Jump to content

[Game Update] - 390131


Recommended Posts

Game crash when a balloon artist dupe in a rocket

Log file :

 

[12:27:38.829] [1] [ERROR] EquippableBalloon Exception in: (EquippableBalloon).EquippableBalloon+States.root.destroy.Enter
System.NullReferenceException: Object reference not set to an instance of an object
  at Equipment.Unequip (.Equippable equippable) [0x00000] in <filename unknown>:0
  at Equippable.Unassign () [0x00000] in <filename unknown>:0
  at AssignableSlotInstance.Unassign (Boolean trigger_event) [0x00000] in <filename unknown>:0
  at Equipment.Unequip (.Equippable equippable) [0x00000] in <filename unknown>:0
  at Equippable.Unassign () [0x00000] in <filename unknown>:0
  at EquippableBalloon+States.<InitializeStates>m__1 (.StatesInstance smi) [0x00000] in <filename unknown>:0
  at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].ExecuteActions (.State state, System.Collections.Generic.List`1 actions) [0x00000] in <filename unknown>:0
[12:27:38.831] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
Exception in: (EquippableBalloon).EquippableBalloon+States.root.destroy.Enter
System.NullReferenceException: Object reference not set to an instance of an object
  at Equipment.Unequip (.Equippable equippable) [0x00000] in <filename unknown>:0
  at Equippable.Unassign () [0x00000] in <filename unknown>:0
  at AssignableSlotInstance.Unassign (Boolean trigger_event) [0x00000] in <filename unknown>:0
  at Equipment.Unequip (.Equippable equippable) [0x00000] in <filename unknown>:0
  at Equippable.Unassign () [0x00000] in <filename unknown>:0
  at EquippableBalloon+States.<InitializeStates>m__1 (.StatesInstance smi) [0x00000] in <filename unknown>:0
  at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].ExecuteActions (.State state, System.Collections.Generic.List`1 actions) [0x00000] in <filename unknown>:0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
  • Create New...