higher priority for the devs.

Nah they’ll do Skill tree updates part 2 after they’re done.

i would love this but i can only imagine the hate, vitriol and verbal abuse that would be vomited onto staff by some of the more....uh, opinionated forumites who don't want a prettier game they only want to recapture the moment in time when the game could still railroad them into the dirt because they lacked the experience to fight back.

I like stuff like the shrubbs in the hamlet forest.

4 minutes ago, gaymime said:

i would love this but i can only imagine the hate, vitriol and verbal abuse that would be vomited onto staff by some of the more....uh, opinionated forumites who don't want a prettier game they only want to recapture the moment in time when the game could still railroad them into the dirt because they lacked the experience to fight back.

No they wont. 

Depends……… I feel like the latest additions in the plant department have been frankly rushed and now any changes and corrections are already a no go. Like for Banana Bushes and Figs still growing in winter.

I also don’t really like how Brightshades only target grass, saplings and berry bushes. I do want them to target more plants but that would also mean to have them spawn differently, or rather despawn and target different sectors because as it stands, Brightshades are always present and return quickly, which is fine but also makes any surface non-crop farming more challenging, or rather, constantly challenging. But if they were less permanently present on every single patch they can theorically spawn… like go away when a rift closes, then more varied plant targeting please.

Only, as it stands I don’t really trust more plant additions. Seems the only things that are added correctly nowadays are trees, and supposely we could get more crops and weeds since those things are for the most part operating exactly the same way. 

All that to say : I hardly trust more standard plants getting added, they will be flawed and not looked into more. But I would like to be proven wrong.

55 minutes ago, gaymime said:

i would love this but i can only imagine the hate, vitriol and verbal abuse that would be vomited onto staff by some of the more....uh, opinionated forumites who don't want a prettier game they only want to recapture the moment in time when the game could still railroad them into the dirt because they lacked the experience to fight back

complaining about imaginary people 

22 minutes ago, ADM said:

I also don’t really like how Brightshades only target grass, saplings and berry bushes

Which is funny because are the least used plants for veterans while avocados are BS free

I would make them infest every single plant like spiky bushes, bannana plants... it might make them less repetitive 

37 minutes ago, arubaro said:

Which is funny because are the least used plants for veterans while avocados are BS free

It's either berries, digging mushrooms, nuts, or many other ways to get a big amount of vegetables or filler food. At least stone fruit don't demand me to walk forever after once I set them up proper, plus rock supply.

Oh right can also just farm bunnymen or monkeys if we want an overwhelmingly powerful food supply. So many options for filler and so many recipes to full all stats.

3 hours ago, Sir Noel said:

I miss these sort of additions to the game... we've been lacking in this department ever since RoT. I have hope that once the character updates are finished this will be a higher priority for the devs.

Been hearing that since rework times, and then the skill trees came

2 hours ago, gaymime said:

i would love this but i can only imagine the hate, vitriol and verbal abuse that would be vomited onto staff by some of the more....uh, opinionated forumites who don't want a prettier game they only want to recapture the moment in time when the game could still railroad them into the dirt because they lacked the experience to fight back.

Hi, I'm an opinionated forumite who wants to recapture the moment in time when the game could still railroad me into the dirt.

I would love this. In fact, this is probably the most consistently highly requested addition I've seen in the community for years. I like the atmosphere of Don't Starve, I want more of the game I fell in love with. World expansions, new environments, and new set pieces are more than just dressing, they open new opportunities for game progression for players, and can even make whole new avenues of ideas for developers. New areas of a world can mean new resources, new buildings, new items, new threats. It's a win all around for everyone.

Criticism is not hate.

Please do not generalize and dismiss people's opinions based on assumptions.

10 minutes ago, Auth said:

Hi, I'm an opinionated forumite who wants to recapture the moment in time when the game could still railroad me into the dirt.

I would love this. In fact, this is probably the most consistently highly requested addition I've seen in the community for years. I like the atmosphere of Don't Starve, I want more of the game I fell in love with. World expansions, new environments, and new set pieces are more than just dressing, they open new opportunities for game progression for players, and can even make whole new avenues of ideas for developers. New areas of a world can mean new resources, new buildings, new items, new threats. It's a win all around for everyone.

Criticism is not hate.

Please do not generalize and dismiss people's opinions based on assumptions.

it had not even occurred to me to consider you as that sort. just know if someone says something that doesn't really sound like you it is probably safe to assume they weren't talking about you(from what i have seen you have been amiable and reasonable even when you disagree with people. i am not talking about people with valid criticisms and concerns.)

4 minutes ago, gaymime said:

just know if someone says something that doesn't really sound like you it is probably safe to assume they weren't talking about you

I'm aware, I had not intended for it to make it seem that I thought that way. I meant in the general sense to not dismiss people, I see a lot of people lump certain opinions and forumers together because they can misunderstand what they're saying, or because that forumer can happen to word their posts a little less... eloquently. Or they dismiss it because they simply don't like said opinion. I prefer just to take things on a case-by-case basis, I don't bother worrying about most major sentiments carried by one group or the other and just like to say what I personally think.

I just like to do what I can to reduce confusion & conflict where I can see. I apologize if I came off the wrong way.

6 minutes ago, gaymime said:

from what i have seen you have been amiable and reasonable even when you disagree with people.

:love_heart:
I try.

 

To get back on topic, I would love for something like bamboo to make an appearance in DST. I don't even care how it's implemented, but the avenues that can be opened up with bamboo/cloth is humongous. A new resource entirely to mix in with the grass and twigs would allow for so much more creativity and all kinds of new items, it's desperately what the game needs.

1 minute ago, Auth said:

To get back on topic, I would love for something like bamboo to make an appearance in DST. I don't even care how it's implemented, but the avenues that can be opened up with bamboo/cloth is humongous. A new resource entirely to mix in with the grass and twigs would allow for so much more creativity and all kinds of new items, it's desperately what the game needs.

Speeking of bamboos I was kind of always annoyed by blow darts being made with reeds since I associate real life reeds not with blowdarts or panflutes.

4 hours ago, gaymime said:

i would love this but i can only imagine the hate, vitriol and verbal abuse that would be vomited onto staff by some of the more....uh, opinionated forumites who don't want a prettier game they only want to recapture the moment in time when the game could still railroad them into the dirt because they lacked the experience to fight back.

I never heard any complain when klei added new flora. Ever

Just the opposite, tryhards and casuals grabbing their hands while enjoying the addition of new beautiful flora sprites into the game 

14 hours ago, NPCMaxwell said:

Speeking of bamboos I was kind of always annoyed by blow darts being made with reeds since I associate real life reeds not with blowdarts or panflutes.

In fact, there is actually a wind instrument made from reeds. More often, though, they are used to weave matting.

As for bamboo, it can be used to weave cloth to make clothes and mats, or to make paper, salt, bamboo charcoal (for absorbing impurities), and most commonly to make furniture and weapons.   In a sense, it is a superior substitute for grass and reeds.

16 hours ago, ADM said:

Depends……… I feel like the latest additions in the plant department have been frankly rushed and now any changes and corrections are already a no go. Like for Banana Bushes and Figs still growing in winter.

Given that the Knobbly Tree is actually planted in the sea, maybe it's not surprising that it bears fruit in winter.
On the other hand, if we nitpick: does it seem possible to harvest watermelons, durians and corn in winter?  Aren't they supposed to rot like mushrooms on a mushroom farm?

I kinda wonder if this game has a possibility of world getting expanded on surface and caves size wise to get new biomes to get into? Cause there is a world limit or something, a game like corekeeper somehow managed to have it's world always expanding further I just wonder if DST has huge limitations on that or not?

13 minutes ago, Frosty_Mentos said:

 

I kinda wonder if this game has a possibility of world getting expanded on surface and caves size wise to get new biomes to get into? Cause there is a world limit or something, a game like corekeeper somehow managed to have it's world always expanding further I just wonder if DST has huge limitations on that or not?

 

You definitely could add more surface/caves biomes but that’s not what the game needs imo. The world is already massive, we just need to fill it with more stuff.

2 hours ago, SOS-Ouroboros-K said:

In fact, there is actually a wind instrument made from reeds. More often, though, they are used to weave matting.

As for bamboo, it can be used to weave cloth to make clothes and mats, or to make paper, salt, bamboo charcoal (for absorbing impurities), and most commonly to make furniture and weapons.   In a sense, it is a superior substitute for grass and reeds.

I just know that clarinets and so on use reed-based parts I didn't know there was an entire instrument only based on reeds, but then there sure are many different types of reeds so probably some could be turned into blow-dart / panflute stuff.

I would STILL prefer bamboo being introduced and the blow-darf / panflutes being made from it, additionally to other usage. It's simply sounding more reasonable to be used as a basic-ingredience for lots of crafts then always grass and twigs only. But then if reeds lost the blow-dart / panflute usage people would probably be upset about reed not having much crafts left and would probably get it more little. Unless other crafts would be changed to require reeds / new reeds based ones being introduced.

On 8/29/2024 at 10:15 PM, NPCMaxwell said:

I just know that clarinets and so on use reed-based parts I didn't know there was an entire instrument only based on reeds, but then there sure are many different types of reeds so probably some could be turned into blow-dart / panflute stuff.

I would STILL prefer bamboo being introduced and the blow-darf / panflutes being made from it, additionally to other usage. It's simply sounding more reasonable to be used as a basic-ingredience for lots of crafts then always grass and twigs only. But then if reeds lost the blow-dart / panflute usage people would probably be upset about reed not having much crafts left and would probably get it more little. Unless other crafts would be changed to require reeds / new reeds based ones being introduced.

As a moderately sized, hollow plant (the maximum diameter of the stem is 4 cm and the maximum height is 3 m), the reed is an ideal way to obtain the shape of the pipe. Bamboo is tougher and more durable, and harder to mine. (It may be possible to limit mining while improving durability.)

 

 

It occurs to me that even with the introduction of Bamboo, minecraft is still only allowed to use Sugar Cane for Paper... Well, they can't even make Sugar out of Beetroot.

CgAAuFjobFuAZ1DzAAFLe40pLVI604_big.jpg

10 hours ago, SOS-Ouroboros-K said:

As a moderately sized, hollow plant (the maximum diameter of the stem is 4 cm and the maximum height is 3 m), the reed is an ideal way to obtain the shape of the pipe. Bamboo is tougher and more durable, and harder to mine. (It may be possible to limit mining while improving durability.)

 

 

It occurs to me that even with the introduction of Bamboo, minecraft is still only allowed to use Sugar Cane for Paper... Well, they can't even make Sugar out of Beetroot.

 

it occurs to me that if they brought in bamboo and changed the parchment recipe to match the reed-trap economy would bottom out

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