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Why aren't there any characters that want to be on the ocean?


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17 hours ago, bloopah said:

grass rafts exist and they don't need a singular character with mediocre health to be crafted

Oh yeah, and weapons and healing food exist, so we don't need combat characters, and everyone can plant crops, so we don't need Wormwood, and everyone walk, so we don't need Wortox or Wanda. The point of a different character is to be better doing something than the rest of the other characters, in exchange of being worse at something else (Although, there are not many noticeable thing in DST).

5 hours ago, maxwell_winters said:

DST characters have gotten more versatile and whackier. A surfer girl doesn't fit the cast of DST.

Why? I mean, Warly and Wormwood got reworked when they arrived to DST, and it makes sense because the DLCs they come from are completely different to the base game and DST. If Walani was added, she would also be reworked to fit more and would probably also be buffed a lot.

5 hours ago, maxwell_winters said:

Why would anyone pick her if they can pick Woodie and have combat and gathering perks beside the sea exploration? Or Wortox who can soul teleport anywhere without being limited to water?

Applying the same logic, why would anyone pick Wolfgang, Maxwell or Abigail if Woodie has fighting perks, AoE damage, gathering abilites and exploration skills? It's all in one, so why players don't play Woodie all the time? Well, it has been said many times "he doesn't excel at any of those things". Walani would excel at exploring the ocean and interact with its content. She has the potential to be the only character that would make go and interact with the ocean not tedius, and even fun (I mean the actual ocean, not a piece of land separated by ocean).
 

Spoiler

And you say "But Woodlegs would do the same" and I say: Is Woodlegs a cute lazy girl? No.

1 hour ago, Lupinangel said:

Just saying grass raft is craftable is so unproductive.

So telling the truth is being unproductive? Your trying to sell it as the grass raft being some inaccessible resource sink it's not so please stop trying to act like it is.

1 hour ago, Lupinangel said:

Instead of saying why you should pick any other character, that walani would be worthless, and lazy foragers solve all problems maybe be imaginative.

Your arguing in bad faith by 1 only listing one of the options I listed and two pretending twice now that there wasn't additional context to what your mocking.

 

1 hour ago, Lupinangel said:

1:Walanai's surfboard could be faster than a boat. 2: she can control it better with faster turns. 3: she already gets half sanity drain from wetness on the face of it 4: give her buff to melee since she was a pirate 5: DIFFERENT SURFBOARDS 6:Craft cutlass 7: You can surf between watery areas like wortox could teleport cutting time in edging without wasting boats. 8: instead of surfboard taking damage you take damage 9: When she surfs monkeys dont spawn leading to monkey queen and wilbur speed runs ...I mean I could go on but I think I've made my point. 

So in other words I'm wrong because you can create more perks? I should just ignore the fact her perk is extremely niche and already filled by other items and characters because we can just give her perks that aren't as niche? Because I can use that defense to request a Rock lobster be playable or any of the many mod characters some of which are very well made.

 

1 hour ago, Lupinangel said:

5: DIFFERENT SURFBOARDS

Really stop and think about this for a second what in the world would be the point.

1 hour ago, Lupinangel said:

Your arguments the same as why people didn't want Wormwood they didn't have the foresight to see i giant garden update.

They're not though considering Wormwood wasn't niche when he arrived at all sure he's gotten even better with quality of life updates but even when he started he had a fleshed out role and unique gimmick.

1 hour ago, Lupinangel said:

Dude everyone that has played the game knows what a raft is besides your really gonna make a raft and no anchor?

You do realize boats can come to a complete stop without a anchor now right?

 

1 hour ago, Lupinangel said:

Your not gonna make a sail?

For a short trip no if you plan on sailing long term maybe sometimes I just use driftwood since it's still pretty fast.

1 hour ago, Lupinangel said:

besides your really gonna make a raft and no anchor? Your not gonna make a sail? Not gonna make and oar? What about light torches or fire?Not gonna make a repair kit just in case?

In fact in my experience most people skip all of these steps aside from a oar which is a single log soon to be replaced by the first driftwood you find.

1 hour ago, Lupinangel said:

Saying Woody can walk on water doesn't change he can't do anything else on it except what every other character can. Walani could easily be a safer option with more craftables for DST

This would actually be a good argument if:

1. most relevant ocean content takes place on islands in the ocean

2. Couldn't Woodie just craft a raft/grass raft if he found something he needed to be on the ocean to get(surprisingly he's pretty good at getting wood you know?) Because some ocean content like the pinich and sea fishing are better to have a actual boat for with the reasons being obvious

 

40 minutes ago, SapoLover said:

Wormwood got reworked when they arrived to DST

Initially he didn't he was a straight port aside from being less flammable and having no poison cure because the mechanic didn't exist in dst.

 

42 minutes ago, SapoLover said:

Oh yeah, and weapons and healing food exist, so we don't need combat characters, and everyone can plant crops, so we don't need Wormwood, and everyone walk, so we don't need Wortox or Wanda. The point of a different character is to be better doing something than the rest of the other characters, in exchange of being worse at something else (Although, there are not many noticeable thing in DST).

The issue here is her core trait is already oversaturated unlike the ones you mentioned sure we can make a new identity for her but Warly and Wormwood got expansions on their existing kits because there was a unique use for them that wasn't filled easily by other means and before you say it Wormwood does more than just plant crops. Walani is like making a character that whose core trait is all light sources they use last 25 percent longer then saying hey well we can build a entire character around that idea. I mean it's technically useful and would interact with a lot of items but it's extremely niche right? 

53 minutes ago, SapoLover said:

Applying the same logic, why would anyone pick Wolfgang, Maxwell or Abigail if Woodie has fighting perks, AoE damage, gathering abilites and exploration skills?

Because they have a wide range, and only some of their skills overlap with Woodie . Walani is a one-trick pony. All she does overlaps with 1/3 of Woodie's skill kit and a grass boat.

53 minutes ago, SapoLover said:

If Walani was added, she would also be reworked to fit more and would probably also be buffed a lot.

Tell me what could be added  to make her on par in usefulness and versality with Warly, WX or Wickerbottom. Because personally, I don't see any potential.

6 hours ago, SapoLover said:

Oh yeah, and weapons and healing food exist, so we don't need combat characters, and everyone can plant crops, so we don't need Wormwood, and everyone walk, so we don't need Wortox or Wanda. The point of a different character is to be better doing something than the rest of the other characters, in exchange of being worse at something else (Although, there are not many noticeable thing in DST).

combat, food and movement are a everyday occurence, while sailing is usually only done either out of boredom or to get to hermit/lunar island (or the moon quay, if one is bored enough) in a straight line

and thanks to characters such as wortox and wanda you won't even have to use a boat ever again, because you can just teleport (in wanda's case even with a group) to said places once you've been there

Ocean content is quite bad to be honest. This is even more ridiculous when the "pro player characters" say they hate sailing when examining the boat kit (eg. WX78, Wanda). Klei really need to make ocean content worth the effort:???:

21 hours ago, Mysterious box said:

So telling the truth is being unproductive?

dumbest thing I've ever heard. I'm done arguing for a character I want in the game if you don't want her then why spends all this time arguing her involvement in the game talk about a character you prefer because I don't find your arguments reasonable to begin with. I'll start," Why would Woodlegs be so great? All he has is treasure maps and cannons there are already cannons and if they add treasure maps I could play any character and get the same items more effectively. Besides if I wanted to play Woodlegs I'd just play Woody"

16 hours ago, bloopah said:

combat, food and movement are a everyday occurence, while sailing is usually only done either out of boredom or to get to hermit/lunar island (or the moon quay, if one is bored enough) in a straight line

and thanks to characters such as wortox and wanda you won't even have to use a boat ever again, because you can just teleport (in wanda's case even with a group) to said places once you've been there

Wotox Op S tier though and thats Wanda's thing neither are the best ocean options. I'd like Walani release or Woodlegs that updates swordfish, jellyfish, and mini volcano.

why does that matter?

21 hours ago, maxwell_winters said:

 

Tell me what could be added  to make her on par in usefulness and versality with Warly, WX or Wickerbottom. Because personally, I don't see any potential.

why does that matter? you can always play those characters someone who likes Walani  just gets to have fun with her all it does is add more dimensions to the game and if some say shes to niche for the game... thats kind of every character in the game niches that effect survivability.

 

I personally think she could be the games fourth combat character with wortox, wolfgang, and wigfrid. with the right update I don't want regular Walnani updated together Walani like every character gets in DST. I personally don't care for Wolfgang but I wouldn't hate any character additions to the game just because I think he doesn't add a lot to the game. I thought she was more interesting that Wilson as well personally.

Treasure Maps, and Sunken Treasures are already in DST, just open some of those Message in a Bottles and you’ll get X marks the spot icons on your Mini-Map. Canons can be obtained from the Moon Quay Queen, and Grass Rafts are similar to.. but do not replace the quick effectiveness of Walani’s Redeployable Surfboard.

What DOES slightly replace the use for Walani’s Redeployable Surfboard, AND Wortox gap hops however.. is the Dock Tiles which was also added in this same Moon Quay Update and can be gotten from the Moon Quay Queen.

F1A84758-EB69-44AC-81E2-78888AA0D3BA.thumb.jpeg.54f1305e89968b92b58fad9c6b109692.jpeg

With These- You no longer need Temporary Grass Rafts, or Redeployable Surfboards, or to waste a soul hop to cross the stream.

I haven’t tested it yet but I ASSUME that Boat kit will naturally go UNDER this Bridge- Otherwise… Klei has accidentally created the potential for some super heavy stream trolling.

And if Klei HAS already coded boats to go UNDER these Bridges, while other characters can go OVER them. That is the first step to actually getting Elevated Platforms of Land and pathways that Overlap Above & Below.

In this Image alone- I could see Walani’s Surfboard going under the bridge while Wendy and her Fury pal cross over top..

Just because most of what Walani and Woodlegs Does is already Replaced in DST doesn’t mean that they wouldn’t be welcomed amongst the cast as a Ocean based playstyle.

And as far as I’m concerned- Until Klei writes them off as having escaped the constant or something they’re ALL Equally trapped in the Constant together..

23 hours ago, Mysterious box said:

Walani is like making a character that whose core trait is all light sources they use last 25 percent longer then saying hey well we can build a entire character around that 

that was literally a third of the Wilson update was upgrades to torches.

 

23 hours ago, Mysterious box said:

Your arguing in bad faith by 1 only listing one of the options I listed and two pretending twice now that there wasn't additional context to what your mocking

I don't see any productive options you gave and..   

23 hours ago, Mysterious box said:

Really stop and think about this for a second what in the world would be the point.

I could say the same thing about what you said .I can think of many reasons to put her in the game Crab Rush speed Runs, Luner Island Speed Runs,  Pearl Speed Runs, Malbatross Speed Runs, and a thousand other reasons.

I think we can all admit we want a new ocean character. We may disagree on which that but I think we can all agree we want ocean content. I want by baby Walani shes just too good hate me but Ill die by the sword fighting for her honor in dst.

25 minutes ago, Mike23Ua said:

Just because most of what Walani and Woodlegs Does is already Replaced in DST doesn’t mean that they wouldn’t be welcomed amongst the cast as a Ocean based playstyle.

thank you good sir! I mean should've webber not been made because he grows a beard and has minions I think not. His minions make him special and I believe Walanis surfboard and cutlass could make a fine addition to the game. *edit not the moon quay cutlass I mean more similar to cutlass Supreme she said it reminded her of her former life or even better what if she could steal like the cutlass does from any mob in game giving more drops?

30 minutes ago, Lupinangel said:

that was literally a third of the Wilson update was upgrades to torches.

 

I don't see any productive options you gave and..   

I could say the same thing about what you said .I can think of many reasons to put her in the game Crab Rush speed Runs, Luner Island Speed Runs,  Pearl Speed Runs, Malbatross Speed Runs, and a thousand other reasons.

I think we can all admit we want a new ocean character. We may disagree on which that but I think we can all agree we want ocean content. I want by baby Walani shes just too good hate me but Ill die by the sword fighting for her honor in dst.

thank you good sir! I mean should've webber not been made because he grows a beard and has minions I think not. His minions make him special and I believe Walanis surfboard and cutlass could make a fine addition to the game. *edit not the moon quay cutlass I mean more similar to cutlass Supreme she said it reminded her of her former life or even better what if she could steal like the cutlass does from any mob in game giving more drops?

I think we may as well just end this here I get it you want her in the game regardless of any logic involved or redundancy she introduces and your argument isn't going to extend beyond well we can make her special enough despite her lack of good theming.

lol if your argument was logistical I suggest you take a debate class I had and least 15 reasons why she'd be amazing in detail all you did was say anything she could do would be redundant. I would've hoped this would've been over sooner lol I tried to play devils advocate for your Woodlegs argument but I heard no logic or argument. Love triumphs hate and I'm sorry I love her too much to see past your points because believe it or not her theme is great you mean her implementation which was poor but can easily be reworked.

12 minutes ago, Mysterious box said:

I think we may as well just end this here I get it you want her in the game regardless of any logic involved or redundancy she introduces and your argument isn't going to extend beyond well we can make her special enough despite her lack of good theming.

and if you couldve guess I wanted her in the game so bad why argue against it so bad? the discussion ls ,"why no characters want to be in the ocean," not,"characters that shouldn't be in the game."

Cherry picking doesn't help your argument with that thesis statement. I'm commenting out of my love for Walani and 1000s of hours in the game.

Your right we can't thats been the whole argument buddy. You said Warly and Wormwood are different but they really aren't that different in hindsight they were both heavily reworked after implementation. Wickerbottom was just better in every single way before her rework and Wormwoods.

7 minutes ago, Lupinangel said:

lol if your argument was logistical I suggest you take a debate class I had and least 15 reasons why she'd be amazing in detail all you did was say anything she could do would be redundant. I would've hoped this would've been over sooner lol I tried to play devils advocate for your Woodlegs argument but I heard no logic or argument. Love triumphs hate and I'm sorry I love her too much to see past your points because believe it or not her theme is great you mean her implementation which was poor but can easily be reworked.

and if you coulve guess I wanted her in the game so bad why argue against it so bad? the discussion ls ,"why no characters want to be in the ocean," not,"characters that shouldn't be in the game."

Cherry picking doesn't help your argument with that thesis statement. I'm commenting out of my love for Walani and 1000s of hours in the game.

But I didn't cherry pick it was explained she has nothing to offer with the reasons behind it and your counter argument was basically: That doesn't matter I like her and we can make up perks that matter. Which more or less leads me to believe this entire conversation is pointless and this isn't a proper debate this is just you saying "so what I want what I want and your dumb for denying me." Which is why I said there's no point in continuing this.

12 minutes ago, Mysterious box said:

But I didn't cherry pick it was explained she has nothing to offer with the reasons behind it and your counter argument was basically: That doesn't matter I like her and we can make up perks that matter. Which more or less leads me to believe this entire conversation is pointless and this isn't a proper debate this is just you saying "so what I want what I want and your dumb for denying me." Which is why I said there's no point in continuing this.

lol no you said she has nothing to offer which Is wrong on the face of it to which I said she could have more to offer to which you said nah just build a grass raft. To which I stated and other said wow who would've possible thought of that what a genius(sarcasm). Like I said you have any bright ideas I'd love to hear theme you can reread mine if you've got a problem with my suggestions and character choice your in your right to debate but I made my point much clearer than just saying your dumb. Wormwood had practically nothing to offer in Dst untill the rework would you say all the new ideas behind Wormwood were just a 12 year old begging Klie to port his favorite character no there was a discussion on how his implementation would be successful hense an entire gardening update, fertilzers, and character refresh. I post all this so if Klie reads this they could have ideas on implementation not to when an argument with you l. You can't when an argument against an idiot because they'll never understand the point but I can write down my favorite ideas on a forum that hopefully a dev might see. If you got something productive id love to hear it. How would you make her viable? How would you make old Woodlegs viable?

On 4/14/2023 at 12:55 AM, Mysterious box said:

The issue here is her core trait is already oversaturated unlike the ones you mentioned

Her core trait would be to be the ocean character, the character that performs better than others in the ocean. How is it oversaturated? There's Wurt and Wes that have less penalty from falling to the ocean, there's Wolfgang that can row stronger than others and finally Woodie, who can walk in the ocean to reach islands, but can't actually interact with ocean content itself. Except for Woodie's, none of them are really impactfull (tell me the last time you fell in the ocean). Also, I mentioned combat, and that truly is oversaturated. I mean, almost all characters have combat abilities (Only god knows why Wilson got one too), and I still see people wanting more combat perks for the characters.

On 4/14/2023 at 12:55 AM, Mysterious box said:

sure we can make a new identity for her but Warly and Wormwood got expansions on their existing kits because there was a unique use for them that wasn't filled easily by other means

Walani's kit can also be expanded, and that's true for all the characters. They all have been reworked. I kinda understand what you say about Warly, he has recipes that makes him able to ignore weather problems, he has the spices to buff regular food and can share this with everyone, but Wormwood? Unfortunately for him he was the plant boy, but since in DST there isn't an interesting flora or environment to interact with, he's mostly seen as a farmer and a living log fabric. Oh, Brumble Husk is nice, I think.

On 4/14/2023 at 1:15 AM, maxwell_winters said:

Because they have a wide range, and only some of their skills overlap with Woodie . Walani is a one-trick pony. All she does overlaps with 1/3 of Woodie's skill kit and a grass boat.

Oh, so Wolfgang's skills are fighting and movility, so he gets a 2/3 compared to woodie, Abigail is only AoE damage, so she gets a 1/3 and Maxwell is fighting and resource gathering, so he gets a 2/3. Why do you say Walani is a one trick pony? she's hasn't been added to DST. We don't know what Klei could give to her to compete with the other characters. If her ability is overlaped by a grass boat, I can say WX's is overlaped by thermal stones, beefalos, and lanterns. What? He does it better? It doesn't matter, those items do the job just right (the stat boost circuits don't count because I'm such a good and efficient player and don't need them).

On 4/14/2023 at 1:15 AM, maxwell_winters said:

Tell me what could be added  to make her on par in usefulness and versality with Warly, WX or Wickerbottom. Because personally, I don't see any potential.

Do you really want me to make a rework in comment, and not only that, I have to make her as versatile as Warly (best character), WX (who suffered an extreme change from their original version), and Wickerbottom (Who's rework was just an straight buff expanding her already useful arsenal of books)? Fine, I'll do my best.

Spoiler

So, her basic perks in SW are:
-No sanity penalty from being wet
-Dries faster
-Resistence towards sanity auras (positive or negative)
-Surfboard (That would probably act as in SW, making ocean traveling simpler, more agil than any boat)

These are okay for what she was supposed to be in SW, a basic character for the new environment the survivors were in. In DST we can get a bit more creative.

* We can see she's someone lazy, we could say she also feels tired all the time so she's used to it. What if she got some kind of resistence towards lunacy effects? Maybe even modifying the filter to a less saturated one to give us more of her perspective.

*We don't have to keep a basic surfboard. There are surfboards  that are used in windsurf, and those have sails, sails that would make her go faster and in which Walani could place the extra parts that go on the mast  of a normal boat, like lighting conductor or deck illuminator.

*When Warly arrived, they didn't add the character only, they also added dishes non-exclusive to him and new crops all characters could benefit from. He's a chef, interacts with food in a different way than other characters, so his arrival brought food stuff. Walani is a surfer, she's related to the ocean, so her arrival should bring her along with ocean content too. What exactly? I don't really know.

* Have you ever seen those surfists that make necklaces an bracelets with stuff they find on the beach? I think she could make these kind of stuff. A string with stuff she finds. These would be equippable in all the slots (as a headband on the head, as a necklace on her chest and as a bracelet on her hand). Here are some ideas of possible crafts:

-Lunar Tree flower band: Negates sanity draining from the night and shadow related mobs.
-Thulecite band: Passively drains your sanity and prevents enlightment from raising.
-Peace band (made from berries): It increases the time friendly creatures work for you when you hire them, increases the time you can ride a beefalo and the minimun obedience to get on a beefalo is decreased to 40.
-Lightbulb band: Produces barely enough light to survive darkness.
-Dreadstone band: This one is special, it's equipped on weapons. It drains sanity in exchange of  restauring durability of the weapon, similiar to dreadstone gear.

So that was my best attempt to create a char rework in two hours of thinking. Probably bands have more potential, but whatever. Maybe you're wondering "Why there is no downside", and it's because players don't like it. When Klei tried to put a downside on Wolfgang they were like "No! what is this? This is unplayable!" and when Wickerbottom got hers "Literally what's the point of books if we can't spam them at 0 sanity with no risk or punishment?".

20 hours ago, bloopah said:

combat, food and movement are a everyday occurence, while sailing is usually only done either out of boredom or to get to hermit/lunar island (or the moon quay, if one is bored enough) in a straight line

The frequency you fight is entirely based on your playstyle. A player that is rushing every boss in the game will fight more than a player whose purpose is to have a good time with some friends or strangers. Food? You can get food with any character, and he's literally the second character who benefits less from farming. And the ocean is like that because... They could have handled it differently. Also, why would I go to Moon Quay only if I'm bored enough? It gives you one of the best sources of food, re-locateable reeds and an item to patch the ocean, the thing not many people here like.

#teamwalani #wolfganghate ##

Stealing some ideas straight out of Disneys Moana, it would be cool if a Reworked Walani could get a Necklace that could summon Ocean Waves to give her surfboards or the boats she’s riding upon a little extra speed boost. 
if a Gnarwail splashing around can cause a wave and the strident trident can do what it does, it shouldn’t be too hard to give Walani a Craftable Magical Necklace that lets her summon ocean waves using the newer Shell Bells that were added with She Sells Seashells.

Looking at every Recent DS Animated Short: Maxwell lured the survivors into the constant with promises of things they wanted (Wolfgang strength, Wicker library collection, Wigfrid the grand stage.. etc) which makes me wonder exactly what the heck He or Whoever was on the throne at that time.. lured Walani in with promises of? 

Surfing the biggest wave??? Wouldn’t that had been at the start of Return of Them when the moon crashed into the waters?

If Walani ever gets added to DST I’d like to see her animated short revealing how she got there and what lured her in.

Outside of the Moana Wave creating Pendant and her signature Surfboard, Walani could burrow perks from other characters such as A miniature ice cooler that stores and preserves 4 small foods freshness for longer, or could keep stacks of ice inside without melting- less ice in fridges more ice in portable 4 slot coolers. She can also get something similar to Walters Portable Tent in the form of a Portable Siesta Lean To, she’s lazy.. this chicks gonna have a hammock for lounging around in. 

If Wilson and Wes could both start with literately NOTHING going for either of them and get fun innovative fresh gameplay, Klei could come up with something for Walani if they really wanted to as well.

And if we’re discussing an Ocean Based character, of course I’m going to pick the surfer gal as my #1 Contender.

6 hours ago, Lupinangel said:

lol no you said she has nothing to offer which Is wrong on the face of it to which I said she could have more to offer to which you said nah just build a grass raft.

Which is like saying Kiel make a character whose perk is to craft a reskinned shovel so what if it does the same thing and both are very cheap this shovel is cooler.

 

6 hours ago, Lupinangel said:

Wormwood had practically nothing to offer in Dst untill the rework would you say all the new ideas behind Wormwood were just a 12 year old begging Klie to port his favorite character no there was a discussion on how his implementation would be successful hense an entire gardening update, fertilzers, and character refresh.

So producing living logs, planting crops without a farm pre farming update, having the only and I repeat only aoe attacking armor that helped prevent stunlocking, as well as aoe traps = he has nothing? his fertilizer system and bramble husks getting a defense boost on the other hand completely overshadowed all that is what your saying? Because that sounds really silly to me.

 

6 hours ago, Lupinangel said:

Like I said you have any bright ideas I'd love to hear theme you can reread mine if you've got a problem with my suggestions and character choice your in your right to debate but I made my point much clearer than just saying your dumb.

No you didn't all you've done this entire conversation is dismiss the fact grass rafts fill the exact same role as the surf board while being just as available and die on the hill that any criticism is stupid because you can make up new perks what's there to debate if your bias deflects all debates because you just really want the character? Your not making in argument about why she should be in the game your saying she should be in the game because no matter what we can change her to make her functionally do something and again mod characters could equally be added on this logic alone. If this is all your stance is going to consist of on this I recommend just dropping the conversation don't think either side is going to be convinced.

6 hours ago, SapoLover said:

Her core trait would be to be the ocean character, the character that performs better than others in the ocean. How is it oversaturated?

Because in the current context she doesn't perform better starting with a grass raft is not performing better.

6 hours ago, SapoLover said:

Her core trait would be to be the ocean character, the character that performs better than others in the ocean. How is it oversaturated? There's Wurt and Wes that have less penalty from falling to the ocean, there's Wolfgang that can row stronger than others and finally Woodie, who can walk in the ocean to reach islands, but can't actually interact with ocean content itself. Except for Woodie's, none of them are really impactfull (tell me the last time you fell in the ocean).

There's also Winona whose trusty tape can be used to plug leaks but I feel like this is part of my point despite being pitched as a ocean character Walani falls in the category with them.

6 hours ago, SapoLover said:

Also, I mentioned combat, and that truly is oversaturated. I mean, almost all characters have combat abilities (Only god knows why Wilson got one too), and I still see people wanting more combat perks for the characters.

I completely agree here I've also stated in the past that I really hate perk overlap as I feel it makes all involved feel less unique.

6 hours ago, SapoLover said:

Walani's kit can also be expanded, and that's true for all the characters. They all have been reworked. I kinda understand what you say about Warly, he has recipes that makes him able to ignore weather problems, he has the spices to buff regular food and can share this with everyone, but Wormwood? Unfortunately for him he was the plant boy, but since in DST there isn't an interesting flora or environment to interact with, he's mostly seen as a farmer and a living log fabric. Oh, Brumble Husk is nice, I think.

Believe it or not Wormwood is actually one of the best horde combat characters it's just most people are too afraid of his healing downside to realize this because the bramble husk is a lot better than people realize since it prevents mobs from stun locking you.

I'm not saying Walani can't be added though I just don't think she suits dst oceans by design despite being able to give her new abilities I feel like a new character built with dst oceans in mind would probably be the better call but I'm not adamant that she should never be allowed in dst or anything.

6 hours ago, SapoLover said:

Do you really want me to make a rework in comment, and not only that

No, it was a rhetorical question. Besides, her wetness perks aren't unique enough to justify her existence as a separated character. I also fail to see how the bands you suggested relates to her role as a surfer at all. Their effects are sanity-related, she's not a spell caster. 

6 hours ago, SapoLover said:

-Resistence towards sanity auras (positive or negative)

. So, no difference from default. 

7 hours ago, SapoLover said:

*We don't have to keep a basic surfboard. There are surfboards  that are used in windsurf, and those have sails, sails that would make her go faster and in which Walani could place the extra parts that go on the mast  of a normal boat, like lighting conductor or deck illuminator.

They would all still be outclassed by a wooden boat which allows placing structures and offers way more storage, has pinching winch and allows carrying heavy objects.

I touched on this ever so briefly in the Beta forums, but I wouldn't mind the ocean getting more asymmetrical content—specifically ala ruins.
We already got stuff like Dark Sword / Glass Cutter & Fuelweaver / Celestial Champion in terms of this 'paths.'

So a dangerous island akin to the cave's ruins for the ocean, with gear asymmetrical to Thulecite would be a possible fun direction.
It would give an alternative challenge to the usual way to 'progress' but still keep the ocean as a choice.

Or maybe that's just me wanting some epic lunar-infused coral gear. :flustered:

I think woodlegs would be an easy fit into the game, truth be told. I think a lot of people assumed that adding him would require adding shipwrecked boats, but he could just as easily be specced to work with DST boats, especially since we already have cannons. Not to mention we have both buiried treasure and sunken treasure for the hat to find. Hell, maybe he would have some pirate street cred with the powder monkies and have them not be aggressive to him, or even scared of his pirate prowess.

It's also be fun to see what sort of backstory klei would try to weave for him, given that there wasnt't really much piracy going on in the early 1900s. Perhaps he'd be a WW1 vet who pretends to be a pirate to entertain the children in a small fishing village? Maybe it'd be too similar to wigfrid :-?

1 hour ago, Masked Koopa said:

Perhaps he'd be a WW1 vet who pretends to be a pirate to entertain the children in a small fishing village? Maybe it'd be too similar to wigfrid

He went pirating to avoid the draft for ww1

Oh boy that's a lot of arguing. Well, may aswell make it worse.

 

Looking at all the Walani talk, she certainly could work. But looking at all the suggestions, she wouldn't really solve the problem. She'd be good on the ocean, yes. But the ocean is bad, and none of her proposed kit would make the ocean good, if only for her. And yeah, obviously she could be refreshed. But at what point does she go from "refreshed character" too "Entirely new character"?

 

This is why I think Woodlegs would work much better if added to DST than Walani. He would definitely need reworked to fit DST's sailing system, obviously. But he already has perks that would work for DST; such as loosing sanity on land, or being able to sniff out treasure. So he'd be a lot more recognizable gameplay wise than Walani if he was ever introduced. 

I made a post talking about the ocean and why i believe it currently sucks.

spoiler alert: i think its a lack of direction.

the boats are big and slow while there are only locations to go to and nothing else on the ocean.

we could have small fast boats for exploring the ocean, or bigger slower boats for living on the ocean, but klei cant decide what they want it to be, so it suffers in a limbo of perpetual confusion

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