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On 1/2/2025 at 9:05 PM, Dr.Webber said:

it’d be a spider with a built in scale mail    And cook food for you

Also good idea what if it’s like a mermified  spider or something related

Oh okay.

A Wurt and Webber crossover?

On 1/2/2025 at 9:05 PM, Dr.Webber said:

something like this, but rather than just a normal spider like shape a spitter spider like shape

I can’t imagine much from it as the image is a bit small and I don’t see much besides a spider.

On 1/5/2025 at 5:52 AM, Dr.Webber said:

So any ideas for what the spider with Dorians in its switcherdoodle will do

It could make a zombie spider but besides that no.

On 1/6/2025 at 7:19 PM, Dr.Webber said:

How does this look 

With a bit of imagination I could see it work. But why replace den decorations with flowers when spiders don’t seem to be the type to like flowers?

6 hours ago, Creatingabe1125 said:

A Wurt and Webber crossover?

On 1/2/2025 at 8:05 PM, Dr.Webber said:

Ya

6 hours ago, Creatingabe1125 said:

I don’t see much besides a spider

That’s the point 

Any word what should the silk shooter be made out of?

6 hours ago, Creatingabe1125 said:

With a bit of imagination I could see it work. But why replace den decorations with flowers when spiders don’t seem to be the type to like flowers?

To align more with the tent skin also both sides of Webber seem to agree that they like flowers

how do you think I should change the craft for this since as far as I know crafts don’t exceed three different types of items in the start together

Also, do you think I should do this for a itsy bitsy nest

Edited by Dr.Webber
On 1/8/2025 at 2:19 AM, Dr.Webber said:

Ya

Not sure if a character collab would actually happen in the skill trees but sounds like a cool idea.

On 1/8/2025 at 2:19 AM, Dr.Webber said:

That’s the point 

Any word what should the silk shooter be made out of?

I don’t understand the point much.

idk.

On 1/8/2025 at 2:19 AM, Dr.Webber said:

To align more with the tent skin also both sides of Webber seem to agree that they like flowers

how do you think I should change the craft for this since as far as I know crafts don’t exceed three different types of items in the start together

Also, do you think I should do this for a itsy bitsy nest

I mean the spider has been merged with Webber for a while, maybe during that time the spider started to like what Webber liked.

What’s the current recipe?

add flowered to the baby spider nest?

On 1/8/2025 at 10:39 PM, Dr.Webber said:

@Creatingabe1125Are you still there?

Yes

18 hours ago, Creatingabe1125 said:

What’s the current recipe?

4 beard hair,12 silk, 12 bone

18 hours ago, Creatingabe1125 said:

add flowered to the baby spider nest?

Ya

 

18 hours ago, Creatingabe1125 said:

Not sure if a character collab would actually happen in the skill trees but sounds like a cool idea.

I really mean more of character Collab quote wise 

For example, like how Webber’s quote for wicker bottom’s bookcase suggest that you help make the cloth that’s on it

image.png.942aa285b38d63f0e1c8ca68af736a57.png

I was also thinking of maybe instead making the Dorian switcher doodle A monster switcher doodle since besides from monster meat, Dorians are the only monster food in the game( in shipwreck there’s like a jellyfish monster food, but that’s in solo Don’t Starve and we’re talking about dst)

by the way, what do you think the third crop to be used should be

And if you have any ideas for the alignments or the two craft skills, let me know because I’m shooting blanks here 

Edited by Dr.Webber
13 hours ago, Dr.Webber said:

4 beard hair,12 silk, 12 bone

Why and when was there beard hair? Also 12 bone shards seems like a lot don’t you think?

13 hours ago, Dr.Webber said:

Ya

If it makes more sense for spiders to have petals instead of nothing or decorations then sure. Also is the nest like a backpack sized spider eggs or does it look like something else?

13 hours ago, Dr.Webber said:

I really mean more of character Collab quote wise 

For example, like how Webber’s quote for wicker bottom’s bookcase suggest that you help make the cloth that’s on it

Oh okay.

13 hours ago, Dr.Webber said:

I was also thinking of maybe instead making the Dorian switcher doodle A monster switcher doodle since besides from monster meat, Dorians are the only monster food in the game( in shipwreck there’s like a jellyfish monster food, but that’s in solo Don’t Starve and we’re talking about dst)

So what would the monster cookie make spiders into as they’re already monsters technically.

13 hours ago, Dr.Webber said:

by the way, what do you think the third crop to be used should be

Idk

13 hours ago, Dr.Webber said:

And if you have any ideas for the alignments or the two craft skills, let me know because I’m shooting blanks here

I came up with an idea mostly for the lunar spider. The shadow/lunar switcherdoodles would cost 2 monster meat, 3 silk, and 2 nightmare fuel/moon rock.

The shadow spider is a shadow spider that can leap and teleport like shadow creatures when hit. They also have faster walking and attack speed then normal spiders, have 400 health, and deal 30 damage.

The lunar spider has a purple color like moon rock and if it takes enough damage it will start to form moon rock on it’s body with more damage equaling more moon rock forming. It may slow down the spider but it can offer up to 60% damage reduction. After about 10 seconds of not fighting the moon rock armor breaks. It has 450 health and deals 30 damage.

The planar buffs could be they replace the aligned spider’s 10 normal damage with 10 planar damage and is actived by using pure brilliance like Wurt though it could have a different animation. There could be another item like how Wurt has a mudslinger but I don’t have an idea for that rn.

7 hours ago, Creatingabe1125 said:

Why and when was there beard hair? Also 12 bone shards seems like a lot don’t you think?

Because of the effigy has beard hair in it so I thought I would aid in the process of respawning 

 

7 hours ago, Creatingabe1125 said:

f it makes more sense for spiders to have petals instead of nothing or decorations then sure. Also is the nest like a backpack sized spider eggs or does it look like something else?

20 hours ago, Dr.Webber said:

Do you think it makes sense?
 

Also, right now it’s just a container since I remember you saying that it shouldn’t be something you wear

7 hours ago, Creatingabe1125 said:

So what would the monster cookie make spiders into as they’re already monsters technically.

I don’t know I just figured something that exemplifies it

 

7 hours ago, Creatingabe1125 said:

I came up with an idea mostly for the lunar spider. The shadow/lunar switcherdoodles would cost 2 monster meat, 3 silk, and 2 nightmare fuel/moon rock.

The shadow spider is a shadow spider that can leap and teleport like shadow creatures when hit. They also have faster walking and attack speed then normal spiders, have 400 health, and deal 30 damage.

The lunar spider has a purple color like moon rock and if it takes enough damage it will start to form moon rock on it’s body with more damage equaling more moon rock forming. It may slow down the spider but it can offer up to 60% damage reduction. After about 10 seconds of not fighting the moon rock armor breaks. It has 450 health and deals 30 damage.

The planar buffs could be they replace the aligned spider’s 10 normal damage with 10 planar damage and is actived by using pure brilliance like Wurt though it could have a different animation. There could be another item like how Wurt has a mudslinger but I don’t have an idea for that rn.

I like the shadow one, but not the lunar one
 

Also, how about we change the switcher doodle ingredient to pure horror/brilliance

Also I was thinking what if Webber the planer buff is given to the spiders that you don’t get from the alignments

Also now that I think about it, considering the two other spiders that can leap’s switcherdoodles have pink skin and bunny puffs do you think the shadow ingredient should be beard hair since the shadow version of Bunny men drops beard hair rather then bunny puffs

Or do you think we should forgo the leaping

5 hours ago, Dr.Webber said:

Because of the effigy has beard hair in it so I thought I would aid in the process of respawning

The effigy revives you with meat which I guess is the beard hair so you would be reviving them with meat if you used beard hair.

5 hours ago, Dr.Webber said:

Do you think it makes sense?
 

Also, right now it’s just a container since I remember you saying that it shouldn’t be something you wear

13 hours ago, Creatingabe1125 said:

No as it doesn’t seem like wild spiders would like petals/flowers and if they kind of liked them they would probably also like the decorations similary.

I asked how big it was and I used the backpack as a size example.

5 hours ago, Dr.Webber said:

I like the shadow one, but not the lunar one
 

Also, how about we change the switcher doodle ingredient to pure horror/brilliance

Also I was thinking what if Webber the planer buff is given to the spiders that you don’t get from the alignments

Also now that I think about it, considering the two other spiders that can leap’s switcherdoodles have pink skin and bunny puffs do you think the shadow ingredient should be beard hair since the shadow version of Bunny men drops beard hair rather then bunny puffs

Or do you think we should forgo the leaping

Could I ask why?

But then it’s locked behind rifts.

So planar to all spiders?

Idk what to replace that ability with.

7 hours ago, Creatingabe1125 said:

The effigy revives you with meat which I guess is the beard hair so you would be reviving them with meat if you used beard hair.

The meat would be added by the tethering process

 

7 hours ago, Creatingabe1125 said:

o as it doesn’t seem like wild spiders would like petals/flowers and if they kind of liked them they would probably also like the decorations similary.

I asked how big it was and I used the backpack as a size example.

Ok

oh, then yeah

 

7 hours ago, Creatingabe1125 said:

Could I ask why?

The Moonrock ability just seems underwhelming

 

7 hours ago, Creatingabe1125 said:

But then it’s locked behind rifts.

How about beard hair and moon gleams?

or nightmare fuel and infused moon shards

 

7 hours ago, Creatingabe1125 said:

anar to all spiders?

Ya

 

8 hours ago, Creatingabe1125 said:

Idk what to replace that ability with.

Maybe their bite puts the enemy in a panic state or maybe we don’t need to replace it

1 hour ago, Dr.Webber said:

How about beard hair and moon gleams?

or nightmare fuel and infused moon shards

 

Beard hair isn’t really shadow material and those two lunar materials are locked behind moonstorms unlike nightmare fuel.

1 hour ago, Dr.Webber said:

Ya

I did think of that but I think it’s better if it’s just for the aligned spiders for a few reasons. The planar stuff is usually related to lunar/shadow most of the time, it would give more reason to use the lunar/shadow spiders. And the pure stuff you’d use to give them planar is also lunar/shadow aligned. Plus merms also have to be lunar/shadow to get planar.

1 hour ago, Dr.Webber said:

The meat would be added by the tethering process

Do you know what would the beard hair do for the revival magic then?

1 hour ago, Dr.Webber said:

The Moonrock ability just seems underwhelming

 

The idea of it was for the lunar spider to be able to tank strong aoe attacks like celestial champion’s blade attack. Any ideas to improve it or scrap it?

1 hour ago, Dr.Webber said:

Maybe their bite puts the enemy in a panic state or maybe we don’t need to replace it

Do you think it’s balanced?

5 hours ago, Creatingabe1125 said:

Beard hair isn’t really shadow material and those two lunar materials are locked behind moonstorms unlike nightmare fuel.

Beard hair has been shown to at least be related

what about dread, stone and scraps?

5 hours ago, Creatingabe1125 said:

I did think of that but I think it’s better if it’s just for the aligned spiders for a few reasons. The planar stuff is usually related to lunar/shadow most of the time, it would give more reason to use the lunar/shadow spiders. And the pure stuff you’d use to give them planar is also lunar/shadow aligned. Plus merms also have to be lunar/shadow to get planar

Each variant of merms get a shadow/mutated version

I think this would be a good way to take the other spider variance in to this lunar/shadow age without adding all the variances

And what if we make the lunar spiders have 450 HP being the strongest type of spider in the game sure would give them a reason to use them

5 hours ago, Creatingabe1125 said:

Do you know what would the beard hair do for the revival magic then?

No, but I was thinking how it would work would be the stick part of the flag would be take the place of the wood in the meat effigy recipe in the hair mixed with the meat provided by the tethering process would be like this blob that when they get revived it just poops them out

 

5 hours ago, Creatingabe1125 said:

The idea of it was for the lunar spider to be able to tank strong aoe attacks like celestial champion’s blade attack. Any ideas to improve it or scrap it?

We put it on the back burner and if an improvement pops into our head while we’re thinking about alternatives, then will revisit it

 

5 hours ago, Creatingabe1125 said:

Do you think it’s balanced?

Idk

19 hours ago, Dr.Webber said:

Beard hair has been shown to at least be related

what about dread, stone and scraps?

Ok

dreadstone is a material that requires the nightmare werepig which is a boss and is also rift related, and while technically you can get scrap from the mainland easily it’s more like a mechanical material then a lunar material and it would make a mechanical spider instead of a lunar one.

19 hours ago, Dr.Webber said:

Each variant of merms get a shadow/mutated version

I think this would be a good way to take the other spider variance in to this lunar/shadow age without adding all the variances

And what if we make the lunar spiders have 450 HP being the strongest type of spider in the game sure would give them a reason to use them

Because they only had to make 4 new merms.

Though most of those other spiders don’t need planar damage if you think about it.

Okay but the lunar/shadow spiders should still be the ones to get planar.

19 hours ago, Dr.Webber said:

No, but I was thinking how it would work would be the stick part of the flag would be take the place of the wood in the meat effigy recipe in the hair mixed with the meat provided by the tethering process would be like this blob that when they get revived it just poops them out

 

it would revive them in the tent or out? And the meat effigy breaks when it revives you so it wouldn’t be reusable.

19 hours ago, Dr.Webber said:

We put it on the back burner and if an improvement pops into our head while we’re thinking about alternatives, then will revisit it

Okay but do you have any idea for another lunar spider that uses moon shards or moon rock? We could also try to use the shattered spider but it’d be nicer to make another lunar spider instead.

5 hours ago, Creatingabe1125 said:

Ok

dreadstone is a material that requires the nightmare werepig which is a boss and is also rift related, and while technically you can get scrap from the mainland easily it’s more like a mechanical material then a lunar material and it would make a mechanical spider instead of a lunar one.

Then how about dark pedals and moon blossoms

 

5 hours ago, Creatingabe1125 said:

Because they only had to make 4 new merms.

Though most of those other spiders don’t need planar damage if you think about it.

Okay but the lunar/shadow spiders should still be the ones to get planar.

I know that’s why we’re not making lunar and shadow versions that’s why I’m using the buff as an alternative way to make them included

 

5 hours ago, Creatingabe1125 said:

it would revive them in the tent or out? And the meat effigy breaks when it revives you so it wouldn’t be reusable.

On 1/13/2025 at 7:41 PM, Dr.Webber said:

They would revive inside the homemade den 

The homemade gun is larger in comparison to the spider so the spider wouldn’t have to break out

5 hours ago, Creatingabe1125 said:

Okay but do you have any idea for another lunar spider that uses moon shards or moon rock? We could also try to use the shattered spider but it’d be nicer to make another lunar spider instead.

Not currently that’s why we need to brainstorm

20 hours ago, Dr.Webber said:

Then how about dark pedals and moon blossoms

 

Why not nightmare fuel and moon rock or even moon glass? Those other materials are just random lunar/shadow related materials.

20 hours ago, Dr.Webber said:

I know that’s why we’re not making lunar and shadow versions that’s why I’m using the buff as an alternative way to make them included

 

Though why do they all need to be included?

20 hours ago, Dr.Webber said:

They would revive inside the homemade den 

The homemade gun is larger in comparison to the spider so the spider wouldn’t have to break out

The whole den is the meat effigy? Though that doesn’t mean it doesn’t have to break, the meat effigy is bigger than the survivors and it still breaks.

4 hours ago, Creatingabe1125 said:

Why not nightmare fuel and moon rock or even moon glass? Those other materials are just random lunar/shadow related materials.

Normal moon glass is part of the shattered spider switcher doodle

also, if I’m going to use something that has a equivalent on the other side I’m gonna use other thing for the opposite side switcher doodle

and plus currently I can’t think of a good route to take with a Moonrock switcher doodle

we could make a infused moon glass, but last time I mentioned it, you didn’t like that idea

5 hours ago, Creatingabe1125 said:

Though why do they all need to be included?

Because they’re all his character pacific follower type and a better question is why not?

 

5 hours ago, Creatingabe1125 said:

The whole den is the meat effigy? Though that doesn’t mean it doesn’t have to break, the meat effigy is bigger than the survivors and it still breaks.

The player has to break the meat FG to get out in besides being taller me FG is only big enough to just barely fit the survivors in there

8 hours ago, Dr.Webber said:

Normal moon glass is part of the shattered spider switcher doodle

also, if I’m going to use something that has a equivalent on the other side I’m gonna use other thing for the opposite side switcher doodle

and plus currently I can’t think of a good route to take with a Moonrock switcher doodle

we could make a infused moon glass, but last time I mentioned it, you didn’t like that idea

I know but I would rather go with moon glass again then another lunar materials that’s way harder to get or is just random.

so if the shadow side gets a switcherdoodle the lunar side also gets a new switcherdoodles is what be your saying?

I could try to think of one. And also moon rock is available straight from the mainland so no sea exploration required. Though it might be a bit more limited as it only comes from meteors, cc, or moonstone I think. Maybe from lunar grotto earthquakes but idk.

because you have to fight a boss, go to the ruins or get a Wilson, and a few other things just to get lunar spiders.

8 hours ago, Dr.Webber said:

Because they’re all his character pacific follower type and a better question is why not?

 

Cause then you could easily find a bunch of normal or warrior spiders, then give them planar power and have a lot of planar power for almost nothing. Plus the other reasons I’ve said before like planar belongs to lunar/shadow creatures most of the time.

8 hours ago, Dr.Webber said:

The player has to break the meat FG to get out in besides being taller me FG is only big enough to just barely fit the survivors in there

Okay, though wouldn’t it lose magic/meat to revive the spiders?

16 hours ago, Creatingabe1125 said:

I know but I would rather go with moon glass again then another lunar materials that’s way harder to get or is just random.

But doing moon glass again wouldn’t make sense in besides maybe beard hair what have I suggested? That was random?

 

16 hours ago, Creatingabe1125 said:

so if the shadow side gets a switcherdoodle the lunar side also gets a new switcherdoodles is what be your saying?

Wasn’t the plan that each alignment would have a corresponding with switcher doodle

 

16 hours ago, Creatingabe1125 said:

I could try to think of one

That would be much appreciated But also since the lunar equivalent to nightmare fuel is infused moon shards we’re also going to come up with a new shadow ingredient if we go with Moonrock

 

16 hours ago, Creatingabe1125 said:

because you have to fight a boss, go to the ruins or get a Wilson, and a few other things just to get lunar spiders.

I already know why

 

16 hours ago, Creatingabe1125 said:

Cause then you could easily find a bunch of normal or warrior spiders, then give them planar power and have a lot of planar power for almost nothing. Plus the other reasons I’ve said before like planar belongs to lunar/shadow creatures most of the time

We could make the recipe for whatever give some planar powers have a price be fitting the power

their character Pacific type of follower and all the survivors gain planar abilities just for choosing an alignment, not being shadow or lunar themselves, so who’s to say that that can also extend to those who align with the player that aligns with an alignment

16 hours ago, Creatingabe1125 said:

Okay, though wouldn’t it lose magic/meat to revive the spiders?

Yeah, but they would also re-tether themselves once they’re  revived

21 hours ago, Dr.Webber said:

But doing moon glass again wouldn’t make sense in besides maybe beard hair what have I suggested? That was random?

moon glass is still technically a possible option but preferably not cause of the shattered spider switcherdoodles.

I maybe should have worded that “random” part differently, though it did kind of start to feel like you were suggesting random materials as you just listed different lunar and shadow materials when I said reasons for why not the previous ones without much reason for why those materials specifically.

Also I’d prefer a material that is directly linked to or is a source of magic from the moon/shadows like nightmare fuel and moon rock/moon shards rather than a material that is not as closely related to the moon/shadow.

21 hours ago, Dr.Webber said:

Wasn’t the plan that each alignment would have a corresponding with switcher doodle

 

Yes but I asked if that was what you were saying as I didn’t completely understand what you said.

21 hours ago, Dr.Webber said:

That would be much appreciated But also since the lunar equivalent to nightmare fuel is infused moon shards we’re also going to come up with a new shadow ingredient if we go with Moonrock

 

The lunar equivalent to nightmare fuel would be moon shards. They’re both possible to get at the beginning phase of the game, both can be used to make weapons that deal 68 damage, moonglass is used to upgrade merms while shadow merms are made of nightmare fuel, and while I can’t come up with more comparisons that also might be cause moon shards don’t have as many uses as nightmare fuel. But also why can’t we use nightmare fuel with moonrock?

21 hours ago, Dr.Webber said:

We could make the recipe for whatever give some planar powers have a price be fitting the power

their character Pacific type of follower and all the survivors gain planar abilities just for choosing an alignment, not being shadow or lunar themselves, so who’s to say that that can also extend to those who align with the player that aligns with an alignment

What if there are two alignment skills with the first one letting you give planar to your lunar/shadow spiders, and the second giving you the ability to give all your spiders a little bit of planar damage but find a balanced amount?

21 hours ago, Dr.Webber said:

Yeah, but they would also re-tether themselves once they’re  revived

I mean they could but wouldn’t it use up some of the beard hair that can’t be retethered?

4 minutes ago, Creatingabe1125 said:

Also I’d prefer a material that is directly linked to or is a source of magic from the moon/shadows like nightmare fuel and moon rock/moon shards rather than a material that is not as closely related to the moon/shadow

My nightmare fuel is rolled out since it’s lunar equivalent is infused moon shards and unless you can come up with a good route for Moonrock, we aren’t doing that one either

so what other materials do you suggest and if you’re confident that you can come up with a good route for Moonrock then shadow material in particular

9 minutes ago, Creatingabe1125 said:

The lunar equivalent to nightmare fuel would be moon shards. They’re both possible to get at the beginning phase of the game, both can be used to make weapons that deal 68 damage, moonglass is used to upgrade merms while shadow merms are made of nightmare fuel, and while I can’t come up with more comparisons that also might be cause moon shards don’t have as many uses as nightmare fuel. But also why can’t we use nightmare fuel with moonrock?


The glass cutter only has half as much durability as the dark sword

Wilsons alignments have pure brilliance and infused moon shards work, the exact same way as pure horror and nightmare fuel I assume that what infuses infused moon shards is what gastsalts are made of

Cause like I said if for one alignment with switcherdoodle, I use a material that has equivalent on the other alignment. I’m going to use the equivalent as the material for the other switcher doodle

21 minutes ago, Creatingabe1125 said:

What if there are two alignment skills with the first one letting you give planar to your lunar/shadow spiders, and the second giving you the ability to give all your spiders a little bit of planar damage but find a balanced amount?


Maybe but I would also want to be defense as well

 

26 minutes ago, Creatingabe1125 said:

mean they could but wouldn’t it use up some of the beard hair that can’t be retethered?

I guess you’re right well I guess it’s back to the drawing board to figure out a way to artificially produce the same same effect as normal dens any ideas

On 1/17/2025 at 10:08 PM, Dr.Webber said:

The glass cutter only has half as much durability as the dark sword

Wilsons alignments have pure brilliance and infused moon shards work, the exact same way as pure horror and nightmare fuel I assume that what infuses infused moon shards is what gastsalts are made of

Cause like I said if for one alignment with switcherdoodle, I use a material that has equivalent on the other alignment. I’m going to use the equivalent as the material for the other switcher

It’s 75 uses instead of 100 and it doesn’t have a sanity drain so I’d say it evens out.

Nightmare fuel and infused moon glass are not equivalent in value. The infused moon glass is only achievable in the endgame and its only uses are for the moon storm event, 1 brightshade craft, and Wilson. nightmare fuel can be found in your first season and is used for many things. And if you think about it Wilson can turn pure horror into nightmare fuel but not the other way around, and infused moon glass turns into a normal moon glass but not the other way around.

Okay, but I don’t think nightmare fuel and infused moon glass are equivalent for the reasons I said above.

On 1/17/2025 at 10:08 PM, Dr.Webber said:

My nightmare fuel is rolled out since it’s lunar equivalent is infused moon shards and unless you can come up with a good route for Moonrock, we aren’t doing that one either

so what other materials do you suggest and if you’re confident that you can come up with a good route for Moonrock then shadow material in particular

I still don’t see why we can’t do nightmare fuel as it’s the best shadow material to use, and even if it’s not an equivalent to moonrock, they both are similarly related to the moon/shadows and seem to be balanced enough.

On 1/17/2025 at 10:08 PM, Dr.Webber said:

Maybe but I would also want to be defense as well

 

I see little need for planar defense as unless your dealing with bosses or heavy hitting planar creatures that can attack multiple targets with 1 attack, but even then being aligned spiders, having high enough health, and having a form of armor/protection could help them survive better.

On 1/17/2025 at 10:08 PM, Dr.Webber said:

I guess you’re right well I guess it’s back to the drawing board to figure out a way to artificially produce the same same effect as normal dens any ideas

Why was the life giving amulet replaced again?

7 hours ago, Creatingabe1125 said:

It’s 75 uses instead of 100 and it doesn’t have a sanity drain so I’d say it evens out.

Nightmare fuel and infused moon glass are not equivalent in value. The infused moon glass is only achievable in the endgame and its only uses are for the moon storm event, 1 brightshade craft, and Wilson. nightmare fuel can be found in your first season and is used for many things. And if you think about it Wilson can turn pure horror into nightmare fuel but not the other way around, and infused moon glass turns into a normal moon glass but not the other way around.

Okay, but I don’t think nightmare fuel and infused moon glass are equivalent for the reasons I said above.

OK, but we’re still not using normal moon  shards either it already has a corresponding switcher doodle

7 hours ago, Creatingabe1125 said:

still don’t see why we can’t do nightmare fuel as it’s the best shadow material to use, and even if it’s not an equivalent to moonrock, they both are similarly related to the moon/shadows and seem to be balanced enough.

Can you please stop going in circles? I already said why multiple times now please work me here other than nightmare fuel. Do you have any  ideas?

 

7 hours ago, Creatingabe1125 said:

I see little need for planar defense as unless your dealing with bosses or heavy hitting planar creatures that can attack multiple targets with 1 attack, but even then being aligned spiders, having high enough health, and having a form of armor/protection could help them survive better.

Why not have plenty art defense under this idea it would be extending the alignment buffs that everyone gets when align into one side to the spider

Another idea that could work but might be too expensive for what it’s worth is a special buff. Add onto the effects of them wearing the void cowl or bright shade helm

7 hours ago, Creatingabe1125 said:

Why was the life giving amulet replaced again?

Because we abandoned trinkets

And although I suppose if we were to give spiders ghost they possessed the amulet inside but that also feels like it’s  encroaching on Wendy’s territory

also, it feels like it would be tilted to the shadow side, even though the homemade den accommodates, both lunar and shadow alike

10 hours ago, Dr.Webber said:

OK, but we’re still not using normal moon  shards either it already has a corresponding switcher doodle

Okay.

10 hours ago, Dr.Webber said:

Can you please stop going in circles? I already said why multiple times now please work me here other than nightmare fuel. Do you have any  ideas?

 

I don’t have any ideas as thulecite is locked behind ruins and is a magic material and not just a shadow material as it also works with lunar magic, living logs can be a bit rare after all living trees are gone and also seems like a magic material rather than a shadow material, and things like dark petals don’t seem like a good source of shadow magic as you need 4 to just get 1 nightmare fuel.

10 hours ago, Dr.Webber said:

Why not have plenty art defense under this idea it would be extending the alignment buffs that everyone gets when align into one side to the spider

Another idea that could work but might be too expensive for what it’s worth is a special buff. Add onto the effects of them wearing the void cowl or bright shade helm

It would only extend it on planar bosses with aligned bosses like cc still shredding your spiders. Also just having planar damage is probably enough with a hoard of spiders to kill non boss planar enemies if they don’t do massive aoe damage. And for strong planar bosses like armored bearger or possesed varg, they’re still dead from the normal damage.

That doesn’t seem fair to make that the only way to get planar damage.

11 hours ago, Dr.Webber said:

Because we abandoned trinkets

And although I suppose if we were to give spiders ghost they possessed the amulet inside but that also feels like it’s  encroaching on Wendy’s territory

also, it feels like it would be tilted to the shadow side, even though the homemade den accommodates, both lunar and shadow alike

Yeah but do you remember why we abandoned them or not?

Actual visable ghosts when they die or just an explanation for how they would revive with the amulet? Though the ghosts aren’t interacting with anything besides reviving with the amulet right?

I mean the thulecite crown is shadow related yet lunar Wurt can still give it to the merm king.

11 hours ago, Creatingabe1125 said:

I don’t have any ideas as thulecite is locked behind ruins and is a magic material and not just a shadow material as it also works with lunar magic, living logs can be a bit rare after all living trees are gone and also seems like a magic material rather than a shadow material, and things like dark petals don’t seem like a good source of shadow magic as you need 4 to just get 1 nightmare fuel.

I think we should do for moon blossoms, and dark petals

because they’re fairly easy to get and it’s sort of a way to use nightmare fuel while still having it so if the ingredient has an equivalent the the opposing switch to doodle has that equivalent?

 

11 hours ago, Creatingabe1125 said:

That doesn’t seem fair to make that the only way to get planar damage.

Who said anything about planar damage? I was thinking a unique buff

 

11 hours ago, Creatingabe1125 said:

Yeah but do you remember why we abandoned them or not?

Because the more we thought about it the more it was too complicated of a concept. Also, I saw I want all the trinket abilities to be artificially producing some effect produced by a normal den, but couldn’t come up with much.

 

11 hours ago, Creatingabe1125 said:

Actual visable ghosts when they die or just an explanation for how they would revive with the amulet? Though the ghosts aren’t interacting with anything besides reviving with the amulet right?

Visible,right

 

11 hours ago, Creatingabe1125 said:

mean the thulecite crown is shadow related yet lunar Wurt can still give it to the merm king

True but then again lunar merms aren’t respawning from Merm King

and how would we replace it after the 10th use assuming that since we retired trinkets in general that it would be in the craft

I just saw another idea. We’d have to work out the logistics of it but what if we did something similar to the Mom King quests but with different items and Webber in the place of the king

Edited by Dr.Webber
19 hours ago, Dr.Webber said:

I think we should do for moon blossoms, and dark petals

because they’re fairly easy to get and it’s sort of a way to use nightmare fuel while still having it so if the ingredient has an equivalent the the opposing switch to doodle has that equivalent?

Those seem like weird materials to use but if you can come up with a good design with them then maybe.

19 hours ago, Dr.Webber said:

Who said anything about planar damage? I was thinking a unique buff

So then what buff would it be?

19 hours ago, Dr.Webber said:

Because the more we thought about it the more it was too complicated of a concept. Also, I saw I want all the trinket abilities to be artificially producing some effect produced by a normal den, but couldn’t come up with much.

 

Oh okay.

19 hours ago, Dr.Webber said:

Visible,right

That seems like it could be a bit annoying as they would be taking up space while not doing anything.

19 hours ago, Dr.Webber said:

True but then again lunar merms aren’t respawning from Merm King

and how would we replace it after the 10th use assuming that since we retired trinkets in general that it would be in the craft

I just saw another idea. We’d have to work out the logistics of it but what if we did something similar to the Mom King quests but with different items and Webber in the place of the king

Though you are getting a shadow related ability from the merm king.

the life giving amulet could be the only special item to give to the den as like an upgrade and it could either have a cooldown or after like 30 uses it’s done and has to be replaced.

I don’t really want to copy Wurt’s merm king for Webber and his spiders as the merm king is Wurt’s thing.

5 hours ago, Creatingabe1125 said:

So then what buff would it be?

I don’t know yet. I was hoping we could figure it out together.

 

6 hours ago, Creatingabe1125 said:

he life giving amulet could be the only special item to give to the den as like an upgrade and it could either have a cooldown or after like 30 uses it’s done and has to be replaced.

Maybe we could have them put their spider gland in the homemade done to tell them to it within 90 second revival cool down

 

6 hours ago, Creatingabe1125 said:

I don’t really want to copy Wurt’s merm king for Webber and his spiders as the merm king is Wurt’s thing.

It wouldn’t be copying it would just be a similar concept

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