Developer ScottHansen Posted April 1, 2021 Developer Share Posted April 1, 2021 Fixed a crash caused by Wigfrid’s Battle Helm Fixed a crash when giving Abigail Elixirs Fixed the rotation of Wooden Gates Fixed an issue causing items drops to fail to be opened correctly Notes for modders: Child objects now inherit their parent’s rotation View full update 11 2 1 Link to comment Share on other sites More sharing options...
Notecja Posted April 1, 2021 Share Posted April 1, 2021 (edited) 4 minutes ago, ScottHansen said: Fixed the rotation of Wooden Gates I was about to scream because of that bug (and almost ate my hammer). Edited April 1, 2021 by Notecja 2 Link to comment Share on other sites More sharing options...
Destiny Dude Posted April 1, 2021 Share Posted April 1, 2021 Wigfrid mains can rest easy now Link to comment Share on other sites More sharing options...
Starlogy Posted April 1, 2021 Share Posted April 1, 2021 3 minutes ago, ScottHansen said: Fixed a crash caused by Wigfrid’s Battle Helm god bless Link to comment Share on other sites More sharing options...
Hornete Posted April 1, 2021 Share Posted April 1, 2021 11 minutes ago, ScottHansen said: Notes for modders: Child objects now inherit their parent’s rotation Oh hey thanks! I actually needed this haha, now I don't have to do a periodic task to set childrens rotations to their parents : ) Link to comment Share on other sites More sharing options...
Guest aresd Posted April 1, 2021 Share Posted April 1, 2021 It seems to me that the patch note is not complete. Because there is no information why the servers crashed upon login Link to comment Share on other sites More sharing options...
penguin0616 Posted April 1, 2021 Share Posted April 1, 2021 1 minute ago, aresd said: It seems to me that the patch note is not complete. Because there is no information why the servers crashed upon login "Fixed a crash caused by Wigfrid’s Battle Helm" If you had a Wigfrid helm anywhere in your world, the world would fail on login. 1 Link to comment Share on other sites More sharing options...
Guest aresd Posted April 1, 2021 Share Posted April 1, 2021 1 minute ago, penguin0616 said: "Fixed a crash caused by Wigfrid’s Battle Helm" If you had a Wigfrid helm anywhere in your world, the world would fail on login. Okay, I'm not sure about that. Maybe I was lying somewhere, since I played this character. Link to comment Share on other sites More sharing options...
penguin0616 Posted April 1, 2021 Share Posted April 1, 2021 (edited) 51 minutes ago, ScottHansen said: Notes for modders: Child objects now inherit their parent’s rotation My child objects were already inheriting their parent rotation before this update, and still do. Does this change affect a specific type of prefab setup? Spoiler Here's what mine looked like: local inst = CreateEntity() inst.entity:SetCanSleep(false) inst.persists = false -- adds inst.entity:AddTransform() inst.entity:AddAnimState() -- tags inst:AddTag("NOBLOCK") inst:AddTag("NOCLICK") inst:AddTag("CLASSIFIED") -- animations inst.AnimState:SetBank("bank_rt") inst.AnimState:SetBuild("range_tweak") inst.AnimState:PlayAnimation("idle") inst.AnimState:SetOrientation(ANIM_ORIENTATION.OnGround) inst.AnimState:SetLayer(LAYER_BACKGROUND) inst.AnimState:SetSortOrder(3) return inst Edited April 1, 2021 by penguin0616 1 Link to comment Share on other sites More sharing options...
Guest aresd Posted April 1, 2021 Share Posted April 1, 2021 It remains to wait until the console commands are fixed on Linux servers. Nothing works at all. Just like a global pause causes a server crash. While on Windows everything works fine Link to comment Share on other sites More sharing options...
Blue Moth Posted April 1, 2021 Share Posted April 1, 2021 1 hour ago, ScottHansen said: Exlitures 3 Link to comment Share on other sites More sharing options...
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