Developer JarrettM Posted November 23, 2021 Developer Share Posted November 23, 2021 Hi everyone, Just a small hotfix today to deal with a couple of issues introduced in the Buff and Shine update. Update 487223 Fixes All Versions Fixed issue causing some entities drawing behind buildings. Base Game Only Fix issue causing some legacy saves to stop getting meteor showers. Update 487396 Fixes All Versions Fixed issue causing Conveyor Rail items to render on the wrong layer. This applies to new items entering the Conveyor Rail. Items currently traveling on rails may remain mislayered. View full update 4 2 Link to comment Share on other sites More sharing options...
Simonova Posted November 23, 2021 Share Posted November 23, 2021 I literally just realized that my all missing aluminum was behind the asteroid back wall minutes before this update dropped; thank you! 2 Link to comment Share on other sites More sharing options...
JRup Posted November 24, 2021 Share Posted November 24, 2021 My naptha bottles thank you. Link to comment Share on other sites More sharing options...
tuxii Posted November 24, 2021 Share Posted November 24, 2021 You broke conveyor rails debris being hidden with this update. 3 Link to comment Share on other sites More sharing options...
JRup Posted November 24, 2021 Share Posted November 24, 2021 2 hours ago, tuxii said: You broke conveyor rails debris being hidden with this update. That, uhh... It's always been an on & off thing for me... sometimes it's hidden, other times it shows... So I dunno. 1 Link to comment Share on other sites More sharing options...
tuxii Posted November 24, 2021 Share Posted November 24, 2021 1 hour ago, JRup said: That, uhh... It's always been an on & off thing for me... sometimes it's hidden, other times it shows... So I dunno. This is directly after loading in. Sometimes it does bug out, but usually after playing for some time. Link to comment Share on other sites More sharing options...
cpy Posted November 24, 2021 Share Posted November 24, 2021 I fosee GPU computed physics in future? Imagine if ONI physics and pathfinding calculaitons ran on GPU, this game would support like 10000 dupes 100000 mobs without sweat. I hate CPUs so much, they are so damn slow! 1 4 Link to comment Share on other sites More sharing options...
NeoDeusMachina Posted November 24, 2021 Share Posted November 24, 2021 (edited) 2 hours ago, cpy said: I fosee GPU computed physics in future? Imagine if ONI physics and pathfinding calculaitons ran on GPU, this game would support like 10000 dupes 100000 mobs without sweat. I hate CPUs so much, they are so damn slow! You forgot to ask for more fps. You've changed. Edited November 24, 2021 by NeoDeusMachina typo 1 Link to comment Share on other sites More sharing options...
cpy Posted November 24, 2021 Share Posted November 24, 2021 (edited) 1 hour ago, NeoDeusMachina said: You forgot to ask for me fps. You've changed. WE NEED MOAR FPS! Edited November 24, 2021 by cpy 1 3 Link to comment Share on other sites More sharing options...
sakura_sk Posted November 24, 2021 Share Posted November 24, 2021 My old pc My new pc Current update, same save file Both seem to run smooth and usually in the ~20 fps of old pc, the game looks smoother than in the 60 fps of the new pc 1 Link to comment Share on other sites More sharing options...
JRup Posted November 24, 2021 Share Posted November 24, 2021 2 hours ago, sakura_sk said: Current update, same save file Not enough minerals cycles! Please let us know with a save that has much more history to it... Link to comment Share on other sites More sharing options...
sakura_sk Posted November 24, 2021 Share Posted November 24, 2021 Just now, JRup said: Please let us know with a save that has much more history to it... I can't play 24/7 each new update . It's a save file started on the last live update. If I can reach 4 digit number of cycles with it, I'll see how that goes. I wouldn't expect my old laptop to even load a 1000+ SO save and have it be playable (without overheating). The real difference that more fps have to the game (at least for me) I think it is irl playing time but that was obvious from the Benchmark testing and the results of it (I haven't put new pc through that yet) Link to comment Share on other sites More sharing options...
JRup Posted November 24, 2021 Share Posted November 24, 2021 1 minute ago, sakura_sk said: I can't play 24/7 each new update . We all want to... Just now, sakura_sk said: I haven't put new pc through that yet You have to torture them, don't let them know they own us... 3 Link to comment Share on other sites More sharing options...
sakura_sk Posted November 24, 2021 Share Posted November 24, 2021 2 minutes ago, JRup said: You have to torture them, don't let them know they own us... It's new... it's shiny... I want it to live a little before bursting into flames 59 minutes ago, JRup said: Please let us know with a save that has much more history to it... Here is how a save with "more history to it" behaves (not SO though..) Spoiler [Old save, having several not enabled mods that probably don't break anything...] Loading a save of August 2020 on the 7 year old laptop Normal zoom out: Screenshot mode zoom out: Loading the same save (ehm...+half a cycle I forgot about it and upaused before recording!) on the shiny new pc Normal zoom out Screenshot mode zoom out 1 1 Link to comment Share on other sites More sharing options...
cpy Posted November 24, 2021 Share Posted November 24, 2021 (edited) First 2 digits cycles run really well, that's how they get ya! Edited November 24, 2021 by cpy 1 Link to comment Share on other sites More sharing options...
gabberworld Posted November 24, 2021 Share Posted November 24, 2021 (edited) 4 hours ago, sakura_sk said: My old pc My new pc Current update, same save file Both seem to run smooth and usually in the ~20 fps of old pc, the game looks smoother than in the 60 fps of the new pc run that benchmark test what we have in forum, to you get 100 sec at there? Edited November 24, 2021 by gabberworld Link to comment Share on other sites More sharing options...
Developer JarrettM Posted November 24, 2021 Author Developer Share Posted November 24, 2021 17 hours ago, tuxii said: You broke conveyor rails debris being hidden with this update. Thanks for the report. This is fixed in 487396. Patch notes updated. 4 1 1 1 Link to comment Share on other sites More sharing options...
JRup Posted November 25, 2021 Share Posted November 25, 2021 7 hours ago, JarrettM said: Thanks for the report. This is fixed in 487396. Patch notes updated. Ok, it's still iffy for me. But I'm used to that ATM. Link to comment Share on other sites More sharing options...
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