BadScra

Let's talk about Webber in Hamlet

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BadScra    60

Yo. I know, my english speak is too bad, sorry.

Let's about Webber in Hamlet... maybe Webber is weird than Wes in Hamlet because Webber can't go pig city. Pig knights equip armor and weapon is danger. how Webber can survived without reach pig city?

Wait, i've got an idea. Disguise! Webber can craft Pig mask. Pig butts uh.. i mean pig skins is need to crafting Pig mask. and equip pig mask to safe reach pig city. any Idea?

I'm not main Webber and i don't like play Webber. I'm main Wickerbottom and Maxwell.

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JimmyJam    867

I feel like the pig mask is a bit too much. Pigs being hostile to Webber is his down side after all.

The pigs in the DLC look smarter, so maybe they wont attack him. No way to know until we can play or the devs give us more info.

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PlayMoGame    1

I rather like the idea of a pig mask for the Hamlet DLC, but not just for Webber. Let's say the pigs in the main areas of the DLC are smarter and would not normally attack Webber or any other player. Perhaps the outskirts of town, or a separate "biome" contain the hostile pigs keeping torches lit and "protecting" the Pig King from Reign of Giants, or other hostile or rebellious pigs. Players could craft a pig mask to blend in, even if that blending has a timer for different types of pigs (similar to the masks in Legend of Zelda: Breath of the Wild that allow you to blend in with Moblins and other enemies, though tougher ones will catch on after a short time). Also, how will Werepigs come into play during a full moon? Perhaps a Werepig mask could prove handy as well.

Forgive me if any of these things have been addressed in other threads, this is my first post and I did not scour the forum, I was just compelled to reply to this.

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Ave_Imperium    12
On 10/23/2017 at 4:07 AM, PlayMoGame said:

I rather like the idea of a pig mask for the Hamlet DLC, but not just for Webber. Let's say the pigs in the main areas of the DLC are smarter and would not normally attack Webber or any other player. Perhaps the outskirts of town, or a separate "biome" contain the hostile pigs keeping torches lit and "protecting" the Pig King from Reign of Giants, or other hostile or rebellious pigs. Players could craft a pig mask to blend in, even if that blending has a timer for different types of pigs (similar to the masks in Legend of Zelda: Breath of the Wild that allow you to blend in with Moblins and other enemies, though tougher ones will catch on after a short time). Also, how will Werepigs come into play during a full moon? Perhaps a Werepig mask could prove handy as well.

Forgive me if any of these things have been addressed in other threads, this is my first post and I did not scour the forum, I was just compelled to reply to this.

 I don't Think there will be hostile Pigs in the Hamlet DLC beacuse of this:20171023222820_1.thumb.jpg.2d3a36f0d6e0e9e5269a75717b36e3b7.jpg

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orian34    367

So basically, the pigmen we encounter are a tribe of pigmen that left their group because they wanted to be their own society without the rules of the first one. Probably because they are nudists...

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