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Showing results for tags 'wurt'.
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Talking about Bunnymen, Pigs, Merms. I already posted a bug report few weeks ago, but it think it wasn't a bug, but just an annoying feature. In short: If you take one of those three somewhere where he can be unloaded, he will never come back to his house and this house will never spawn a new one until his current owner dies. No matter how far away or how long, he will never despawn. It can be mega annoying in long runs as Wurt or any other character that hired some pigs and lost those somewhere due to them losing **** in darkness or expiring food contract. You will have to rebuild their houses if you want new habitats to spawn. My solution: If current house habitat was unloaded for like a half day, it will despawn and be considered dead, so his house can spawn a new one after cooldown.
i want to make a mod that gives 2 buffs to wurt. but ii don't know how. i want to 1: let her and other merms swim, (when swimming you'll just gain wetness, and wit will show wurt's head above the water) would be configurable in 2 ways, adding a hunger drain when swimming, and disabling it, dissbling having other merms swim. 2: more to do with pets. (can be changed or disabled) sanity gain from narwhals and sanity drain from skittersquids.