valeriy20042 Posted March 16, 2019 Share Posted March 16, 2019 1.I propose to change the skin of the Triumphant , removing a long forelock. Looks better. Other skins don't have such a long forelock. 2. Improve Wes statistics. Health from 113 to 130 or 133. Hunger from 113 to 130 or 133. Sanity is from 150 to 153 or 180. Remove strong starvation. And change the attack from 75% to 87% or 90%. This is for wes to be selected more often. (And because Wes is weak in DST. Mobs in DST have a lot of HP, and it's hard for one.) 3.Add the ability to improve balloons 3.1. Ballon guy He has a survival form. And so he lures the monsters almost as much as the character. Damage of about 15. HP. 3.2. Spike ballons They do about 30 or 20 damage. But it does not lure monsters. They can be used in packs of balloons. 4. Give Wes the forge bait. To monsters paid little attention. But then long pursued. Link to comment https://forums.kleientertainment.com/forums/topic/103933-improve-wes-for-dst/ Share on other sites More sharing options...
WilsonGuy_ Posted March 16, 2019 Share Posted March 16, 2019 This is a challange character, and he is made that way on purpose. If you don't like the way he is, then don't play as him. And if you don't like what his skin looks like, don't use it, neither. Link to comment https://forums.kleientertainment.com/forums/topic/103933-improve-wes-for-dst/#findComment-1166149 Share on other sites More sharing options...
ButterStuffed Posted March 16, 2019 Share Posted March 16, 2019 When they end up changing Wes I think it would be amusing if he could buff others at the cost of negatively effecting himself. Preserving him as a challenge character but still giving him something worthwhile in multiplayer. Link to comment https://forums.kleientertainment.com/forums/topic/103933-improve-wes-for-dst/#findComment-1166181 Share on other sites More sharing options...
Nolgore Posted March 17, 2019 Share Posted March 17, 2019 7 hours ago, ButterStuffed said: When they end up changing Wes I think it would be amusing if he could buff others at the cost of negatively effecting himself. Preserving him as a challenge character but still giving him something worthwhile in multiplayer. I think this is the way to go if he's going to be reworked. Give him utility to the group that has absolutely no benefit or is actively detrimental to himself. Link to comment https://forums.kleientertainment.com/forums/topic/103933-improve-wes-for-dst/#findComment-1166286 Share on other sites More sharing options...
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