Dramallama Posted November 15, 2012 Share Posted November 15, 2012 I was a bit disappointed when i made the miner hat. I was expecting a hat that would last forever that would provide light, but all it is is a strong torch. I suggest maybe using a system like charcoal to power it or something like that. For example when the hat was at zero percent instead of breaking, the hat would consume any charcoal in your inventory and put the hat back at one-hundred percent. The hat should also only turn on at night so it wouldn't waste charge during the day. Again these are all suggestions. Thanks for reading! Link to comment Share on other sites More sharing options...
PistonPower Posted November 15, 2012 Share Posted November 15, 2012 Perhaps upon running out of light it could be replaced with a fresh firefly? I wouldn't be feeding a firefly charcoal but if it consumed fireflies then it could work Link to comment Share on other sites More sharing options...
Dramallama Posted November 15, 2012 Author Share Posted November 15, 2012 Hmm, good idea. I wasn't taking into account the firefly when i posted this. The consumed firefly idea is a good idea. Or maybe they could change the recipe to be made from charcoal and run on charcoal because charcoal is a bit more difficult to get. Maybe they could create a firefly lantern? Link to comment Share on other sites More sharing options...
Excess Posted November 15, 2012 Share Posted November 15, 2012 I was expecting a hat that would last forever that would provide light, but all it is is a strong torch.Bare in mind that having a movable, constant source of light would render the nights completely safe, thus ruining 1/4th of the games appeal, surviving the night. Link to comment Share on other sites More sharing options...
Dramallama Posted November 15, 2012 Author Share Posted November 15, 2012 Yes and i realize that now. But maybe there should be a somewhat difficult way to renew the light? Instead of having the hat break. Link to comment Share on other sites More sharing options...
501105 Posted November 15, 2012 Share Posted November 15, 2012 Adding fireflies is an option, but I get why the devs would not want to, collect many fireflies and you would no longer have to fear the darkness. Link to comment Share on other sites More sharing options...
mobius187 Posted November 15, 2012 Share Posted November 15, 2012 It's certainly a tough choice, as I can see the merits of both options. It's interesting, while I can understand why the miner's hat doesn't provide "eternal light", maybe they should allow it to be restored. Of course I supported the "fix items" idea. And it really can't just be about not providing players renewable light sources because we can easily carry the resources we need to create multiple torches. Link to comment Share on other sites More sharing options...
Excess Posted November 15, 2012 Share Posted November 15, 2012 [...] we can easily carry the resources we need to create multiple torches.Or multiple miner hats Link to comment Share on other sites More sharing options...
mobius187 Posted November 15, 2012 Share Posted November 15, 2012 Or multiple miner hats Yes. Imagine hats could stack...?http://trenchescomic.com/comic/post/haberdasher Link to comment Share on other sites More sharing options...
Bogpad Posted November 15, 2012 Share Posted November 15, 2012 just adding a firefly is not enough imo, since it is super easy to catch dozends of them while wearing a miner hat. not that it isn't easy to do it with torches, but just the few seconds of switching the torch for the net at least have the illusion of a risk, while doing it with a miner hat does not. Link to comment Share on other sites More sharing options...
Excess Posted November 15, 2012 Share Posted November 15, 2012 Yes. Imagine hats could stack...?http://trenchescomic.com/comic/post/haberdasherLol just adding a firefly is not enough imo, since it is super easy to catch dozends of them while wearing a miner hat. not that it isn't easy to do it with torches, but just the few seconds of switching the torch for the net at least have the illusion of a risk, while doing it with a miner hat does not.They are easy to catch, but they are finite. Charcoal, on the other hand, is equally easy to get and potentially infinite. Link to comment Share on other sites More sharing options...
jres80 Posted November 15, 2012 Share Posted November 15, 2012 For as much as it costs, 500 research, straw hat (however many grass that is), etc, it really is underpowered. I was expecting, at the very least, a light source that runs out very slowly, that would let me explore at night. Instead, I get a hat that runs out as quickly as a torch. A light source that runs out that fast is emergency use only, not a luxury item, as befits the high investment and manufacture cost of the miner's hat. In an emergency, tell me why I should make a hat instead of a torch? Torch takes almost no resources comparatively and is just as effective. Yeah, the torch burns down trees, but who cares? Burn all the trees. I'll just pickup charcoal and pine cones. In an emergency I'm not even going to have the raw materials to make a miner's hat. So I'd have to carry it around and have it take up a precious inventory slot. Conclusion: torch > Miner's Hat Miner's Hat = underpowered Link to comment Share on other sites More sharing options...
Excess Posted November 15, 2012 Share Posted November 15, 2012 1 reason: You can yield a weapon when wearing a miners hat. You can't when using torches.It can be used to actually DO stuff out in the dark. Link to comment Share on other sites More sharing options...
501105 Posted November 15, 2012 Share Posted November 15, 2012 Agreed, it is fairly handy because of that, though maybe still a tad at the expensive side for not enduring for very long. Link to comment Share on other sites More sharing options...
cptCalavera Posted November 15, 2012 Share Posted November 15, 2012 Well its not so expensive really once you got i researched. 25 grass, one gold and one fireflie. Easy peasy in my eyes. Link to comment Share on other sites More sharing options...
Bogpad Posted November 16, 2012 Share Posted November 16, 2012 I think its 30 grass for the farmer hat, but still, 30 grass, one gold and one firefly are not much, the hardest thing to get is the firefly, and even that is not hard on the first run, and even more easy as Soon as you have the hat.saying the torch is better is just bullocks, it runs out a lot faster, haven't tested it in detail, but I am relatively sure that it runs out at more than twice the speed, and even if it was the same speed, only the miner hat allows you to actually do stuff, because the torch takes your hand slot.so while I can not agree on the costs for the hat beeing too high, the only thing that makes me wish it was a bit more powerfull is the mere fact that fireflys are finite. if they would respawn, the hat would be perfect as it is right now. as long as they don't, I think the hat should last at least a bit longer. Link to comment Share on other sites More sharing options...
Toaster Fu Posted November 16, 2012 Share Posted November 16, 2012 The Devs changed the cost of the grass hat to 25 grass. Link to comment Share on other sites More sharing options...
Bogpad Posted November 16, 2012 Share Posted November 16, 2012 oh rly? neat, thats a nice change indeed! makes the miners hat cost even more appropriate. Link to comment Share on other sites More sharing options...
Toaster Fu Posted November 16, 2012 Share Posted November 16, 2012 It was a lot more annoying when the stack size was 24. Link to comment Share on other sites More sharing options...
Bogpad Posted November 16, 2012 Share Posted November 16, 2012 ohh yeah lol thank god that period was only a short one. haven't played since the newest stack changes, and I am a bit afraid of wood only stack up to 20 now... 24 was bad enough already but if it is true what I heard about charcoal and stacking up to 40, this might indeed be the moment where it does make sense to gather extra charcoal to use as fuel for your fire instead of wood. Link to comment Share on other sites More sharing options...
mobius187 Posted November 16, 2012 Share Posted November 16, 2012 ohh yeah lol thank god that period was only a short one. haven't played since the newest stack changes, and I am a bit afraid of wood only stack up to 20 now... 24 was bad enough already but if it is true what I heard about charcoal and stacking up to 40, this might indeed be the moment where it does make sense to gather extra charcoal to use as fuel for your fire instead of wood.True. I had been avoiding that task for some time, with my only use of charcoal being the creation of a crock pot. Link to comment Share on other sites More sharing options...
General Posted December 22, 2012 Share Posted December 22, 2012 Sorry to bump an old thread but, this is a topic I've thought about for awhile. Maybe charcoal only boosts the durability of a miner's hat by like 10% because of the infinite amounts that can be collected and have Fireflies fully restore a miner's hat because they are a finite item so far.Like all things, future changes may make this suggestion obsolete. Link to comment Share on other sites More sharing options...
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