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Waterfowl Can to be a real upgrade


ADM

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This was back then a frequent demand but with time it's getting more and more forgotten, but that still comes back to me a bit every times I'm checking some files so I'll do the necromancy of suggesting this my turn as it is to me still so valid of an idea and some cute QoL changes are making it into the current (pretty cool) update... and, with pretty much everything needed to make this work being already implemented, the fact that this isn't a feature yet almost feels like a massive troll to me.

So it's as simple as that : Being able to refill the Waterfowl Can in the ocean.
DST has many boss loots, they've got some crafts to them that are major improvements of other things but the Waterfowl Can has really little to it compared to the standard one, it's more like a golden version of some tool as everything is in the durability, but there's no upgrade past that.

There could be other sorts of upgrades, such as applying more water per use too, would be cool as 4 clicks per tile turning into 2 or so would only be a nice shortcut, it's one of the few things the farming system has little to offer in term of better alternatives, there's many ways to tend to plants and many fertilizers of different tiers, having a faster watering process would be good. Not like it's asking for a sprinkler. : >

But back on the ocean refill thing just quickly to add that farming sometimes suffer from the RNG of worldgen as for pond locations, we don't have wells, the best is either to look out for ponds to make farms (and empty it from its frogs using Telelocator Staves, free tip just in case) or make stocks of many watering cans in one place. That's pretty much all, I only see solutions a boss item should bring by bending some logic, we've done more magic in this game than filter salt in water.

19 hours ago, ADM said:

That's pretty much all, I only see solutions a boss item should bring by bending some logic, we've done more magic in this game than filter salt in water.

Seabirds can filter salt out of saltwater with their beaks, so it's honestly a very sensible perk for a can that pours through a giant seabird beak to have.

44 minutes ago, Evelo said:

Honestly, I just want a Waterfowl Can skin using the Webber Watering Can skin or some variant of it (maybe Iron since the original is rusty?)

I want a transparant moon glass watering/waterfowl can skin, something that looks like the hallowed nights lunar mutation potion :cry:

80791661-963E-40AD-803A-F8DACB7CEE8D.webp.65a828df8e629bd2fe74905a1772784d.webp

where are all the lunar/celestial skins keli 

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refilling malba can from the ocean would be nice. I already enjoy the greatly increased capacity a lot but ocean refilling would make it more unique. 

2 waterings instead of 4 to saturate a plot would also be a big buff. 

1 hour ago, Ohan said:

I want a transparant moon glass watering/waterfowl can skin, something that looks like the hallowed nights lunar mutation potion :cry:

80791661-963E-40AD-803A-F8DACB7CEE8D.webp.65a828df8e629bd2fe74905a1772784d.webp

where are all the lunar/celestial skins keli 

—-

refilling malba can from the ocean would be nice. I already enjoy the greatly increased capacity a lot but ocean refilling would make it more unique. 

2 waterings instead of 4 to saturate a plot would also be a big buff. 

we need glass decoration Q.Q

I’ll tell you a secret, I even have a mod, but I didn’t want to release it with 1 change (

here the ability to draw water from the ocean is implemented, as well as the watering can will draw water every second (change over to 10 but used 1 for tests) during rain if it lies on the ground

wateringcan.lua

if someone adds to their changeset with my name, I will be grateful. I also thought about adding a telelocation center charging system, but nothing adequate has come of it yet. To activate, you need 3 gems and after that you will have 3 uses before you need to replenish the gem

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