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Improved Digging I


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Skill is kinda worthless in it current state. How about adding +1 mining range to it, as "grand" finale to this skill tree. Making it actually worth it required +3 Morale, as +2 Digging is rather laughable.

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On 2019-05-10 at 10:21 AM, Dirmagnos said:

Skill is kinda worthless in it current state. How about adding +1 mining range to it, as "grand" finale to this skill tree. Making it actually worth it required +3 Morale, as +2 Digging is rather laughable.

I always had the idea that when you reach the final job, you get two "Final" masteries that cost a considerable amount of Morale expectation but have good perks. One is "Master" Miner or Architect which get increased range in mining or construction, and then there's "Leader" Miner and Architect who boosts other Duplicants respective work speed in their vincinity.

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I agree with builders and diggers needing more range... At-least five-blocks, so we can build roofs in the four-block rooms.

I think they plan to expand the trees, as they have with every major update. They are lumping things together, for simplicity and speed, at the moment. (It seems)

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