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Wortox Needs MORE!!!


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Of the DLC characters, I feel that Wortox is the least appealing, especially since Wormwood and Wurt got their upgrades/mini-reworks that have made them so much better than they were initially.

What I feel Wortox's main theme is about is him gathering and managing souls (with an *).

The ability to soul hop via the map is a step in the right direction, but I don't think it's enough and that he needs more!!

Having more things Wortox can do with souls would be much appreciated to provide more fun and longevity to the character. Thanks.

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new craft, a soul catcher. 

looks like a dream catcher. 

costs some souls, living logs, silk and feathers to craft. catches souls around itself (higher priority than Wortox) and can be accessed by Wortox players to store/take out souls (with something like 10-30 max souls per catcher) 

not sure just how useful it would be, just thought about it and decided why not. 

 

33 minutes ago, _Ellat_ said:

Might as well give him god mode at this point.

I seriously don't understand where all this "wortox op" is coming from.

Is it from players that struggle with getting health?

I've done a boss rush followed by a playthrough as Wortox and I don't understand it at all. 

All the souls were to me was that instead of eating the very easy to get Perogies for healing, it was just use souls for healing and to eat either small foods, Meaty Stew, or dried Kelp for food.

7 minutes ago, lakhnish said:

I seriously don't understand where all this "wortox op" is coming from.

Is it from players that struggle with getting health?

I've done a boss rush followed by a playthrough as Wortox and I don't understand it at all. 

All the souls were to me was that instead of eating the very easy to get Perogies for healing, it was just use souls for healing and to eat either small foods, Meaty Stew, or dried Kelp for food.

Not a new player got 3,5k hours in dst. It's not about the healing itself its about the ease of access to it.

On top of that wortox can carry a huge amount of health on him just by catching butterflies/bees.

One soul on a hosted server without mods can grant a heal of a total 78 hp.

7 minutes ago, _Ellat_ said:

It's not about the healing itself its about the ease of access to it.

Ok, but it's an ease of access that caps at 20 souls and at a certain point, does fall out of favor as the players become more established, no?

My main point was that the map hopping was a step in the right direction since he could do more with souls but even that too will fall out of favor since Wanda does it better, even if it takes some Tusks to set up.

Having more longevity for his character is what I'd like to see.

I think what he needs is some more flavour. 

I think it'd be cool if he could have some changes to naughtiness. maybe he has less naughtiness points like instead of 50, he needs to get 30 due to nature of needing to kill creatures for survival. This does however feel like more of a perk considering people want to fight off krampus for that tiny chance of a sack but for newcomers its like.. Woodie's war with trees perk. Idk, i just think something regarding naughtiness with him just fits perfectly for his character and story. 

Smaller things like: 
-due to him being covered in fur he gets more insulation points and vice versa with overheating.
-Being the taker of souls the creatures might recognize him thus they're more skittish towards him than the average character so they have a longer radius of running away from him. This only counts for some creatures like butterflies, rabbits-. i think it adds up to the fact that his life has truly been cursed and can't enjoy life as he want it to be, despite not wanting to hurt innocent creatures and generally doesn't want to cause any harmful dmg apart from pranks.

 

3 minutes ago, PunkShark said:

I think what he needs is some more flavour. 

 

4 minutes ago, _Ellat_ said:

But I do agree that wortox as a character is boring.

Yup, that's what I'm hoping Klei will do!

They can do whatever they want with souls and healing but it wouldn't change that kind of flavor aspect that he lacks unlike the other DLC characters.

It's why I suggested he should be able to do more stuff with souls and why map hopping was a good start since it was another use around the soul management aspect to Wortox.

2 minutes ago, lakhnish said:

 

Yup, that's what I'm hoping Klei will do!

They can do whatever they want with souls and healing but it wouldn't change that kind of flavor aspect that he lacks unlike the other DLC characters.

It's why I suggested he should be able to do more stuff with souls and why map hopping was a good start since it was another use around the soul management aspect to Wortox.

do you think the new change reducing range and increasing price by 20% is alright?

I think wortox is in a great spot right now, he fills the niche of people who want access to all a character has to offer straight out of the portal unlike wurt who requires a fair amount of grind for her perks which isn't for everyone.

Wortox is great for pub games where you may not have the time or resources to grind out wanda's rift watches before you leave or server resets. 

We need a few more no grind characters tbh. Keeps the roster diverse. 

 

41 minutes ago, _Ellat_ said:

Not a new player got 3,5k hours in dst. It's not about the healing itself its about the ease of access to it.

On top of that wortox can carry a huge amount of health on him just by catching butterflies/bees.

One soul on a hosted server without mods can grant a heal of a total 78 hp.

I can do a minimal effort farm for afew days while doing other task and come back to 800 hp of healing that fit in a single inventory slot aka potatoes.

After raiding lunar I have access to a self sustaining passively growing food source that meets the main requirement to make pierogi with minimal effort.

These are just a few things that trivialize healing without being a specific character so I can not for the life of me understand how wortox being able to kill butterflies and bees to gain healing is anything special even more so when butterfly wings are a healing item and can equally be used to make a healing dish as well.

Spoiler

Also don't get me started on spider nurses...

 

3 minutes ago, Gashzer said:

unlike wurt who requires a fair amount of grind for her perks which isn't for everyone.

Strange I thought merms exist in every world out the gate. Also please define not for everyone.

I definitely consider Wortox as worse than other characters except maybe in very large groups

 

Wigfrid has more reliable self healing(imo), as well as combat buffs.  

 

Wanda has free teleportation, still has free healing, and her base health is equal to 150 despite being considered a glass cannon.  

6 minutes ago, Mysterious box said:

I can do a minimal effort farm for afew days while doing other task and come back to 800 hp of healing that fit in a single inventory slot aka potatoes.

After raiding lunar I have access to a self sustaining passively growing food source that meets the main requirement to make pierogi with minimal effort.

These are just a few things that trivialize healing without being a specific character so I can not for the life of me understand how wortox being able to kill butterflies and bees to gain healing is anything special even more so when butterfly wings are a healing item and can equally be used to make a healing dish as well.

  Reveal hidden contents

Also don't get me started on spider nurses...

 

Strange I thought merms exist in every world out the gate. Also please define not for everyone.

Good for you I guess. But wortox has access to massive heals from day 1 and he definitly can get more hp than farming does. I'm talking about early to mid game here as healing and food is not a problem later on.

Just now, _Ellat_ said:

Good for you I guess. But wortox has access to massive heals from day 1 and he definitly can get more hp than farming does. I'm talking about early to mid game here as healing and food is not a problem later on.

Farming is not a mid to late game thing you can do it in the first 3 days food is not a problem either.

27 minutes ago, Mysterious box said:

Strange I thought merms exist in every world out the gate. Also please define not for everyone.

They do, but you need to find swamp which could be on day 1 or day 5 also you need to grind for merm king and merm guard houses that can be easily griefed on a public server.

Compared with wortox that has all his perks day 1, no craftables, no catapults, merm houses or library full of books to burn to ashes on a pub server... sounds like a better character choice for klei public servers... since i see people complaining about griefers all the time here. 

As much as i love wurt, sometimes i want a low maintenance character with good perks that i don't need to grind anything for, wortox is literally perfect for this role.

37 minutes ago, _Ellat_ said:

Good for you I guess. But wortox has access to massive heals from day 1 and he definitly can get more hp than farming does. I'm talking about early to mid game here as healing and food is not a problem later on.

I'm sorry but why do you need healing early game? For Ruins? Ruins are the worst place to play Wortox. And aside from that I don't think soul healing is useful for early game.

3 minutes ago, mkemal23 said:

I'm sorry but why do you need healing early game? For Ruins? Ruins are the worst place to play Wortox. And aside from that I don't think soul healing is useful for early game.

you'll get knicked up here and there... (hounds/poison birchnutter/lag/tentacle). it's useful. period. 

6 minutes ago, Gashzer said:

They do, but you need to find swamp which could be on day 1 or day 5

I don't see the issue here most of the cast doesn't start with all their character specific abilities ready to be used on spawn.

 

7 minutes ago, Gashzer said:

also you need to grind for merm king and merm guard houses that can be easily griefed on a public server.

If your getting griefed on public servers something tells me it's not just merms that are getting touched so this isn't a Wurt specific issue that being said something to keep in mind is you don't need to make a merm king or merm guards their bonuses are really helpful but they're not required to make use of merms Wurt's base stats are average and while not as strong normal merms still have high hp and can still hep with fighting and resource collection and their hp regen ensures they won't fold easily on your travels.

14 minutes ago, Gashzer said:

Compared with wortox that has all his perks day 1, no craftables, no catapults, merm houses or library full of books to burn to ashes on a pub server... sounds like a better character choice for klei public servers... since i see people complaining about griefers all the time here. 

This is fine I wasn't against this Wortox has always shined as a early game character and I agree.

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