fstorehaug Posted December 26, 2018 Share Posted December 26, 2018 Hey, am i the only one having to remake a good portion of my animation whenever i launch a rocket. sometimes the wires connecting to the bunker doors, and always the wires connected to the cockpit. Its not a huge problem, but it means i have to pay a lot of attention to my rockets, instead of just letting them do their thing. If someone has a workaround please let me know. Link to comment https://forums.kleientertainment.com/forums/topic/101111-rockets-destroy-animation-wires/ Share on other sites More sharing options...
Lilalaunekuh Posted December 26, 2018 Share Posted December 26, 2018 Consider building your automation wires using tungsten I am using steel without problems, but in theory tungsten is the only material able to withstand everything. Link to comment https://forums.kleientertainment.com/forums/topic/101111-rockets-destroy-animation-wires/#findComment-1136728 Share on other sites More sharing options...
blash365 Posted December 26, 2018 Share Posted December 26, 2018 It depends on the material that you build the wires with. This is basically how the entire game works. Stuff will melt, evaporate, freeze and condense at certain temperatures. Spoiler So for iron wires it is somewhere around 1534 °C and for steel somewhere around 2426 °C. Example screenshot of melting temperature: Spoiler Since rockets output something around 1600°C, they will eventually overheat anything with a lower melting point than iron (including iron).There are a couple of materials with higher melting points that you can use the first that come to mind are steel, nobium and termium. All of which are pretty late on the tech tree (still not much later than rockets). Another workaround would be to build as few automation wires within the area of your rocket silo and to cool the automation down when no launch is going on. Link to comment https://forums.kleientertainment.com/forums/topic/101111-rockets-destroy-animation-wires/#findComment-1136733 Share on other sites More sharing options...
Neotuck Posted December 26, 2018 Share Posted December 26, 2018 A general rule when building on the surface is everything needs to be built with steel Pipes, wires, tiles, automation, everything... I wouldn't use tungsten as it's both limited and overkill Link to comment https://forums.kleientertainment.com/forums/topic/101111-rockets-destroy-animation-wires/#findComment-1136734 Share on other sites More sharing options...
Lilalaunekuh Posted December 26, 2018 Share Posted December 26, 2018 The hydrogen engine exhaust is capped at 3200K, so there is a chance to melt even steel Link to comment https://forums.kleientertainment.com/forums/topic/101111-rockets-destroy-animation-wires/#findComment-1136736 Share on other sites More sharing options...
chemie Posted December 26, 2018 Share Posted December 26, 2018 Rocket destroys ladders that are close, tiles on the base of engine, wires. since it destroys granite ladders, I don't think it is a temperature melting thing Link to comment https://forums.kleientertainment.com/forums/topic/101111-rockets-destroy-animation-wires/#findComment-1136737 Share on other sites More sharing options...
Gurgel Posted December 26, 2018 Share Posted December 26, 2018 I have water on the launchpad and drywall behind it up to space. The steam from a launch nicely cools down wires that cross it. Since automation wires have very low mass, these need to be steel though for that to work. Link to comment https://forums.kleientertainment.com/forums/topic/101111-rockets-destroy-animation-wires/#findComment-1136750 Share on other sites More sharing options...
Sasza22 Posted December 26, 2018 Share Posted December 26, 2018 One guy made a thread about wires getting melted when made out of steel and even thermium. I think tungsten is the only safe material to build the wires. Apparently the max temperature the exhaust can achieve is capped so that exhaust can`t melt the abyssalite tiles (that have the same melting point tungsten has iirc). Link to comment https://forums.kleientertainment.com/forums/topic/101111-rockets-destroy-animation-wires/#findComment-1136753 Share on other sites More sharing options...
Neotuck Posted December 26, 2018 Share Posted December 26, 2018 2 minutes ago, Sasza22 said: One guy made a thread about wires getting melted when made out of steel and even thermium. I think tungsten is the only safe material to build the wires. Apparently the max temperature the exhaust can achieve is capped so that exhaust can`t melt the abyssalite tiles (that have the same melting point tungsten has iirc). "Abyssalite tiles"? Link to comment https://forums.kleientertainment.com/forums/topic/101111-rockets-destroy-animation-wires/#findComment-1136755 Share on other sites More sharing options...
Sasza22 Posted December 26, 2018 Share Posted December 26, 2018 10 minutes ago, Neotuck said: "Abyssalite tiles"? I meant the natural abyssalite uder the space biome. Some players might not want to destroy it to keep shove voles on the top of the map. Link to comment https://forums.kleientertainment.com/forums/topic/101111-rockets-destroy-animation-wires/#findComment-1136758 Share on other sites More sharing options...
Neotuck Posted December 26, 2018 Share Posted December 26, 2018 1 minute ago, Sasza22 said: I meant the natural abyssalite uder the space biome. Some players might not want to destroy it to keep shove voles on the top of the map. Fair enough, but finding a map with abyssalite across the whole surface is rare. Link to comment https://forums.kleientertainment.com/forums/topic/101111-rockets-destroy-animation-wires/#findComment-1136762 Share on other sites More sharing options...
fstorehaug Posted December 30, 2018 Author Share Posted December 30, 2018 thanks for all the replies, for some reason I thought the animation wires would somehow be exempt from melting/overheat dmg, because they don't feature an overheat temperature in their description, but I forgot to take into account that the metals they are made from might actually melt. man, this game is great! Link to comment https://forums.kleientertainment.com/forums/topic/101111-rockets-destroy-animation-wires/#findComment-1137906 Share on other sites More sharing options...
leoroy Posted December 30, 2018 Share Posted December 30, 2018 On 12/26/2018 at 4:53 PM, chemie said: Rocket destroys ladders that are close, tiles on the base of engine, wires. since it destroys granite ladders, I don't think it is a temperature melting thing Granite has fairly low melting temperature. Even mafic rock is better! When I build in vacuum for my rockets I use steel for my wires/automation (tungsten is always too far and it takes forever to get it...) and obsidian for pipes. With pretoleum engine no problem so far, but for hydrogen I don't know... too lazy to condense hydrogen right now. Link to comment https://forums.kleientertainment.com/forums/topic/101111-rockets-destroy-animation-wires/#findComment-1137915 Share on other sites More sharing options...
Gurgel Posted December 31, 2018 Share Posted December 31, 2018 8 hours ago, fstorehaug said: but I forgot to take into account that the metals they are made from might actually melt. man, this game is great! It is pretty impressive. Usually detailed simulations are boring and games are grossly lacking in detail. Klei managed to find a compromise that works very nicely. Link to comment https://forums.kleientertainment.com/forums/topic/101111-rockets-destroy-animation-wires/#findComment-1137998 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.