stgo Posted June 8, 2019 Share Posted June 8, 2019 I built a oxygen liquifier room and then connected its pump to a reservoir using pipe made of insulation. Those pipes keep breaking due to liquid oxygen turning to liquid (as shown in the attached picture). What am I suppose to do to transport liquid oxygen ? (I also attached the savegame if anyone want to have a look at it ) Paradise.sav Link to comment Share on other sites More sharing options...
Yunru Posted June 8, 2019 Share Posted June 8, 2019 Is it an insulated pipe made of insulation? If it is, it might just be that your pipes are breaking due to the change in temperature. Only solutions there are to keep repairing them, or running a liquid through them that you slowly cool to the temperature of the LOX. Link to comment Share on other sites More sharing options...
Glassyfo Posted June 8, 2019 Share Posted June 8, 2019 If you don't mind exploits, limit the liquid to super small amounts. Like <1000g. Link to comment Share on other sites More sharing options...
Saturnus Posted June 8, 2019 Share Posted June 8, 2019 2 minutes ago, bleeter6 said: If you don't mind exploits, limit the liquid to super small amounts. Like <1000g. Is it really an exploit? Or a feature? To me it would seem oddly coincidental that the pipe limit for not breaking is precisely 10% of the maximum flow rate of the pipe in question to avoid breaking from state change. Regardless if it's a gas or a liquid pipe. Link to comment Share on other sites More sharing options...
Sasza22 Posted June 8, 2019 Share Posted June 8, 2019 If it`s a regular pipe made out of insulation it will break. If it`s an insulated pipe amde out of insulation it shouldn`t. Another idea might be to cool the oxygen even more, far below the boiling point so it doesn`t instantly vaporize. Link to comment Share on other sites More sharing options...
Craigjw Posted June 8, 2019 Share Posted June 8, 2019 The whole installation is at fault. You should think about using insulated materials, walls, pipes etc, all made out of ceramics. Don't put your hot liquid heating area, directly adjoined to the cold liquid O2 production area, only protected by a standard non-insulated wall. If you have to have a wall adjoining a super cold area by a super hot area, at least use ceramics ( double layer insulated ceramics). The whole area making liquid O2 is best in a vacuum. When ever I've made liquid O2 in a non-vacuum area, pipes have broken. Not to mention, the super heat conductive door, transferring lots of heat into your O2 area. This video will show an example of how to make liquid O2, notice that he's made it in space, where there is a vacuum, using insulated materials where there will be heat transfer. Valves are a big offender, because they very heat conductive, where there is stagnant liquid O2, it'll heat it up and cause breakage. Always have a liquid return system, so that you don't get stagnant O2 sitting in pipes. Link to comment Share on other sites More sharing options...
Glassyfo Posted June 8, 2019 Share Posted June 8, 2019 11 hours ago, Saturnus said: Is it really an exploit? Or a feature? To me it would seem oddly coincidental that the pipe limit for not breaking is precisely 10% of the maximum flow rate of the pipe in question to avoid breaking from state change. Regardless if it's a gas or a liquid pipe. I'd say it'd be about the same as static output temps. Link to comment Share on other sites More sharing options...
SkunkMaster Posted June 10, 2019 Share Posted June 10, 2019 On 9.6.2019 at 1:34 AM, bleeter6 said: I'd say it'd be about the same as static output temps. which several times have been stated, by the devs, to be a feature. Link to comment Share on other sites More sharing options...
Glassyfo Posted June 10, 2019 Share Posted June 10, 2019 1 hour ago, SkunkMaster said: which several times have been stated, by the devs, to be a feature. My point was that if you consider one to be an exploit, you should consider the other to be an exploit. Link to comment Share on other sites More sharing options...
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