ButterStuffed Posted June 3 Share Posted June 3 I think it would be a great way to give the Umbralla unique utility that it lacks otherwise. For example, it could be used to summon temporary shelter, similar to how the Star Caller's staff works, creating a canopy of shade reminiscent of an above-average tree trunk. Alternatively, players could toggle it while leaving it on the ground to produce the same effect. In addition to providing portable shelter and shade, the Umbralla could also offer protection from the moon, countering the onset of lunacy typically found in moon-related areas. This feature could also finally provide a means for Woodie players to prevent full moon transformations. Also, I find the name 'Umbralla' a bit cumbersome to say. Personally, I think 'Parasoul' would be an easier-to-pronounce alternative, but that may just be me nitpicking. Seems general consensus is Umbralla is a fine name. Fair enough. Link to comment Share on other sites More sharing options...
Captain_Rage Posted June 3 Share Posted June 3 'Umbra' is Latin for 'shadow'. Link to comment Share on other sites More sharing options...
ButterStuffed Posted June 3 Author Share Posted June 3 4 minutes ago, Captain_Rage said: 'Umbra' is Latin for 'shadow'. I am aware. Link to comment Share on other sites More sharing options...
Vinja Posted June 3 Share Posted June 3 This is actually a super interesting idea, I like it a lot. Also agree on the name Parasoul not only being easier to pronounce but just a better name in general. Sounds a lot cooler. Well done buddy! Link to comment Share on other sites More sharing options...
Capybara007 Posted June 3 Share Posted June 3 25 minutes ago, Captain_Rage said: 'Umbra' is Latin for 'shadow'. i did not ******* understand the umbralla joke now i get it tysm Link to comment Share on other sites More sharing options...
GenomeSquirrel Posted June 3 Share Posted June 3 I was thinking it was tragic they did call it the umbrawlla and let it do tentacle level damage, it's also easier to pronounce Link to comment Share on other sites More sharing options...
-Nick- Posted June 3 Share Posted June 3 I like Umbralla.... Link to comment Share on other sites More sharing options...
Zeklo Posted June 3 Share Posted June 3 I absolutely adore these ideas! Really hope Klei decides to spend some time implementing them. I do like the name Umbralla though, but I'm biased cuz I've always wanted that pun in-game. Link to comment Share on other sites More sharing options...
Antynomity Posted June 3 Share Posted June 3 Amazing ideas. Link to comment Share on other sites More sharing options...
gamehun20 Posted June 3 Share Posted June 3 This could actually work like you drop it on the ground and it already has a standing model i think? And if it's active you could close it to deactivate it as a secondary action primary action should be pick up. And i also saw someone metion that the model is too big and this could be a reason to keep it that way. umbralla sounds cooler sorry Link to comment Share on other sites More sharing options...
ButterStuffed Posted June 5 Author Share Posted June 5 Another idea that could boost the Umbralla’s utility is to grant every creature, that is under the shadow of the summoned shelter, invisibility to every creature outside of its range. Effectively isolating any amount of chosen creatures from any outside assistance. It could also have the added benefit of defusing pirate raids, since they don’t know where you went. This would be extraordinarily useful against Brightshade clusters and has unique utility outside of the last couple updates. Link to comment Share on other sites More sharing options...
Dr. Safety Posted June 5 Share Posted June 5 I think this is my favorite idea for this item. A lot of the complaints I've seen is that you need to give up your hand slot for protection from the acid rain. This fixes those complaints and makes it really useful both above and below ground (which for a post FW umbrella, is perfectly fine) Link to comment Share on other sites More sharing options...
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