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[Game Update] - 500267


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Bug Fixes

  • Fixed a crash searching text on Mac OS.
  • Fixed holding F to attack sometimes not working.
  • When using the controller to navigate from a container’s slot to a pinned recipe, it will now navigate to the closest pinned recipe instead of navigating to the bottom pinned recipe.
  • Restored the “Prototype” label on the crafting button when you do not have enough ingredients to craft the item. Support was added for this when using a controller.
  • Changed the background art for the equipment slots.
  • Fixed Woodie briefly turning invisible after transforming.
  • Fixed Woodie being unable to hold attack after charging in moose form.
  • Fixed Wolfgang's scaling while riding a Beefalo.
  • Fixed a crash that occurs when performing an clicked action.
  • Fixed Lazy Explorer fx when using the Clean Sweeper.
  • Fixed minor animation bugs with survivor feet.
  • Fixed various skins texture bugs.

Note for modders

  • If anyone is using the old hud/death_BG.tex, it had to be moved into the hud2 atlas. Sorry for any inconvenience, but we needed to make room in the primary hud texture.

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25 minutes ago, ScottHansen said:

Fixed minor animation bugs with survivor feet.

Oh so that's why Wendy looked like she had pancakes for feet when she was doing the "overheating" animation.

I knew there was something off about that..

Edited by ALCRD
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46 minutes ago, ALCRD said:

Oh so that's why Wendy looked like she had pancakes for feet when she was doing the "overheating" animation.

I knew there was something off about that..

That is news to me, I'll get the team to take a look.

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8 minutes ago, PeterA said:

That is news to me, I'll get the team to take a look.

Ah so a different issue?

Noticed it with Free Roaming Feet when she did the overheating animation her feet sprite looked extremely flattened.

Not sure if this is skin specific or survivor specific or both .. I didn't really give it much thought.

Edited by ALCRD
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1 hour ago, PeterA said:

That is news to me, I'll get the team to take a look.

@PeterA If you guys are looking into fixing broken animations.

Can the third leg glitch be fixed with the give anim too? I reported long time ago but never got fixed

 

Also the attack / throw animation has a foot which breaks and causes a lot of agony for characters too

 

This one isn't player related, but it also is broken feet vanishing from existence for poor Krampus

 

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22 minutes ago, . . . said:

If you guys are looking into fixing broken animations.

Adding onto this, tails detach during walk animation.

DetachableTails.gif.c0d08a1b722d920399ad7d2046931f32.gif

5 minutes ago, Dr.Medic said:

but why new equip slot look?

Cuz sometimes it's nice having a fresh look that fits in with the rest of the game's style better.

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