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Can anyone figure out what the later two of Winona's alignment skills do?

I won't be able to play for another week but
"The queen will watch over you"
"Does she want you to find her"

are pretty interesting, and I'd like to know more.

  • Like 1
7 minutes ago, Dextops said:

Do they Farm and/or fish 

The stations are too broken to tell currently but it seems to be just weapons and armor stations for them. One of them says it'll give them the right tools for the job but I'm not completely sure if that's just saying better weapons or not since the armor station has a upgraded version too.

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Okay now I understand Wurt can corrupt large areas of land and her corrupting land where merms are turns them into those versions. Also on a side note the lunar side corruption allows her to make enlightened zones which is really cool!

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So, from my testing, telebrella(Portasol) can be charged at the generators like a gadget(called it) ,the telettransport station seems to work pretty similar to the telepad, but the range is much lower from what I've experienced. 

As I see it, it's kinda like making a few range limited wormholes around the world, which might be handy. My only concern rn is if it would have enough range to reach some of the islands, if you put the platforms near the edge.

  • Like 2
1 hour ago, WenericMember said:

Can anyone figure out what the later two of Winona's alignment skills do?

Shadow Seeker II prevents damage from darkness, much like the description implies. Basically her "free hit from Charlie" perk but infinitely!

Edit: Shadow Seeker I seems to just produce nightmare fuel by right clicking the ground with the new glasses, but I'm not sure if that's the full extent of it.

Edited by Sir Noel
  • Big Ups 1
5 minutes ago, Sir Noel said:

Shadow Seeker II prevents damage from darkness, much like the description implies. Basically her "free hit from Charlie" perk but infinitely!

Edit: Shadow Seeker I seems to just produce nightmare fuel by right clicking the ground with the new glasses, but I'm not sure if that's the full extent of it.

Interesting.  Fairly simple skills as far as things go, but I wonder if it will tie into a short.

Okay, why is everyone talking about the Winona & Wurt skill trees? I kinda thought that the main discussion would be the actual new content in the update.

like what do all the trees do? Klei devs said there would be more than the two they showed off in the Dev stream 3 weeks ago. 

how much faster is boat steering while wearing pirate hat?

How’s the reworked Crab King fight? Etc..

Yay skill trees are cool, I guess.. but I really want to hear more about all the other stuff!

Did they buff the effectiveness and light radius of Deck Illuminator?

Do otters have any unique loots or mechanics? Can they be tamed?! 

Kinda figured that an ocean content update beta would be discussing the actual ocean content update stuff not funny fish girl & factory worker gal.

Edited by Mike23Ua
  • Shopcat 4
2 hours ago, V2C said:

Decreased Rockjaw damage.

I mean, I liked the rest a lot but this one I'm not sure. Rockjaws kinda existed as a scary threat that you gotta look out for out in the ocean. Maybe giving back the damage would be better, since we can still technically kite where it lands and damage it.

  • Like 6
28 minutes ago, Mike23Ua said:

Okay, why is everyone talking about the Winona & Wurt skill trees? I kinda thought that the main discussion would be the actual new content in the update.

like what do all the trees do? Klei devs said there would be more than the two they showed off in the Dev stream 3 weeks ago. 

how much faster is boat steering while wearing pirate hat?

How’s the reworked Crab King fight? Etc..

Yay skill trees are cool, I guess.. but I really want to hear more about all the other stuff!

Did they buff the effectiveness and light radius of Deck Illuminator?

Do otters have any unique loots or mechanics? Can they be tamed?! 

Kinda figured that an ocean content update beta would be discussing the actual ocean content update stuff not funny fish girl & factory worker gal.

Because the beta just came out, today we havent had that much time to mess with it. lol

  • Like 1
36 minutes ago, Frosty_Mentos said:

I mean, I liked the rest a lot but this one I'm not sure. Rockjaws kinda existed as a scary threat that you gotta look out for out in the ocean. Maybe giving back the damage would be better, since we can still technically kite where it lands and damage it.

I kinda agree. I hope its not just a major pushover now. I like that Rockjaws were an actual threat.

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