BeliarBAD Posted March 13, 2019 Share Posted March 13, 2019 my idea for the catapults would be they need some repair after a while which only wiona can do. she could use her tape for that. there could be like 4 states. if the catapults dont get repaired by wiona for a long time then also she cant repair them anymore. cause she has only her tapes to fix it a bit and not to repair broken things. this way players coudnt just use her catapults without having a wiona in the world. Link to comment https://forums.kleientertainment.com/forums/topic/103839-wiona-catapult-repair/ Share on other sites More sharing options...
maradyne Posted March 13, 2019 Share Posted March 13, 2019 Self-inflicted damage from use, combined with removing their health regen but letting them be repaired with Flex Tape, would be something to keep her involved in gameplay. Maybe give them a state where they're 'broken', non-functional, but can still be repaired, so the self-destruction doesn't catch the player by surprise too much; and so you don't get blindsided for not babysitting the farm area. Multiple levels of visible damage so we know how long they have left. Basically, make their health function like Walls, using tape to fix them rather than more of the same item. Link to comment https://forums.kleientertainment.com/forums/topic/103839-wiona-catapult-repair/#findComment-1165154 Share on other sites More sharing options...
EuedeAdodooedoe Posted March 13, 2019 Share Posted March 13, 2019 Sounds great, but doesn't seem viable without being annoying. Chances are, people would just resort to using other cheese methods to kill bosses with ease since a Winona isn't always going to be around. Link to comment https://forums.kleientertainment.com/forums/topic/103839-wiona-catapult-repair/#findComment-1165174 Share on other sites More sharing options...
Misa22 Posted March 13, 2019 Share Posted March 13, 2019 I like the idea of catapults being fixed by Winona's stuff, because i like the idea of "needing" a character (pretty much to end the "The Big 3 reign"). I mean, shouldn't you need Flex Tape when your catapults suffer A LOTTA DAMAGE? Link to comment https://forums.kleientertainment.com/forums/topic/103839-wiona-catapult-repair/#findComment-1165219 Share on other sites More sharing options...
me real life Posted March 13, 2019 Share Posted March 13, 2019 Have you ever tried playing as a Wickerbottom in a server with a WX-78? You're basically always going to be on call for overcharge 24/7. The same would be true of Winona if she had to repair her catapults. Other players would want to use them against bosses, so they'd be calling the Winona over to repair them every time the boss respawns. Maintenance like that is not fun. Link to comment https://forums.kleientertainment.com/forums/topic/103839-wiona-catapult-repair/#findComment-1165228 Share on other sites More sharing options...
S19TealPenguin Posted March 14, 2019 Share Posted March 14, 2019 I don't think catapults should require constant babysitting. Winona is an engineer who is so dedicated to quality that her metabolism increases while crafting, there's no way the building she makes most would naturally degrade. There should be another way to force the Winona to stay. I think that when catapults are killed (via too much damage or structure destroying mobs like Bearger) they should revert to a "broken state" which at which point they can be fixed via Winona. Winona would say something like "Yeesh. That'll need some rocks, a few twigs and tape". When you give the broken catapult all of the necessary ingredients of one type, it will disappear from the examine quote ("Busted. Looks like tape and some rock will fix it though"). When all items are given to the catapult it will come back good as new. The catapult ruin is functionally identical to a destroyed wall. Maybe only Winona could get rid of the catapult ruins? Link to comment https://forums.kleientertainment.com/forums/topic/103839-wiona-catapult-repair/#findComment-1165283 Share on other sites More sharing options...
goatt Posted March 14, 2019 Share Posted March 14, 2019 I have the same idea. Now I think about different damage level, it's probably a good idea to inflict attack damage reduction penalty on catapult based on its damage level, just like wolfgang's forms. Link to comment https://forums.kleientertainment.com/forums/topic/103839-wiona-catapult-repair/#findComment-1165386 Share on other sites More sharing options...
Majestix Posted March 14, 2019 Share Posted March 14, 2019 15 hours ago, Sunset Skye said: Have you ever tried playing as a Wickerbottom in a server with a WX-78? You're basically always going to be on call for overcharge 24/7. The same would be true of Winona if she had to repair her catapults. Other players would want to use them against bosses, so they'd be calling the Winona over to repair them every time the boss respawns. Maintenance like that is not fun. That would be mostly addressed if anybody could repair the catapults, but only with tape. I like that suggestion. Link to comment https://forums.kleientertainment.com/forums/topic/103839-wiona-catapult-repair/#findComment-1165389 Share on other sites More sharing options...
Maxposting Posted March 14, 2019 Share Posted March 14, 2019 36 minutes ago, Majestix said: That would be mostly addressed if anybody could repair the catapults, but only with tape. I like that suggestion. winona: *makes catapults* wes : please make tape deerclops : *destroys catapults and wes* winona: *makes catapults and 500 tapes, then leaves forever.* Link to comment https://forums.kleientertainment.com/forums/topic/103839-wiona-catapult-repair/#findComment-1165399 Share on other sites More sharing options...
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