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(abandoned) Always On Status V8.4


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About This File

This mod has been abandoned for a long time but rezecib made an up-to-date version of it, combined with another mod.

 

Displays health, hunger and sanity values at all times. It's also possible to monitor naughtiness (Krampus) and temperature. There's also a beaver meter for Woodie.

RoG and SW compatible.

 

  • Mechanics

  Temperature and naughtiness are hidden automatically when inside the caves since it's always at 20°c and none of the creatures increase your naughtiness. These mechanics exist in the game and weren't created by me. This mod just monitors them.

  Naughtiness :

  The naughtiness threshold for spawning Krampus is set to a random number between 30 and 50 as soon as you kill an innocent creature. Killing certain creatures increases your naughtiness. Once the cap reached, naughtiness is reset to zero and the new threshold is automatically set to a random number between 30 and 50. And Krampus spawns of course. There's a chance to spawn 2 or 3 Krampii after day 50 and 3 or 4 Krampii after day 100.

  Temperature :

  Thresholds and limits are not the same whether you are playing RoG or vanilla DS. RoG introduced overheating, which occurs at 70°C (154°F). That's second degree burn territory. So I halved the displayed temperature (temp°C/2 then converted to °F) so that it feels more natural in RoG. See below for details.

* Vanilla game : The temperature ranges from -20°C (-4°F) to 40°C (104°F). If it goes under 5°C (41°F) you'll start shivering and under 0°C (32°F) losing health.

* RoG & SW : The temperature ranges from -10°C (14°F) to 45°C (113°F). Over 35°C (95°F), you'll overheat. If it goes under 3°C (38°F) you'll start shivering and under 0°C (32°F) losing health. So careful !

 

  • Compatibilities

- Not compatible with RPG HUD Neat unless you deactivate the custom badges (for RPG HUD Neat, not Always on Status).

 

  • How to install this mod
  It's better to disable the Steam Cloud feature for the game. Always backup your savegames, profile and saveindex before installing a new mod or you'll be very sour if something goes wrong. They are usually located in "..\Steam\userdata\<your steam ID>\219740\remote" or "My documents\Klei\DoNotStarve\save". Backup all the files found in those folders.
 
  Extract the folder located in the archive to "...\Steam\steamapps\common\dont_starve\mods" or the equivalent if you use the standalone version. Once in game, head to the mods tab and activate the mod (the Neat version requires a restart) then configure it.

What's New in Version V8.4   See changelog

Released

  • - V8.4 : Added a beaver meter for Woodie.
  • Like 40
  • Thanks 3

User Feedback

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I've added a Wetness meter for RoG to AoS. The changes can be viewed in this commit. The changes are only for the version with bars.

https://github.com/dkozel/DS-AoS/commit/a69265748375be6efe764855bfdafe03404f102d

Kiopho, Feel free to add these changes to your next release. I'd much prefer people to use the master release rather than my branch. The layout could be improved, check to see if there are any more recent commits with updates. And many thanks for the already excellent mod! I've only been playing for two days, but the stats UI was clearly in need of improvement. :-)
 

If anyone would like to use the branch with the Wetness meter the zip can be downloaded here:

https://github.com/dkozel/DS-AoS/archive/master.zip

Just unzip it into your mod directory like any other mod. Make sure not to try enabling this along with another AoS copy...

 

Please let me know here or (preferably) on GitHub about any issues you find with the wetness meter or suggestions to improving it.

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I've added a Wetness meter for RoG to AoS. The changes can be viewed in this commit. The changes are only for the version with bars.

https://github.com/dkozel/DS-AoS/commit/a69265748375be6efe764855bfdafe03404f102d

Kiopho, Feel free to add these changes to your next release. I'd much prefer people to use the master release rather than my branch. The layout could be improved, check to see if there are any more recent commits with updates. And many thanks for the already excellent mod! I've only been playing for two days, but the stats UI was clearly in need of improvement. :-)

If anyone would like to use the branch with the Wetness meter the zip can be downloaded here:

https://github.com/dkozel/DS-AoS/archive/master.zip

Just unzip it into your mod directory like any other mod. Make sure not to try enabling this along with another AoS copy...

Please let me know here or (preferably) on GitHub about any issues you find with the wetness meter or suggestions to improving it.

Thanks for that Forvak ! I'll take a look at it when I fly home. I didn't have enough time to make a proper wetness meter before leaving. Your work could help teremendously.

I'll be posting here for feedback.

Cheers mate ! :)

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My pleasure. I've also started working on making Seasons Clock compatible with the bars version and possibly adding a season meter natively to AoS in the bar style.

 

I do have some thoughts about the different versions and improving compatibility with other mods. I haven't found a direct message link on this site. Do you want me to post them here or chat over email? You can find my email on my website which is linked on github.

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My pleasure. I've also started working on making Seasons Clock compatible with the bars version and possibly adding a season meter natively to AoS in the bar style.

 

I do have some thoughts about the different versions and improving compatibility with other mods. I haven't found a direct message link on this site. Do you want me to post them here or chat over email? You can find my email on my website which is linked on github.

 

Just click my username. It will take you to my profile where you can send PMs from.

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@kiopho
I just updated to v8.0 (bars version) but the wetness meter doesn't show up when it's raining.

But wetness meter do shows up normally in the icon version.

anyone else has this problem?

@forvak
Your wetness meter is working nicely, but it is lack of arrow (the black arrow which gets bigger when it's heavy rain or smaller when light rain) which can help to determine wether the precipitation is high or low.
Maybe the wetness meter should be made like sanity bar complete with arrow.

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I noticed that when hovering over the icons to see the max value of the stats it shows a set value instead of the current one. For instance if I have a Meat Effigy up with Wilson it will show my max health as 150 instead of 120. Also when using the Codex Umbra with Maxwell it will always show my max Sanity as 200 even if it's just 35.

Can you make it so it updates to show the current value instead?

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I noticed that when hovering over the icons to see the max value of the stats it shows a set value instead of the current one. For instance if I have a Meat Effigy up with Wilson it will show my max health as 150 instead of 120. Also when using the Codex Umbra with Maxwell it will always show my max Sanity as 200 even if it's just 35.

Can you make it so it updates to show the current value instead?

 

I'll look into that as soon as I fly home (maybe a week or two)

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@MenyaMenye The official bars version does not have a wetness meter and prevents the default one from appearing. Kiopho will be working to change that when they get back. 

I'll look into adding an indicator about how fast you're getting wet/drying, but does it actually add much value? Having the meter is definitely helpful, but there are a lot that goes into the actual calculation of how fast you get wet or dry out.

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I would say it definitely helps to know how fast your getting wet. If its just a small arrow, I'll take my time getting back to base picking up all the grass I can. Huge arrow and I'm not stoping for anything,

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when i turn the mod it it doesn't show wetness

 

sorry didn't notice there was a fix after looking at older posts found it and works great thank you =D

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that is my problem :(     (Always On Status - Bars for RPG HUD 20-25)bgQ2Mm.jpg

 

 

You need the Bare Bones version (15 slots).

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I play as WX-78 often, so.. why your mod doesn't have wetness indicator?

 

Forgot to add it. Will do so in the next update.

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