[Poll] On Progression/Difficulty Scaling
adasdawefgfd
82 members have voted
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1. Would you support more incremental difficulty changes in gameplay as you survived for longer in a given world?
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Yes
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No
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2. If yes, which part of gameplay should be affected?
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Boss stat scaling
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Added seasonal challenges
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Changes to resource availability and growth
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Changes to regular mob stats
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Variations in invading mobs (i.e. instead of hound waves you get a horde of spiders)
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Changes to hunt encounters to add more variety (e.g. herds of koalefants, herds of ewecus, trail leads to a lone wandering pig, etc)
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Scaling related to the number of players on server
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I answered no
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Other (do mention in the comments!)
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3. If Yes, why would you support such changes?
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It's more fun to survive in an increasingly difficult world
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It would make multiplayer a more balanced experience
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It greatly varies an otherwise monotonous late mid or lategame
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It forces me to adapt my playstyle to changing threats.
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Other (do mention in the comments!)
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I voted no.
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4. If no, why wouldn't you support such changes?
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It would make the game unnecessarily tedious
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It would imbalance singleplayer.
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Multiplayer is fine as is.
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Current progression is enjoyable as is.
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Having to constantly adapt to threats is taxing.
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Other (please do mention in the comments.)
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I voted Yes.
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