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What Is a Wolfgang


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13 minutes ago, 0bit said:

I think the big divide here is the fact that characters are being balanced more around the team setting, but the playstyle of old Wolfgang is really selfish (no offense) 
Would love to say "just use a mod" or "just play singleplayer" but only PC has mods and singleplayer is practically an entire different game

Ok well old Wolfgang would bring back lots of really valuable loot to the whole team, like superior armor for wormwoods and Maxwells, superior weapons for collective boss fights, as well as useful base resources like a furnace, star caller or jellybeans, a **** ton of meat, etc - yes, so selfish of him. and we both know that you all love having that kind of loot. And please explain to me how this rework made him more of a team player. Since I fail to see it - perhaps you can enlighten me.

 

19 minutes ago, 0bit said:

Speedrunners and elite players have to accept that this game isn't only theirs. Even though they're valid and loyal players like anyone else, the game can't be balanced around them, that's just not what it's about. Wolfgang was great for YOU guys, but for anyone else he's not.

And the game isn't made only for non speed runners either nor should be balanced around you non speedrunners. Lots of characters are great for you and not appealing to speedrunners. The whole point of different characters is to have different gameplay options that suit different people and there are 3 fighting characters only. The whole point is team play - each one does what he is best at to contribute to the team. Wolfgang players did not come here asking for the characters you love and play to be nerfed, nor did they attack the way you play the game. So why are you saying things like that?

1 hour ago, Gi-Go said:


If you haven't got it yet, I'm talking about Wanda - who has control over both power and space right now. Her theme is supposed to be time, but the only time themed perks she has are the "crushing speedrun world records perk", and a "bring someone back to life just to kill him again perk". Was that another "infinity stones" reference? Yes, yes it was.

idk what you're talking about - but this reminded me of the time someone died on top of a an enenemy and ghosted ALL THE WAY back across the entire map to our camp, and I got him with my res clock and sent him back on top of that anenemy to die again XD

Anyway - idk - if Wanda wins some speed runs now I'm not gonna be sad.  Its not like Wolfgang's lore was being a speed run champ in the circus olympia until he was snatched into the constant.  tbh I think speed run players are attached to Wolfgang because they are used to him, but as speed runners are always time meta players, whatever saves the most time is going to be their next thing.  I've seen it before when glitch x is patched, or glitch y is exposed, both having the same effect - glitch x is no longer usable for the run.  What do you do?  You play on, unless you're a little b and wanna w about it.

As someone who is only moderately familiar with speed run playstyles due to watching annoying people with that mindset on YouTube- I’m confused: Isn’t the general concept of a Speed Run to make the best of what the game has to offer you to get the game completed as fast as humanly possible? There are also such things as Glitch Speed Runs where people intentionally abuse an unintended glitch to get the fastest completion time possible.

This type of gaming playstyle… can it even be called gaming? Are you even enjoying the content of the game? Or are you just trying to beat some world record to pat yourself on the back?

So I pose the question: If you pick a character because  they are the best of the best of the best: Are you really speed running the game & enjoying it?? Or just using the option that gets you your record fastest?

Challenge: Speed Run every single bit of Content DST has to offer, don’t rush X or Y but instead… beat every boss, kill at least one of every mob in the game, craft every food item, farm every farm plant, build every structure, craft every single craftable and do it as Every single character- THEN you can proclaim you have successfully speed ran DST.

Until then… your only picking Wolfgang because he’s the best choice in doing it.. or Was, till they removed his Speed.. now WX78 or Wormwood may be contenders in the Weeeee go fast Speed Runs.

1 hour ago, Gi-Go said:

It's a bit of both, the fact that klei haven't even addressed speed removal in update makes me loose hope and ability to take this rework seriously. 

If my points are bad then you must be the mystical Wolfgang main who dosen't do boss rushes. Please, teach me your ways. 

HA - believe it or not, some people actually play a character because they like that character O_O waaaaaaaahhhhhhhhhhhhhhhhh

25 minutes ago, Shosuko said:

HA - believe it or not, some people actually play a character because they like that character O_O waaaaaaaahhhhhhhhhhhhhhhhh

I know right, you have to only play wolf because he's "meta" bro, wanna have fun or enjoy what he brings?

26 minutes ago, Mike23Ua said:

 Speed Runs.

This isn't the only thing Wolfgang is about,  not everyone who plays wolfgang is speed running, even if they are speed running that doesn't take away from other characters, the game doesn't revolve around speed running as a whole, when everything is said and done when all bosses are killed it's not like it ends the game like round 1 is over.

It moves on, people play this game for different reasons, if a characters gameplay loop didn't work for you, find someone else.

Just cause you hate my chocolate cake doesn't mean you gotta slap it out of my hands and deform it. Go get something else.

If wolf was still like that chocolate cake he would be fine but nah y'all gave me this peanut butter chocolate catastrophe.

40 minutes ago, AnnaKristina said:

Ok well old Wolfgang would bring back lots of really valuable loot to the whole team, like superior armor for wormwoods and Maxwells, superior weapons for collective boss fights, as well as useful base resources like a furnace, star caller or jellybeans, a **** ton of meat, etc - yes, so selfish of him. and we both know that you all love having that kind of loot. And please explain to me how this rework made him more of a team player. Since I fail to see it - perhaps you can enlighten me.

 

Do you think that new Wolfgang can't also crush bosses and bring back loot?  I can assure you he can, and the terraria content makes getting early boss statues to fully upgrade your gym trivially easy.

43 minutes ago, petterr44 said:

And the game isn't made only for non speed runners either nor should be balanced around you non speedrunners. Lots of characters are great for you and not appealing to speedrunners. The whole point of different characters is to have different gameplay options that suit different people and there are 3 fighting characters only. The whole point is team play - each one does what he is best at to contribute to the team. Wolfgang players did not come here asking for the characters you love and play to be nerfed, nor did they attack the way you play the game. So why are you saying things like that?

Speaking like a true hero. Except there are 4 of them. 

35 minutes ago, Shosuko said:

idk what you're talking about - but this reminded me of the time someone died on top of a an enenemy and ghosted ALL THE WAY back across the entire map to our camp, and I got him with my res clock and sent him back on top of that anenemy to die again XD

The revive clock usually kills people right after they respawn, and it reminded me that scene from infinity war where they sacrifice a hero with gem in his head so that Thanos couldn't get it, but he just revinded this guy with time stone to life and then killed him right after by removing his gem. 

10 minutes ago, Toros said:

Do you think that new Wolfgang can't also crush bosses and bring back loot?  I can assure you he can, and the terraria content makes getting early boss statues to fully upgrade your gym trivially easy.

He is worse at it now, and A LOT worse than Wanda. More importantly he is a lot less fun at it because walking. Wanda can do all bosses before first year ends minus bearger and probably minus malbatros and fruitfly king. I'm not familiar with them, they seem to be too out of your way to spawn and aren't even strong by a non-rade boss standard. 

>fans: fall into rage

>Klei: adds a s*** ton of new features that force you to prioritise battle over other things, like linear damage removal, Mighty form duration extension and marble suit penalty loss.

>Also Klei: removes speed boost

>fans: r a g e   i n t e n s i f i e s

1 minute ago, dish-order man said:

No, wolf should never be a tank, but a retired soldier who has mastered various combat skills and weapon use skills (currently working in the circus)。

 

so he is a grumpy skilled soldier. IMO Wolf should be very similar to the barbarians in Diablo 2

46b22d23a8565f39cfe256938bd82b7f.thumb.jpeg.b58d723fa75d0c6ce86f3d89be3b0015.jpeg

 

quote the comment i have post in another thread, Wolf is a skilled soldier. Powerful and  fight for long time, easy to live alone.

4 hours ago, 0bit said:

I'm convinced that Klei could literally just make Wolfgang as powerful and fun as possible and people would still not care at all because no speed boost

this but unironically.

 

i'd trade 3x damage for speed boost back.

37 minutes ago, reallychina said:

this but unironically.

 

i'd trade 3x damage for speed boost back.

Hmmm actually hmmmm nah. I think that's a bit overboard. Speed is still available from cane and magi. You never gonna get more damage tho than what migthiness and dark sword provide. 

Unless you talking fun > efficiency then yes, spending less time to walk to a fight and more time on the fight is better than melting fight and taking awhile to walk. 

If I had to pick I'm honestly struggling. I think I'll take tripple damage after all. In fact, a bit op even, might be an almost equal match to wanda in boss rush. You can one shot hounds now and do 200 damage per hit with dark sword and 150 with tentacle spike. Hmmmm not bad, not bad at all.

Unless.... too good too straightforward? Boss rush more like walking simulator. He sure as heck not gonna kite now. 

I think speed boost is better from game design stand point but 300% damage will make Wolfgang more powerful but less diverse. 

21 minutes ago, Gi-Go said:

Hmmm actually hmmmm nah. I think that's a bit overboard. Speed is still available from cane and magi. You never gonna get more damage tho than what migthiness and dark sword provide. 

Unless you talking fun > efficiency then yes, spending less time to walk to a fight and more time on the fight is better than melting fight and taking awhile to walk. 

If I had to pick I'm honestly struggling. I think I'll take tripple damage after all. In fact, a bit op even, might be an almost equal match to wanda in boss rush. You can one shot hounds now and do 200 damage per hit with dark sword and 150 with tentacle spike. Hmmmm not bad, not bad at all.

Unless.... too good too straightforward? Boss rush more like walking simulator. He sure as heck not gonna kite now. 

I think speed boost is better from game design stand point but 300% damage will make Wolfgang more powerful but less diverse. 

Fights are at most 10% of the game, walking is maybe 60%. You gain some time and resource cost reduction with even more damage but overall you gain much more time walking faster plus its less boring.

 

If it was up to me i'd give all chars and monsters a 20% speed bonus then i'd have no issue with wolfgang losing his speed. Game is just too slow.

1 hour ago, Mike23Ua said:

At that point no offense but wouldn’t you be better off just playing WX78 or Wormwood? Without the Damage who even is Wolfgang??

because 2x damage is still 2x damage.

5 hours ago, reallychina said:

If it was up to me i'd give all chars and monsters a 20% speed bonus then i'd have no issue with wolfgang losing his speed. Game is just too slow.

https://dontstarve.fandom.com/wiki/Cobblestones 

https://dontstarve.fandom.com/wiki/Wormwood 

https://dontstarve.fandom.com/wiki/Magiluminescence 

https://dontstarve.fandom.com/wiki/Walking_Cane 

https://dontstarve.fandom.com/wiki/WX-78

https://dontstarve.fandom.com/wiki/Beefalo

Speed? You want it? It’s yours, my friend!

38 minutes ago, Gi-Go said:

I love when everything is aimed at megabase lovers and team "work" players, and noone else matters. 

I love when people with only about of time or different preference for play style get dumped on.

1 hour ago, Cloakingsumo198 said:

I love when people with only about of time or different preference for play style get dumped on.

I don’t think the focus of the Wolfgang rework was to annoy speed runners but rather make the character more engaging. Besides, speedrunners make up a small minority of players, of course making the game overall more fun will be prioritized over letting people kill FW faster.

 

1 hour ago, Gi-Go said:

I love when everything is aimed at megabase lovers and team "work" players, and noone else matters.

Ok now you’re just overreacting.

Controversial opinion: but what if removing the go fast ability from Wolfgang was to make characters like Woodie, Walter, or Wormwood more likely candidates for that “role”? 
 

I play SMITE and anyone who plays SMITE has read the patch notes for the game where the developers will leave these long blog worthy posts explaining why they make the changes to the characters and items that they do: “We felt Aphrodites Crowd Control was just a little too strong for her intended role as Support so we Reduced the % of X and buffed the % of performing her intended role”

for comparison you can read this:

This is something I’m VERY FAMILIAR WITH.. and it feels weird for you guys NOW in DST… because to the best of my knowledge: DST was Klei’s first ever FIRST EVER attempt at making a Multiplayer game.

There are near constant balancing changes and tweaks that happen in both Competitive and Cooperative Multiplayer games… this is NOTHING NEW for Me..

I hope when the rework comes tommorow that Klei will atleast give you guys some insight as to why they changed the things they changed. :wilson_love:

19 minutes ago, Mike23Ua said:

Controversial opinion: but what if removing the go fast ability from Wolfgang was to make characters like Woodie, Walter, or Wormwood more likely candidates for that “role”? 
 

I play SMITE and anyone who plays SMITE has read the patch notes for the game where the developers will leave these long blog worthy posts explaining why they make the changes to the characters and items that they do: “We felt Aphrodites Crowd Control was just a little too strong for her intended role as Support so we Reduced the % of X and buffed the % of performing her intended role”

for comparison you can read this:

This is something I’m VERY FAMILIAR WITH.. and it feels weird for you guys NOW in DST… because to the best of my knowledge: DST was Klei’s first ever FIRST EVER attempt at making a Multiplayer game.

There are near constant balancing changes and tweaks that happen in both Competitive and Cooperative Multiplayer games… this is NOTHING NEW for Me..

I hope when the rework comes tommorow that Klei will atleast give you guys some insight as to why they changed the things they changed. :wilson_love:

Not a competitive game and not balanced. Never was. Never will be. 

If they wanted to make Woodie and the like to be more useful they should have made them more useful. 

Goose bad, Woby bad, wormwood plant. 

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