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Hasty ideas for Lunar boss items
marshyds replied to marshyds's topic in [Don't Starve Together] General Discussion
perhaps willow would deal more damage with it or be fuel efficient? they oughta rework the basic fight before they go for lunar istg -
DeathMatch - a hidden gem of the mod community.
goatt replied to Gi-Go's topic in [Don't Starve Together] General Discussion
I think kiting is impossible because of stun lock. If you remove stun lock between players, there can be a lot of possibilities. Maybe slow the player walking speed by when being attacked, so that: 1. two players can attack each other freely and continuously, instead of allowing the first attacker to forever stunlock the other player. 2. allow player to move freely and escape instead of being stunned forever. 3. allow space for introducing new strategic items with stunlock ability with reasonable downsides. In all the real time strategic game that I know of, attack and stun are always 2 separate things. Stuns always are a special ability, rather than free side effect of regular attacks. And pure right click attacks don't have any special effect by default. DST pvp is weird and not working, I think because of this. -
It's not that I'm too sad that he's not here, but it was interesting to see how long this or that run took. Now I either don't understand how to look at it, or this feature is not in the game. I must say that this is a great game, I really like the new equipment leveling system, and the new mobs, they are great
- Today
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There’s no fix except rolling back, sometimes I was able to retry and actually join in the world, other times I wasn't able to.
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Not spawning at florid postern
Fireboss34 commented on Electricdash169's bug in [Don't Starve Together] Xbox One
This happens when you set the Spawn Area to “Default”. Not sure why this happens but it does… -
I cant connect to online servers
Fireboss34 commented on Fipezin's bug in [Don't Starve Together] Xbox One
Check your NAT type, if it doesn’t say “Open” then it won’t let you host/connect to any server. -
Features missing from DS
Fireboss34 commented on KeyRecord1's bug in [Don't Starve Together] Xbox One
They should really add more features for Console players, probably Keyboard and Mouse Support.. -
Cant jump through a slimy pit (xbox)
Fireboss34 commented on Erenjaeger7a's bug in [Don't Starve Together] Xbox One
This glitch happened to me a while ago, there’s no fix to this sadly, but alternatively you can void-walk. -
Typing characters beyond ASCII is unsupported
Fireboss34 commented on KeyRecord1's bug in [Don't Starve Together] Xbox One
Try adjusting the option for “Small Textures” in the graphic settings. Small textures aren’t compatible with some characters. -
Hey! Sorry I forgot to mention this, but this fix only works when you get the EULA for the first time and if you react quickly. If you had the glitch for a while it wouldn't work because your data is already synced to the cloud. Meaning there is no fix to getting your world savd back. Also do you have the EULA glitch (The glitch where it repeats the EULA and wipes your data every time you restart/log in)?
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Scrappy Scavengers Update
Mike23Ua replied to Hollow_Klock's topic in [Don't Starve Together] Nintendo Switch
Yes, Xbox & PlayStation can confirm, but.. lureplant blocking wasn’t an intended ability, so it’s not that game changing, and as long as Klei continues to add new weapons, armors and structures, there will always be new ways to tackle old content. I remember a time where marble Armor cost 12 marble, now they only cost 6.. that’s 2 marble armors for the original price of 1. I think that the Brightshade staff is a little bit too late game to be a valid tool for use on AFW, and I would suggest Klei to buff either the Boomerang (to bounce between targets like the BS staff can) or buff blow darts so they can hold more ammo. Lureplant walls aren’t the solution, buffing underperforming weapons and armors are the solution. -
Hasty ideas for Lunar boss items
SSneaky replied to marshyds's topic in [Don't Starve Together] General Discussion
the Planar defense in question: -
Ice crystalizer freezing needs to go
CuteC replied to Gi-Go's topic in [Don't Starve Together] General Discussion
I got a workaround for this after we built the thing in our world: 1- Place them where you think they'd be needed. 2- Proceed to never use them again after seeing they cause more harm than good. 3- Have a fridge full of thermal stones so you can just swap out when needed, like we already did before the eye crystalwhatever. 3.1- Use a cold fish if you're Wurt. -
Ice crystalizer freezing needs to go
cybers2001 replied to Gi-Go's topic in [Don't Starve Together] General Discussion
You both are confused. Hornette is right. Thermal stones (and presumably furnaces) behave differently in different seasons. Ever notice how a thermal stone in the ice box in winter is less cool than a thermal stone in an ice box in summer, or vice-versa with thermal stones next to furnaces? I think it's the same for the starcaller, too. The star warms you quicker near the crystalizer than far from it. - Yesterday
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Scrappy Scavengers Update
matkuf22 replied to Hollow_Klock's topic in [Don't Starve Together] Nintendo Switch
Definitely possible without rift drops! But let’s be fair, AFW is not easy on Switch. . Agreed, Wolfgang is the way for bosses! -
Hasty ideas for Lunar boss items
finn from human replied to marshyds's topic in [Don't Starve Together] General Discussion
planar would mean basically nothing for crab king because he can't even directly damage you -
Ice crystalizer freezing needs to go
chirsg replied to Gi-Go's topic in [Don't Starve Together] General Discussion
I personally stand by the tactic of having fire nettles around to keep you warm during the frosty summers. If I were to weigh in on a solution, I'd get rid of ambient temperatures on thermal stones. You can't super heat thermals mid summer because it becomes "room temp" Pretty stupid if you ask me. If you could have thermal stones function according to true temperature, having it glow red when 90 degrees and above and below 0 having it be frosty, you could use it during summer to stay warm within range. I've found solutions to ice crystaleyezer personally, but it's too easy for me to say as I play wigfrid and more or less ignore weather damage or starvation damage. I wouldn't want the whole super freezing to go just because, but I'd like some solutions to be discussed -
Pip consuming fully grown branch disables auto-harvest
DanielB commented on Shinkarr's bug in Oxygen Not Included
Changed Status to Fixed -
Ice crystalizer freezing needs to go
Gi-Go replied to Gi-Go's topic in [Don't Starve Together] General Discussion
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Ice crystalizer freezing needs to go
Well-met replied to Gi-Go's topic in [Don't Starve Together] General Discussion
skill issue, learn how insulation works -
In the last playtest I got through the Gourdos with a different weapon, was a close fight but I managed alright, nothing felt unfair. Now with the striker's base damage and slow, inconsistent attacks, it's maddening trying to out-DPS the stupid seed's healing. It's impossible to land fast, consistent focus hits on it with the Gourdos jumping all over you, so any time you deal damage to it, it just heals back to full right after. I almost couldn't believe what I was seeing. I didn't even bother trying to finish the fight at a certain point, I just let them kill me.