2Flow2 Posted April 26, 2022 Share Posted April 26, 2022 Alrighty, according to the wiki: Quote Beefalo are gathered in groups called "herds". If a potential herd member is not part of a herd, it will create its own herd (with itself as the only member). All herds have a "home", which is defined as the location where the herd was formed. Beefalo wander within 20 metres from their "home" during the day, 5 metres during dusk. They will attempt to return to their "home" if they are outside the wander limit. So I took a horn and moved approximately 6 Beefalo across a few biomes and into a new, unconnected savannah. Then I built a fence around them and left them, intending for them to "create their own herd" and start having babies to populate a new Beefalo group. It has been about 100 in-game days since that point, and for all of that time the Beefalo have just continued to walk into the corner of the pen, pathing back to the original herd they left behind in another biome. When I open the gate, they start walking out of it and trot up to their old herd. I've tried re-blowing the horn and moving them to the other corner of the pen, but as soon as the horn effects wear off, they just begin trying to move back to their original herd. As far as I can tell, during the mating season they go into heat but do not create any babies. Why are they not developing their own herd? I'm not sure what I am doing wrong. I also can't tell if this is just something wrong with the game and is worth sending to the Bug Tracker? I don't have any mods that should be causing this, just some simple ones like a minimap mod, some food stats displayed, seasons displayed, etc. Any help figuring out how to solve this will be greatly appreciated! Link to comment https://forums.kleientertainment.com/forums/topic/139651-beefalo-dont-create-their-own-herd/ Share on other sites More sharing options...
Mike23Ua Posted April 26, 2022 Share Posted April 26, 2022 Probably has something to do with the recent AI changes where mobs stuck out in the world will try to return home (this was mostly meant to effect Wurts Merms) Probably should be reported under bug tracker? Link to comment https://forums.kleientertainment.com/forums/topic/139651-beefalo-dont-create-their-own-herd/#findComment-1563323 Share on other sites More sharing options...
Cheggf Posted April 26, 2022 Share Posted April 26, 2022 5 minutes ago, Mike23Ua said: Probably has something to do with the recent AI changes where mobs stuck out in the world will try to return home (this was mostly meant to effect Wurts Merms) Probably should be reported under bug tracker? No. Making them walk away has no impact on whether or not they're in a herd. It's always been like this. Bond them with the bell, and if that doesn't work bond them then take them into the caves. If I remember right that should make them leave the herd. Link to comment https://forums.kleientertainment.com/forums/topic/139651-beefalo-dont-create-their-own-herd/#findComment-1563326 Share on other sites More sharing options...
Baark0 Posted April 26, 2022 Share Posted April 26, 2022 If i can make a beefalo herd in the caves, im pretty sure you can make a new herd on the surface unless, yknow, something changed/its bugged Link to comment https://forums.kleientertainment.com/forums/topic/139651-beefalo-dont-create-their-own-herd/#findComment-1563328 Share on other sites More sharing options...
Friendly Grass Posted April 26, 2022 Share Posted April 26, 2022 27 minutes ago, Baark0 said: If i can make a beefalo herd in the caves, im pretty sure you can make a new herd on the surface IIRC Beefalo forget their herd when you take them in/out of the caves with the bell. 54 minutes ago, Omninano said: Why are they not developing their own herd? Beefalo don't start a new herd until they forget their current herd. Right now they don't forget their current herd easily and it may even be a bit buggy. Link to comment https://forums.kleientertainment.com/forums/topic/139651-beefalo-dont-create-their-own-herd/#findComment-1563335 Share on other sites More sharing options...
loopuleasa Posted April 26, 2022 Share Posted April 26, 2022 I would like to know the mechanics of these in more detail, as I'm not sure anyone figured them out. Link to comment https://forums.kleientertainment.com/forums/topic/139651-beefalo-dont-create-their-own-herd/#findComment-1563410 Share on other sites More sharing options...
GelatinousCube Posted April 26, 2022 Share Posted April 26, 2022 Doesn't partially taming or bonding with a bell for several days make them forget their old herd? During year of the Beef this is how I made a bunch of new herds all over my map and some in caves too. Bonded one with a bell then led it to where I wanted after a few days then unbonded. I don't think I did anything more than that from memory. You can easily tell if it has forgotten it's hard if the previous herd was at capacity (12?) and your bonded beefalo has a kid. They might have changed this though (bonded beefs having kids) and I'm no expert on beefalo domestication by any means. You could always leave your bonded one hitched to a post and go check the old herd and see if they've replaced it with a child too. I just remember creating new herds being a thousand times easier during yotb thanks to the bell. Link to comment https://forums.kleientertainment.com/forums/topic/139651-beefalo-dont-create-their-own-herd/#findComment-1563419 Share on other sites More sharing options...
Herondine Posted April 26, 2022 Share Posted April 26, 2022 Hey every one! I too have a question about the herds! We had two herds in a savana biome near our base (very convenient), but the Bearger didn't like that idea and killed them all (oops). Will new beefalos spawn one day in the biome? Also, our tamed beefalos had babies and we now have a wild beefalo remaining in our camp. Can we lead this wild beefalo to a savana biome and leave it there so it can make a herd? Thanks every one! <3 Link to comment https://forums.kleientertainment.com/forums/topic/139651-beefalo-dont-create-their-own-herd/#findComment-1563428 Share on other sites More sharing options...
2Flow2 Posted April 26, 2022 Author Share Posted April 26, 2022 15 hours ago, Cheggf said: Bond them with the bell, and if that doesn't work bond them then take them into the caves. If I remember right that should make them leave the herd. 7 hours ago, GelatinousCube said: Doesn't partially taming or bonding with a bell for several days make them forget their old herd? During year of the Beef this is how I made a bunch of new herds all over my map and some in caves too. Bonded one with a bell then led it to where I wanted after a few days then unbonded. I don't think I did anything more than that from memory. Great, thanks! I'll try this! 6 hours ago, Herondine said: Will new beefalos spawn one day in the biome? @Herondine I don't believe this is the case, and I don't think the game will spawn in new Beefalo after world generation. All of ours died in one Savannah, too, and after 100+ days no new ones spawned in. I don't know the answer to the second part of your question, though. (RE: moving the beefalo out of your base.) Link to comment https://forums.kleientertainment.com/forums/topic/139651-beefalo-dont-create-their-own-herd/#findComment-1563545 Share on other sites More sharing options...
Cheggf Posted April 26, 2022 Share Posted April 26, 2022 9 hours ago, Herondine said: We had two herds in a savana biome near our base (very convenient), but the Bearger didn't like that idea and killed them all (oops). Will new beefalos spawn one day in the biome? No. Unless there's still one in there you missed or you relocate some there. Beefalo exclusively respawn on other beefalo. 9 hours ago, Herondine said: Also, our tamed beefalos had babies and we now have a wild beefalo remaining in our camp. Can we lead this wild beefalo to a savana biome and leave it there so it can make a herd? Yes! Detach it from its herd once it's an adult by bonding with it and taking it to the caves and it will make its own herd. I'm not sure if you can choose where its herd is, but if there's a sinkhole near the savannah coming up through that one then removing the bond immediately would likely have the best chance. Link to comment https://forums.kleientertainment.com/forums/topic/139651-beefalo-dont-create-their-own-herd/#findComment-1563593 Share on other sites More sharing options...
ShadowDuelist Posted April 26, 2022 Share Posted April 26, 2022 I usually not even do the cave thing. Just bond a beefalo with the bell, take it somewhere far away from other beefalos, and leave the bell there. It will eventually start a new herd. Link to comment https://forums.kleientertainment.com/forums/topic/139651-beefalo-dont-create-their-own-herd/#findComment-1563605 Share on other sites More sharing options...
2Flow2 Posted April 26, 2022 Author Share Posted April 26, 2022 Using the Beefalo Bell to bond/unbond in the Caves seems to have worked! Thanks, everybody! Link to comment https://forums.kleientertainment.com/forums/topic/139651-beefalo-dont-create-their-own-herd/#findComment-1563694 Share on other sites More sharing options...
BonesJrOfficial Posted April 27, 2022 Share Posted April 27, 2022 To make a new herd with the bell all you have to do is... Make the bell. Bond with a beefalo. Take the beefalo where you want to establish the new herd. Close your game to the menu. Log back into your world. Break your bond with your beefalo. Then Log back out one last time. The last step isn't necessary but I like to do it just to make absolutely sure. 1 beefalo can reproduce by itself and the numbers of the herd slowly build up. Link to comment https://forums.kleientertainment.com/forums/topic/139651-beefalo-dont-create-their-own-herd/#findComment-1563727 Share on other sites More sharing options...
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