Tontow Posted April 26, 2019 Share Posted April 26, 2019 I'm not really finding any topics on this. I'm trying to figure out how many floors I should have before I put an airlock to keep my oxygen pressure normal. But I'm having a hard time finding out how much a given gas will compress over a set height due to the weight of that gas. Anyone have a chart for something like this? Link to comment https://forums.kleientertainment.com/forums/topic/105381-oxygen-compression-rate-due-to-weight-of-oxygen/ Share on other sites More sharing options...
mathmanican Posted April 26, 2019 Share Posted April 26, 2019 This real life mechanic is not currently in the game. Gas won't compress because of height. It will continue to expand, practically ignoring gravity, to try to reach equal pressure throughout. 2 hours ago, Tontow said: Anyone have a chart for something like this? You won't find one, as the mechanic is not implemented in game. Maybe in a DLC someday, with gravity fully developed? Link to comment https://forums.kleientertainment.com/forums/topic/105381-oxygen-compression-rate-due-to-weight-of-oxygen/#findComment-1185360 Share on other sites More sharing options...
Saturnus Posted April 26, 2019 Share Posted April 26, 2019 5 hours ago, mathmanican said: You won't find one, as the mechanic is not implemented in game. Maybe in a DLC someday, with gravity fully developed? Let's hope not or it's going to be a really short game with all that neutronium (degenerate matter that cores of white dwarves are made of) around. Start the game. Unpause. Splat. Everything on the map compresses to become a thin layer on the netronium tiles. Colony lost. Link to comment https://forums.kleientertainment.com/forums/topic/105381-oxygen-compression-rate-due-to-weight-of-oxygen/#findComment-1185557 Share on other sites More sharing options...
Abt9 Posted April 26, 2019 Share Posted April 26, 2019 In real world atmosphere, gravity balances with pressure. But no pressure in oni, this could go so well this way >.> Perhaps, what you are seeing is oxygen which is yet to get diffused. Link to comment https://forums.kleientertainment.com/forums/topic/105381-oxygen-compression-rate-due-to-weight-of-oxygen/#findComment-1185571 Share on other sites More sharing options...
Coolthulhu Posted April 26, 2019 Share Posted April 26, 2019 2 hours ago, Saturnus said: neutronium (degenerate matter that cores of white dwarves are made of) around. No, not that neutronium. Link to comment https://forums.kleientertainment.com/forums/topic/105381-oxygen-compression-rate-due-to-weight-of-oxygen/#findComment-1185594 Share on other sites More sharing options...
Saturnus Posted April 26, 2019 Share Posted April 26, 2019 3 minutes ago, Coolthulhu said: No, not that neutronium. Yes. That neutronium. It even hints at it directly in the description. "Weight: immeasurable" Link to comment https://forums.kleientertainment.com/forums/topic/105381-oxygen-compression-rate-due-to-weight-of-oxygen/#findComment-1185595 Share on other sites More sharing options...
Abt9 Posted April 26, 2019 Share Posted April 26, 2019 Do you mean neutron star tho ~~Yes I'm ruining the joke~~ Link to comment https://forums.kleientertainment.com/forums/topic/105381-oxygen-compression-rate-due-to-weight-of-oxygen/#findComment-1185632 Share on other sites More sharing options...
FiannaTiger Posted April 26, 2019 Share Posted April 26, 2019 So if we are on a dead neutron star... does that make Meep Starlord? Link to comment https://forums.kleientertainment.com/forums/topic/105381-oxygen-compression-rate-due-to-weight-of-oxygen/#findComment-1185661 Share on other sites More sharing options...
suicide commando Posted April 27, 2019 Share Posted April 27, 2019 Actually, the neutronium in the game is not that kind of neutronium, read the lore where it actually comes from. Spoiler It is a side effect of doing temporal shenanigans on things. Link to comment https://forums.kleientertainment.com/forums/topic/105381-oxygen-compression-rate-due-to-weight-of-oxygen/#findComment-1186278 Share on other sites More sharing options...
Tontow Posted April 27, 2019 Author Share Posted April 27, 2019 On 4/25/2019 at 9:07 PM, mathmanican said: This real life mechanic is not currently in the game. Gas won't compress because of height. It will continue to expand, practically ignoring gravity, to try to reach equal pressure throughout. You won't find one, as the mechanic is not implemented in game. Maybe in a DLC someday, with gravity fully developed? Really? I thought it was a thing as the top of my base has about 50kg of air, but the bottom has about 18000kg and no airlocks to block the flow. and if it didn't try to sink then it should be about the same all over my small 10 floor base. Maybe it is because I always start with the air production at the bottom of the base that gave me the impression that the oxygen will compress. Link to comment https://forums.kleientertainment.com/forums/topic/105381-oxygen-compression-rate-due-to-weight-of-oxygen/#findComment-1186384 Share on other sites More sharing options...
Sasza22 Posted April 27, 2019 Share Posted April 27, 2019 3 hours ago, Tontow said: Maybe it is because I always start with the air production at the bottom of the base that gave me the impression that the oxygen will compress. Oxygen (and all gasses) have trouble moving through tight openings. If your base has multiple floors and only 1 tile wide ladders to allow gas flow you might end with the top lacking oxygen. Best way to fix that is by using airflow tiles to allow gas to move around easier. Try building 3-4 airflow tiles per floor. It should help the oxygen levels to balance out. Link to comment https://forums.kleientertainment.com/forums/topic/105381-oxygen-compression-rate-due-to-weight-of-oxygen/#findComment-1186483 Share on other sites More sharing options...
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