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Bacoons should be Moon-mutated catcoons


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I can't really see it fitting. The lunar island creatures seem to be:

A) A mix between a plant and an animal.

B) A twisted version of an animal corpse.

C) An amalgamation of an existing animal and a lunar material.

Bacoons are just pig raccoons. 

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Just now, minespatch said:

So... How would Bacoons be implemented into the game? I'd love to see cat-hunchbeasts.

They're kind of redundant at this point, since a raccoon hybrid already exists. 

I could only really see them being present through the gateway via another event. If you really wanna stretch possibilities then perhaps they inhabit different islands we have yet to have implemented.

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CAP-COONS

Its a mix between mushrooms and catcoons.

They would have the normal catcoon health + 50 hp

They could even come with different color mushrooms and “personalities”!

Red Mushrooms: Hostile

Blue Mushrooms: Neutral

Green Mushrooms: Passive

They hang around driftwood trees and have a rock/paper/scissors power dynamic in order to see who owns a certain tree.

Red beats blue.

Blue beats green.

Green beats red.

I think the drops would be 1 leafy meat or 2 mushrooms (color depends) and always 1 moon moth.

Feel free to make suggestions.

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introduction: meet the
gobush

its a gobbler fused with a bush.

it will wander arround in the world, and try to find berrybushes.

it will eat berries from berriebushes.

when a players approaches, or is nearby, it will disquise itself as a berrybush.

you can pick it to get something, but it will flee when picked.

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On 6/22/2019 at 9:04 PM, minespatch said:

So... How would Bacoons be implemented into the game? I'd love to see cat-hunchbeasts.

Catmen: Feed a Catcoon 2 pigskin, and 2 nightmare fuel to transform them. Can only be befriended by whole birds but will fight for you until death. Drops 1-2 beard hair on death and does not count towards the total amount of Catcoons able to be spawned from the den (9). They will periodically kill birds and bring you the morsel or feather (like kitties do). At night they curl up into a ball and purr, and can only be woken by damage or food.

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On 6/23/2019 at 12:59 PM, metallichydra said:

introduction: meet the
gobush

its a gobbler fused with a bush.

it will wander arround in the world, and try to find berrybushes.

it will eat berries from berriebushes.

when a players approaches, or is nearby, it will disquise itself as a berrybush.

you can pick it to get something, but it will flee when picked.

Hey I like this idea, and maybe it could be a threat? Imagine a bush spawning a beefy, tall, fast and thicc gobbler, that instead of running away will actively try to murder you for your berries.

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On 2019-06-23 at 12:59 PM, metallichydra said:

introduction: meet the
gobush

its a gobbler fused with a bush.

it will wander arround in the world, and try to find berrybushes.

it will eat berries from berriebushes.

when a players approaches, or is nearby, it will disquise itself as a berrybush.

you can pick it to get something, but it will flee when picked.

Sounds like a peagwak 

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