JRup Posted October 10, 2021 Share Posted October 10, 2021 2 hours ago, g5457s said: Also why is Banhi wearing blue when her outfit is supposed to be green... I would've chocked it onto Fashion! but all of them are actually wearing cool vests, one could actually guess someone is actually beyond "warm and fuzzy" at that point in the drawing.... Too bad them dupes don't have chocolate and cookies for that marshmallow... 1 Link to comment Share on other sites More sharing options...
babba Posted October 10, 2021 Share Posted October 10, 2021 (edited) We need these Shinebugs with Ray Ban`s in the game ! Or is it a flying magic mushroom Edited October 10, 2021 by babba 3 1 1 1 Link to comment Share on other sites More sharing options...
timetogetbaked Posted October 11, 2021 Share Posted October 11, 2021 Can't wait to experience this update in a glorious 10 FPS! Seriously, fix the performance.. 1 Link to comment Share on other sites More sharing options...
gabberworld Posted October 11, 2021 Share Posted October 11, 2021 1 hour ago, timetogetbaked said: Can't wait to experience this update in a glorious 10 FPS! Seriously, fix the performance.. i deep drive to game code again. there was something what pop to my mind Link to comment Share on other sites More sharing options...
gabberworld Posted October 11, 2021 Share Posted October 11, 2021 ok. i to find some bugs what drags performance down. i keep digging tho Link to comment Share on other sites More sharing options...
gabberworld Posted October 11, 2021 Share Posted October 11, 2021 They Fuked UP THE TagBits usage that's why there is performance drop. not the increase ****** up self but the code self how they handle it now, there is soo many unnecessary calls that start a cry. . who the hell you hire at your develop team who screw this up soo badly 1 Link to comment Share on other sites More sharing options...
DolphinWing Posted October 11, 2021 Share Posted October 11, 2021 2 minutes ago, gabberworld said: They Fuked UP THE TagBits usage that's why there is performance drop. not the increase ****** up self but the code self how they handle it now, there is soo many unnecessary calls that start a cry. . who the hell you hire at your develop team who screw this up soo badly Maybe you can fire a bug with a solution. Link to comment Share on other sites More sharing options...
gabberworld Posted October 11, 2021 Share Posted October 11, 2021 (edited) 16 minutes ago, DolphinWing said: Maybe you can fire a bug with a solution. well its simple get rid off all those TagBits.ClearAll(). TagBits.SetTag(..) stupid Loop calls. it like comon devs to you even know what you todo with your own code? me as not even work at there find this **** out currently what this toning now is adds Tag to memory then it wipes out memory and adds again same Tags to memory and its forever loop in old days it added tag to memory and that's all. it cleaned out only at there those what not need anymore Edited October 11, 2021 by gabberworld 3 Link to comment Share on other sites More sharing options...
Xenocent Posted October 12, 2021 Share Posted October 12, 2021 9 hours ago, gabberworld said: well its simple get rid off all those TagBits.ClearAll(). TagBits.SetTag(..) stupid Loop calls. it like comon devs to you even know what you todo with your own code? me as not even work at there find this **** out currently what this toning now is adds Tag to memory then it wipes out memory and adds again same Tags to memory and its forever loop in old days it added tag to memory and that's all. it cleaned out only at there those what not need anymore u need to apply in klei to fix our game hahahah 1 Link to comment Share on other sites More sharing options...
gabberworld Posted October 12, 2021 Share Posted October 12, 2021 (edited) there must be something more than just those two commands. funny thing is they use TagBits.ClearAll() even at game pause mode what is totally broken because at game pause mode there is no singe tag added to game that happens inside GlobalChoreProvider class at UpdateStorageFetchableBits Edited October 12, 2021 by gabberworld Link to comment Share on other sites More sharing options...
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