Omdev Posted July 18, 2021 Share Posted July 18, 2021 On 7/10/2021 at 3:49 PM, SkunkMaster said: It would be nice if we where able to save templates of rocket interiors within our games. That would simplify the whole process of setting up multiple rockets lategame, without robbing you of the experience of setting up the interior of the first rocket. Hi, you are right, it is very tedious to repeat and repeat the interior of the rocket. The mod helped us (we play the ONI with the whole family) Blueprints fixed (steamcommunity.com) It allows you to save buildings (just by highlighting the boundaries) and then use them. This interior, for example, was also saved and restored with a couple of clicks: Spoiler To remove carbon dioxide, the lower pneumatic door changes to a mini gas pump (and connects to gas intake fitting) Design of our little rocket (if interested) Link to comment Share on other sites More sharing options...
Y_xiao Posted July 20, 2021 Share Posted July 20, 2021 I think, if we can't change the size of the capsule, but can add more capsules to the same rocket and connect them is very better. Link to comment Share on other sites More sharing options...
Sasza22 Posted July 20, 2021 Share Posted July 20, 2021 8 hours ago, Y_xiao said: I think, if we can't change the size of the capsule, but can add more capsules to the same rocket and connect them is very better. That would be nice. Maybe add an elevator building to connect the capsules. Imagine having a bigger one but not being able to put a steering wheel there. You could use it as a living zone and the command nosecone as the piloting room. Link to comment Share on other sites More sharing options...
babba Posted July 21, 2021 Share Posted July 21, 2021 Game play wise it would be wonderful to have multiple cabins per rocket and/or to have bigger rocket interiors - Practically every player operated rocket room is more simulation tiles, path finding and item values to hold/calculate in memory. Would be superb if "Deactivate interior game play for all rockets" would be a game option, so that players which are interested in fast(er) game speed and/or which want rockets to work like in the base game can become more happy. Also such an option would make the DLC feel less grindy micromanagement compared to the base game, for those players which complain about that. @Ipsquiggle Link to comment Share on other sites More sharing options...
gabberworld Posted July 21, 2021 Share Posted July 21, 2021 3 minutes ago, babba said: Game play wise it would be wonderful to have multiple cabins per rocket and/or to have bigger rocket interiors - Practically every player operated rocket room its more simulation tiles, path finding and item values to hold/calculate in memory. Would be superb if "Deactivate interior game play for all rockets" would be a game option, so that players which are interested in fast game speed and/or which want rockets to work like in the base game can become more happy. @Ipsquiggle thats the issue, we need the space stations , where we can dock and make it bigger if needed and at there we are using the research the new advantaged technology rockets usually meant be only travel like the cars Link to comment Share on other sites More sharing options...
MiniDeathStar Posted July 21, 2021 Share Posted July 21, 2021 On 7/3/2021 at 5:40 PM, Yobbo said: I think if there were some sort of life support module that let you carry a small amount of O₂, CO₂, water, p-water, and perhaps a few kJ of electric charge, it would make the management of these basic life support resources a bit less tedious. I have been trying to mod this in, but unfortunately it seems that loadable modules can hold only one of liquid/gas/solids, otherwise the loading ports and fittings get confused. Link to comment Share on other sites More sharing options...
cpy Posted July 23, 2021 Share Posted July 23, 2021 I don't enjoy lag mechanics Link to comment Share on other sites More sharing options...
babba Posted July 23, 2021 Share Posted July 23, 2021 Ohhh, Omdev has so nice pictures ! I find that Omdev`s picture represents the entire game in one image ONI @Omdev Link to comment Share on other sites More sharing options...
Pagox Posted July 26, 2021 Share Posted July 26, 2021 On 7/4/2021 at 12:39 AM, blakemw said: (...) pee'n'mop (...) LOL! I will add that to my vocabulary. Link to comment Share on other sites More sharing options...
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