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I agree with the OP here.A massive bird farm would look really strange. I'd like to see a more drastic response: make birds refuse monster meat.

How is it any different than any other type of farm? Pigs, Beefalo, spider, bee, or other vegetation farms. You build up resources the longer you survive in the game. It is a natural progression and it makes sense that the items scale from early to late game.and regular meat isn't any harder to get than monster meat. So it really isn't an issue of monster meat but rather that every other food generating item is scaled such that to gain resources on a massive level you need multiple copies of the item.

It's like a free Bad Meat to Crockpot Filler converter.

Think: I sacrifice time, strategies and HP to win a simple monster meat. Ok, ~sometimes (hounds, i.e.)~ it comes kinda "free", but whatever. Then, I spend resources (resources that isn't cheap, at least for me in the game beggining) to make something that allows me to eat that thing without lose HP and die. Worth? OP? And most of the players doesn't know about that cage feature. I didn't know untill some weeks ago.Personally, I think that the bird rejecting the meat after some tryings is a good idea and the best solution for that discussion.

Think: I sacrifice time, strategies and HP to win a simple monster meat. Ok, ~sometimes (hounds, i.e.)~ it comes kinda "free", but whatever. Then, I spend resources (resources that isn't cheap, at least for me in the game beggining) to make something that allows me to eat that thing without lose HP and die. Worth? OP? And most of the players doesn't know about that cage feature. I didn't know untill some weeks ago.Personally, I think that the bird rejecting the meat after some tryings is a good idea and the best solution for that discussion.

The only thing you really need to actively spend time for is the reeds/paper.You find the gold on your regular explorations.I get MM as a side-product when farming Silk or nightmare fuel.And the reason you only knew it since some weeks is that it only exists since some weeks. Since the rain update, to be precice, i think.Rejecting is lame. Make him turn into some kind of werebird, or just simply die. I mean, you give a little bird meat that would kill you when you eat too much of it.

The only thing you really need to actively spend time for is the reeds/paper.You find the gold on your regular explorations.I get MM as a side-product when farming Silk or nightmare fuel.And the reason you only knew it since some weeks is that it only exists since some weeks. Since the rain update, to be precice, i think.

Reed is only findable in the swamps. I don't look to it soon as I start the game and, actually, I don't think that most of the players do it. Gold is needed for some more important purposes and isn't that abundant if you don't know where is the pig king. And, finally, the eggs~monster meat relation exists since the cage had been released, as I was informed. The rain update only added one more use to eggs (the gunpowder).

Reed is only findable in the swamps. I don't look to it soon as I start the game and, actually, I don't think that most of the players do it. Gold is needed for some more important purposes and isn't that abundant if you don't know where is the pig king. And, finally, the eggs~monster meat relation exists since the cage had been released, as I was informed. The rain update only added one more use to eggs (the gunpowder).

All i need gold for is the lightning rod and the alchemy engine. That's the only essential stuff that needs gold imo.And who told you that you could get eggs earlier? Because i can pretty damn well remember that we all tried to find out how to get rotten eggs after the rain update. And even then somebody needed to look into the game's code.EDIT: Ah, yeah, here it is: Link Edited by Palpetinus

Agreeing on what you said: this [MENTION=5551]_Q_[/MENTION] guy only complain about the game. "Oh, the game is easy", "Oh, I'm the greatest DS player in the world", "Hey, remove all the features for a hard game", "Oh, I want the hardest game ever, don't consider that it is a casual game and other people have another points of view about gaming". I think that if this game is too easy and all this blah blah blah, then he should mod for himself or the game isn't for him.

To clear things up, I'm not complaining by any means, if you think I am you are just lame.

If you play game on default settings you can have 2 birdcages in 10 - 15 days, you can't see how OP things are for many reasons, you go around the world and find tons of food, gold and every other resource. You can't starve default settings, game on default settings is more action adventure game than survival.

With all that food around you can't even notice how OP birdcage is, you have enough of other food anyway, cause default game throws food at you for no reason.

If something is advertised as survival game, players should have problems getting food and starvation should be an issue.

Birdcage + spider eggs is allowing for endless turtling in base again.

In the end you should be able to craft/build every item in the game, have every animal, monster, recourse and food on map and still have interesting situations, survival should be more interesting, so I want it all, but you don't understand that and you just make personal attacks on me rather than thinking things over.

You will learn kiting spiders and all OP things just by playing, if you don't want a challenge stay on default settings, I want more interesting game.

To clear things up, I'm not complaining by any means, if you think I am you are just lame.

If you play game on default settings you can have 2 birdcages in 10 - 15 days, you can't see how OP things are for many reasons, you go around the world and find tons of food, gold and every other resource. You can't starve default settings, game on default settings is more action adventure game than survival.

With all that food around you can't even notice how OP birdcage is, you have enough of other food anyway, cause default game throws food at you for no reason.

If something is advertised as survival game, players should have problems getting food and starvation should be an issue.

Birdcage + spider eggs is allowing for endless turtling in base again.

In the end you should be able to craft/build every item in the game, have every animal, monster, recourse and food on map and still have interesting situations, survival should be more interesting, so I want it all, but you don't understand that and you just make personal attacks on me rather than thinking things over.

You will learn kiting spiders and all OP things just by playing, if you don't want a challenge stay on default settings, I want more interesting game.

Woah cool it bro.

Talking about personal attacks, eh?

I must agree with you on the whole "bird cage is op"-thing, but you are all like: Play the game the way i play it or you're lame.

Or you could just live off farming rabbits. Which is easier than farming spiders...And Birdcages cost a lot of gold and requires an Alchemy thing, I think. So it's usually a while before you get one. And most people wouldn't think to feed the bird monster meat, unless they looked the strategy up.

Edited by A Potato Player

To clear things up, I'm not complaining by any means, if you think I am you are just lame. If you play game on default settings you can have 2 birdcages in 10 - 15 days, you can't see how OP things are for many reasons, you go around the world and find tons of food, gold and every other resource. You can't starve default settings, game on default settings is more action adventure game than survival. With all that food around you can't even notice how OP birdcage is, you have enough of other food anyway, cause default game throws food at you for no reason. If something is advertised as survival game, players should have problems getting food and starvation should be an issue.Birdcage + spider eggs is allowing for endless turtling in base again. In the end you should be able to craft/build every item in the game, have every animal, monster, recourse and food on map and still have interesting situations, survival should be more interesting, so I want it all, but you don't understand that and you just make personal attacks on me rather than thinking things over.You will learn kiting spiders and all OP things just by playing, if you don't want a challenge stay on default settings, I want more interesting game.

While you voice some vaild points at times, I feel that you are trying to convince the devs to make an as difficult game as possible every change you get. Not all players here want a tough as nails game because it is advertised as a survival game. Heck, compared to what the game was before, it has already become more difficult. You may not feel that it is, but I somehow believe that you will only stop saying that the game is easymode when every player is strugling greatly just to make it past day 3 and every way to get food is extremely limited. Maybe what I state is a tad harsh, but nearly every single one of your post is saying how a lot of aspects are far too easy and should be made more difficult or that something is OP and breaks the game for you (while often mentioning how it is easy mode). It feels like you are trying to force the difficulty on every player just because you find it so incredible easy.

At some point people will find that exploit. While its not a big deal on default settings it brakes the game on low recourse setting. If people choose to stick with default settings forever that's their decision, and they can play the game like they want. Exploit is exploit and it need fix regardless of settings used.In this case you can make good item from crap item without any limits. As for rabbits, like I said earlier you can't move them where you need them, and I can take care of living on rabbits by simply increasing their respawn time in game files. On default settings you can live on farms, rabbits or anything you will find. Just count all berry bushes and carrots you find while exploring, you will find more than 40 of each. While its fun for some time, it will get old pretty fast.

Or you could just live off farming rabbits. Which is easier than farming spiders...And Birdcages cost a lot of gold and requires an Alchemy thing, I think. So it's usually a while before you get one. And most people wouldn't think to feed the bird monster meat, unless they looked the strategy up.

I usually have a Alchemy Engine somewhere between days 2 and 5, depending on how much gold i find.@OP i think you kinda don't get what a survival game is.May i mention some games which are actually survival games?Minecraft. Dead Island. L4D(2). Miasmata. Terraria.Those are just some examples. They don't even have anything like food management, or being low in resources.

While you voice some vaild points at times, I feel that you are trying to convince the devs to make an as difficult game as possible every change you get. Not all players here want a tough as nails game because it is advertised as a survival game. Heck, compared to what the game was before, it has already become more difficult. You may not feel that it is, but I somehow believe that you will only stop saying that the game is easymode when every player is strugling greatly just to make it past day 3 and every way to get food is extremely limited. Maybe what I state is a tad harsh, but nearly every single one of your post is saying how a lot of aspects are far too easy and should be made more difficult or that something is OP and breaks the game for you (while often mentioning how it is easy mode). It feels like you are trying to force the difficulty on every player just because you find it so incredible easy.

Just trying to get more difficulty options, you have default settings if that's what you like, but I want more customization in the less setting area, I' am not the only one that wants it, others simply don't say it so often.

As for rabbits, like I said earlier you can't move them where you need them, and I can take care of living on rabbits by simply increasing their respawn time in game files. On default settings you can live on farms, rabbits or anything you will find. Just count all berry bushes and carrots you find while exploring, you will find more than 40 of each. While its fun for some time, it will get old pretty fast.

Uhm, you are modding the files completely, and yet you won't make a simple mod that makes eggs invalid for the crockpot and give near no hunger at all?You're changing the game completely, a new feature comes which you didn't mod yet and you complain that it is OP. Of course it is damn op when you made everything worse except that one thing.

I usually have a Alchemy Engine somewhere between days 2 and 5, depending on how much gold i find.@OP i think you kinda don't get what a survival game is.May i mention some games which are actually survival games?Minecraft. Dead Island. L4D(2). Miasmata. Terraria.Those are just some examples. They don't even have anything like food management, or being low in resources.

That are modern survival games. Recently survival games are more action oriented. Old resident evil was very good example, you had to conserve ammo, and kill only things that were in your way or avoid them, go around them if there was a way to do that.

That are modern survival games. Recently survival games are more action oriented. Old resident evil was very good example, you had to conserve ammo, and kill only things that were in your way or avoid them, go around them if there was a way to do that.

True. Today's survival games have two requirements:You having improvised/self-built weapons or no weapons at all.Enemies can kill you when you have no weapons.I don't get it why L4D(2) and Dead Island are survival games, though. Those are normal action games with zombies. You even find weapons scattered around everywhere.

Uhm, you are modding the files completely, and yet you won't make a simple mod that makes eggs invalid for the crockpot and give near no hunger at all?You're changing the game completely, a new feature comes which you didn't mod yet and you complain that it is OP. Of course it is damn op when you made everything worse except that one thing.

I can, and will mod birdcage, but birdcage is broken and takes much fun away even from default game, that's why I seek the official fix here. Like with all previous exploits, killing pigs was to easy - pigs learned how to kite you. You could burn whole herd of beefalos now they wake up and react to fire dmg, so burning them is not that easy. Food was restoring tons of sanity so it got changed and so on. All exploits get fixes, and official fix is always better than a mod.

That are modern survival games. Recently survival games are more action oriented. Old resident evil was very good example, you had to conserve ammo, and kill only things that were in your way or avoid them, go around them if there was a way to do that.

That's a narrow view of modern survival games. If you want to conserve ammo in a recent Resident Evil game, you need to set the difficulty higher. Old Resident Evil had crippled tank controls that made killing monsters nearly impossible. If a modern game were released with those controls, it would be dumped on by the community and critics alike. Times have evolved. The challenge still lies in games. They just have an easy/normal/hard setting you need to chose to find it.

That's a narrow view of modern survival games. If you want to conserve ammo in a recent Resident Evil game, you need to set the difficulty higher. Old Resident Evil had crippled tank controls that made killing monsters nearly impossible. If a modern game were released with those controls, it would be dumped on by the community and critics alike. Times have evolved. The challenge still lies in games. They just have an easy/normal/hard setting you need to chose to find it.

And I want Don't Starve hard mode without birdcage exploit, fixing this small thing wont affect players using default settings.

And I want Don't Starve hard mode without birdcage exploit, fixing this small thing wont affect players using default settings.

I hardly look at it as an exploit. Monster meat is harder to come by than rabbit meat and I like the idea of finding loopholes that allow you to make food out of monster meat. Removing a person's ability to farm spiders hardly prevents them from farming the much easier rabbits for meat. If they did remove this feature, then the monster meat would just spoil and become worthless. Sure you can use it as fertilizer, but before I realized I could turn monster meat into food, I had way more stacks of fertilizer than I needed. Edited by A Potato Player

I hardly look at it as an exploit. Monster meat is harder to come by than rabbit meat and I like the idea of finding loopholes that allow you to make food out of monster meat. Otherwise, the monster meat just spoils and becomes worthless. Sure you can use it as fertilizer, but before I realized I could turn it into food, I had way more stacks of fertilizer than I needed.

You can always put 1 monster meat + 3 other non monster things in crock pot and get good hunger filling item. How much monster meat you have depends on your play style, but spiders are really easy to kill during dusk, and you can plant spider eggs near your base so spiders will wander near you at dusk. That way you can get good amounts of monster meat without much problems, and birdcage makes monster meat easiest source of filler, that will last forever. If you play for some time you will learn how to kite spiders, and will have more monster meat that you can eat. You must leave the base to get rabbits, or make a base near rabbits to get them, you must make traps to get them, spider killing dot require any special things to do, you always build armor and spear anyway, and once you learn kiting you can kill spiders with just tools not taking any dmg back.

You can always put 1 monster meat + 3 other non monster things in crock pot and get good hunger filling item. How much monster meat you have depends on your play style, but spiders are really easy to kill during dusk, and you can plant spider eggs near your base so spiders will wander near you at dusk. That way you can get good amounts of monster meat without much problems, and birdcage makes monster meat easiest source of filler, that will last forever. If you play for some time you will learn how to kite spiders, and will have more monster meat that you can eat. You must leave the base to get rabbits, or make a base near rabbits to get them, you must make traps to get them, spider killing dot require any special things to do, you always build armor and spear anyway, and once you learn kiting you can kill spiders with just tools not taking any dmg back.

Acquiring a bunch of spider eggs to planet near your base would require a great deal of work. Similar to building pig houses or farm plots. Naturally, they should supply a steady amount of food if you put that kind of work into it. Killing spiders at dusk is dangerous, as it could prompt spider soldiers to spawn. I don't think Kevin should take things out of the game, just because oldbies found some good strategies for survival and how to memorize a.i. behavior after a few hundred days of gameplay. Are newbies not going to be allowed any chance for figuring out a way to survive in the future? I don't even think this is a good strategy for survival, as I think farming vegetables, pigs, or rabbits is much easier and more lucrative. Edited by A Potato Player

Acquiring a bunch of spider eggs to planet near your base would require a great deal of work. Similar to building pig houses or farm plots. Naturally, they should supply a steady amount of food if you put that kind of work into it. Killing spiders at dusk is dangerous, as it could prompt spider soldiers to spawn. I don't think Kevin should take things out of the game, just because oldbies found some good strategies for survival and how to memorize a.i. behavior after a few hundred days of gameplay. Are newbies not going to be allowed any chance for figuring out a way to survive in the future? I don't even think this is a good strategy for survival, as I think farming vegetables, pigs, or rabbits is much easier and more lucrative.

You only need 1 spider egg. Spider warriors will spawn if you attack spider at spider ground, if you do it away of spider ground no spider warriors will spawn.

Wow, OP certainly has a chip on his shoulder. I suggest getting out more and enjoy things in life that are actually important other than your own personal little Rogue™ game.

I've learned to just shrug my shoulders at these 'OverPowered' threads. "I beat this by the skin of my teeth, so it's OP, I figured out this or that so it's OP". Please, grow up. If this kind of thing gets you so riled up, you've got a hard life ahead of you.

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