Developer Bigfoot Posted August 21, 2014 Developer Share Posted August 21, 2014 We're doing a weekly dev cast starting tomorrow! Join us at 3:30pm PST as we talk about the launch of Invisible, Inc., game balance, and discussions of what's upcoming. We'll also take Q&A. Here's the link to our Twitch stream:http://www.twitch.tv/kleientertainment Here's a handy tool to figure out what time that means for you:http://www.worldtimebuddy.com/?qm=1&lid=6173331,2643743,5128581&h=6173331&date=2014-8-21&sln=15.5-16.5 Hope to see you there! [EDIT: adding the link might help] Link to comment Share on other sites More sharing options...
the truthseeker Posted August 21, 2014 Share Posted August 21, 2014 Allright! it's good to see the Twitch is back! I'll make some time and see you tomorrow! Link to comment Share on other sites More sharing options...
Kaijudo Posted August 21, 2014 Share Posted August 21, 2014 I'm there! Link to comment Share on other sites More sharing options...
Palpetinus Posted August 21, 2014 Share Posted August 21, 2014 That's a nope for every middle european who has a job or school, since it's at half past midnight over here.What a shame, I would have loved to join.. Link to comment Share on other sites More sharing options...
Skg Posted August 21, 2014 Share Posted August 21, 2014 Can't wait! Link to comment Share on other sites More sharing options...
skazito Posted August 21, 2014 Share Posted August 21, 2014 Any chance we get a VoD, since most of the EU's will miss it as far as jobs/school goes. Link to comment Share on other sites More sharing options...
Developer Bigfoot Posted August 22, 2014 Author Developer Share Posted August 22, 2014 And that's a wrap! You can see the archived episode here:http://www.twitch.tv/kleientertainment/b/560541436 Thanks for everyone who joined in, and see you next week! Link to comment Share on other sites More sharing options...
the truthseeker Posted August 22, 2014 Share Posted August 22, 2014 Next week.... Link to comment Share on other sites More sharing options...
23rd Posted August 22, 2014 Share Posted August 22, 2014 It's time for me to set a weekly alarm. Link to comment Share on other sites More sharing options...
TimeCookie Posted August 22, 2014 Share Posted August 22, 2014 Is there a discussion thread? Link to comment Share on other sites More sharing options...
Neosaurus Posted August 22, 2014 Share Posted August 22, 2014 I was there for a good while, but guys maybe make your timing more universal for other countries, not just amurica and canada. Here in the UK you started streaming at 12am ;-; Link to comment Share on other sites More sharing options...
JonathanEpp Posted August 23, 2014 Share Posted August 23, 2014 Awesome. Just got around to watching, thanks for the cast. A couple thoughts off hand: Regarding "boss" battles:Make if fast paced high stakes stealth. You're leveled up, you're rolling in cash, but the "corp" has caught on to you, and you're just trying to get out alive. Floor layout (walls and doors) and exit is marked (otherwise normal fog effect). (You don't have time explore in this one.) Exit is at opposite end of the building, with multiple possible routes. Since you are being pursued by guards, you effectively only have one turn (maybe two) to clear each room and race for the end and you can't turn back. Not sure if that would work, but that's a thought. Regarding board games as design references:I love that you're using board games as a design reference. You can cover up a lot with good animation and artwork (and you have the best, although your games stand on their own) in video games, but the mechanics really need to work and be stripped down for a board game to work. Regarding feelings:You talked about expressing feelings, and I find I always feel frustrated at the stores, because I feel like I never have enough money and it's a negative experience. I get that you're forcing tough decisions, so that you can't have everything, but I feel like I'd be less frustrated if I knew I could pick one thing and only one thing each time. That way it's my decision, and not down to the randomness of what money is laying about in the level at the time. Secondly, it's just a tease when you get really awesome items drop in the store on your first level, and you can't buy them and know they probably won't drop again. Sort of in the same vein, I really liked the augment safe mechanic in the alpha for this reason. Were they overpowered? Probably. However, they were really tough to get, and forced all kinds of delicious moments where I overreached because I was too greedy, and then almost died, but clawed my way back. In fact, getting back to feelings, it feels a lot better dying trying to get a rare item, than having to just pass it by because you don't have the money (which just feels cruel, and too much like real life). Not sure if you've played Hoplite (You should, it's a really crisp pared down strategy game. Hey, Tom Francis, of Gunpoint fame recommends it.), but I really like their skill mechanic. Tough decision every level, but it's always a decision you own. Basically, at the end of each level, you can choose to do one and only one of the following: fully heal, add a hitpoint, or gain a skill (the good ones cost a hitpoint). Obviously there's no hitpoints in Invisible Inc, but I think the idea behind the mechanic could potentially be translated. Link to comment Share on other sites More sharing options...
Developer jamesl Posted August 23, 2014 Developer Share Posted August 23, 2014 Great points! I'll be thinking about them over the weekend. Especially the idea of what shops should be and how many things you should be able to buy at each. I love Hoplite, one of my favorite games of last year! Getting the speedrun and atheist achievements were pure gameplay bliss. Link to comment Share on other sites More sharing options...
jbeetle Posted August 23, 2014 Share Posted August 23, 2014 I was there for a good while, but guys maybe make your timing more universal for other countries, not just amurica and canada. Here in the UK you started streaming at 12am ;-;theneosaurus Link to comment Share on other sites More sharing options...
cipherov Posted August 23, 2014 Share Posted August 23, 2014 Metal Gear Acid 1/2 is turn based stealth game. Link to comment Share on other sites More sharing options...
LastHitPoint Posted August 23, 2014 Share Posted August 23, 2014 Listened to the cast in the archive and really enjoyed it. If there is any option to have a downloadable mp3 of the podcasts that would be great too, I usually listen to casts on my way to work on the bus Link to comment Share on other sites More sharing options...
Yarrr Posted August 23, 2014 Share Posted August 23, 2014 I was there for a good while, but guys maybe make your timing more universal for other countries, not just amurica and canada. Here in the UK you started streaming at 12am ;-;There's never a good time for these. Even for people in America and Canada the stream was during working hours for a majority, and where I'm currently living the stream was at about 5 AM. Link to comment Share on other sites More sharing options...
Neosaurus Posted August 23, 2014 Share Posted August 23, 2014 theneosaurusdats me Link to comment Share on other sites More sharing options...
the truthseeker Posted August 25, 2014 Share Posted August 25, 2014 Hmm, thought the stores were randomly generated and had their items as randomly based on that with percentage based on spawn chance. Now I wonder if that will change? Link to comment Share on other sites More sharing options...
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