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Don't Starve: Hamlet Roadmap
PlayMoGame replied to Jason's topic in Early Access - General Discussion
I'm excited for the new characters and the iron mech boss! I wonder what it'll drop... alloy? Gems? Maybe something to improve smelter efficiency? The only other thing I'm looking forward to drop-wise is the Ancient Herald. I think it would be neat if it dropped like 1-2 nightmare fuel with a 1-5% chance to drop a cool new item, like a staff that summons poison dartfrogs that are hostile toward enemies, or a cloak that lets you summon any of its attacks (frogs, meteors, nightmare creatures) at the cost of a lot of sanity per second. -
[Note that this is a continued file with a "black room" bug] As Wigfrid, on day 88 or so, I destroyed a bramble near the edge of the map (not touching the boundary) with a halberd and immediately got stuck in the insanity animation. I could not unequip (right click) items but I could move them around to other slots. I could not eat but I could rotate the camera. I Alt+F4'd and things were fine. I did not attempt to hit the same bramble again. Destroying other brambles did not cause this to happen. It may also be important to note that before reloading I had killed the Queen Mant (around day 80) and the sound bug happened, as well as the permanent insanity lines around the screen. Reloading fixed this as well.
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[Note that this is a continued file with a "black room" bug] On day 70 as Wigfrid, upon finding the royal pig village there were 8 to 10 Lost Idols and Totems in a pile just sitting on the edge of a sidewalk. When I had picked them all up from the stack, the spot where they were stacked produced what looked like 2 oval light objects. When I rotated the camera these objects were flat. Pic included, which has been sized down from 1080p.
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I've had this happen, though rain seems pretty frequent and spontaneous in Hamlet so far. I think it would be a cool idea to be able to hear the subtle pitter-patter of rain on the roofs of shops and your house when you are inside, getting louder the stronger it's raining. Perhaps even at the first room of a cave or ruins.
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At the water's edge where the waterfall animation is, using a log raft I could exit onto the out-of-bounds clouds. I walked around half the map and was able to build a new log raft at a different waterfall and hop back in bounds. I tried to build a fire out of bounds which did not work. I was able to be hit and take damage from a Thunderbird while out of bounds. After traveling about a screen and a half or two screens away from in-bounds surfaces, the floor cloud textures disappeared and I could walk on blackness but the animated poofs that appear above the clouds were still showing up. All of this is recorded if you would like to see a clip.
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Random fish dropped by birds
PlayMoGame commented on __IvoCZE__'s bug in Don't Starve: Hamlet Closed Beta (ARCHIVE)
This happened to me as well. I was being chased by a pig guard, a Kingfisher flew in front of the guard, it dropped a Fish (the new design that looks like a golden catfish) and immediately flew away. I haven't seen it happen since. I have it recorded if you guys want a clip.