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I want Coat Hangers


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These could be just a low tech pole with a hook.  When a dupe walks past them one direction, he grab the coat.  When that dupes walks past it in the other direction, he returns the coat.  Place them in traffic going into cold biomes.

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I`m pretty sure they will adress the clothes in the next upgrade. It`s the most clunky system in the game and they didn`t touch it since it was implemented. Definetly needs attention. Hangers might just do the trick in terms of funcionallity but what about the benefits the clothes give? What does the insulation thickness stat even do?

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What about coat hangers for wet critters? The coat hanger machine manufactures hangers from wood and iron, the wet critter can be dropped off at the hanger and gets tucked away on to the hanger to dry ( like too wet Klei, which can be dehumidified and then used to form vase`s at the right moisture ).

This prevents that that the cute critter which just now got wet...

image.png.19bfc189d05b62e094d047681c98eaef.png

...turns in to the evil critter ! Simples. This was a winning formula from St.Sp.

image.png.4b84904b6c62de44682070c06ac159f5.png

@Oozinator

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4 hours ago, babba said:

What about coat hangers for wet critters? The coat hanger machine manufactures hangers from wood and iron, the wet critter can be dropped off at the hanger and gets tucked away on to the hanger to dry ( like too wet Klei, which can be dehumidified and then used to form vase`s at the right moisture ).

This prevents that that the cute critter which just now got wet...

image.png.19bfc189d05b62e094d047681c98eaef.png

...turns in to the evil critter ! Simples. This was a winning formula from St.Sp.

image.png.4b84904b6c62de44682070c06ac159f5.png

@Oozinator

+3
When we get ingame pumpguns, shells loaded with rusty nails, then yes.
It would be important for the player to take manual control of armed dupes, because they could be harmed by friendly fire and then we are back to my great wheelchair (with box wheels) idea.
For now, i would be happy to drip some acid onto my lazy dupes, perhaps they could then mutate in something evil, like cash or similar, but at first their flesh should peel off their bones..
Optional chlorine could have similar impact like the acid. Perhaps dupes turn into nazi zombies, when breathing chlorine?
 

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20 hours ago, Oozinator said:

+3
When we get ingame pumpguns, shells loaded with rusty nails, then yes.
It would be important for the player to take manual control of armed dupes, because they could be harmed by friendly fire and then we are back to my great wheelchair (with box wheels) idea.
For now, i would be happy to drip some acid onto my lazy dupes, perhaps they could then mutate in something evil, like cash or similar, but at first their flesh should peel off their bones..
Optional chlorine could have similar impact like the acid. Perhaps dupes turn into nazi zombies, when breathing chlorine?
 

If clays game allows friendly fire and rusty nail projectiles, then the bullet tips should be coated with noice anchovy juice before being loaded and fired. Anchovies will make the bullets more cute and smell better, so on impact the dupe only performs a little flexed movement, like too heavy flatulence, so it's doesn't hurt... Its just bloated.

Wheelchairs with square wooden wheels... Mmh, that could be a another good idea. The oOzie idea of dupes on stilts to coss chlorine basins, to prevent flesh corrosion and oxidation, is still one of the best ideas around IMHO. I need to check with my commuter about it.

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5 hours ago, Oozinator said:

Completely unrealistic!

I am sorry. Of course, the idea of smells is well over the top. Clay would have to supply every game owner with a:

Smell-O-Vision

image.png.15c86994abb18129ec8643dbbdede27a.pngimage.thumb.png.3f89dd194af744b751c6d8389edfbab8.png

4 hours ago, withers said:

Yalls is crazy.

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1 hour ago, babba said:

I am sorry. Of course, the idea of smells is well over the top. Clay would have to supply every game owner with a:

Smell-O-Vision

image.png.15c86994abb18129ec8643dbbdede27a.pngimage.thumb.png.3f89dd194af744b751c6d8389edfbab8.png

 

wHAT ABOUT A 2DIE OF vISONß

pLAYER HAS EVERYTHING WHAT HE NEEDS TO GET HURT; WHEN DUPE DOES1
eDIT. aRGH STILL CAPSLOCKED; BUT STILL TO LAZY TO RETYPE; I MUST REMEMBER NEXT TIME BEFORE I TYPE; TO UNCHECK CAPS LOCK FUNCTION 8IT SUCKS9
 

CABLE.jpg

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STOP SHOUTING. I DONT LIKE IT WHEN PEOPLE SHOUT. PUT YOUR GLASSES ON TO SEE WHAT IM SHOUTING.

13 minutes ago, Oozinator said:

wHAT ABOUT A 2DIE OF vISONß

pLAYER HAS EVERYTHING WHAT HE NEEDS TO GET HURT; WHEN DUPE DOES1
eDIT. aRGH STILL CAPSLOCKED; BUT STILL TO LAZY TO RETYPE; I MUST REMEMBER NEXT TIME BEFORE I TYPE; TO UNCHECK CAPS LOCK FUNCTION 8IT SUCKS9

image.thumb.png.2ad571d6bb0a3a3b16bd8a8abf627254.pngimage.png.b0e00e498138273dc1aa98bc86e90c90.png

image.png.75bb90f67f3068d2d6f4cadb78aad543.png

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On 25.11.2018 at 12:11 AM, withers said:

These could be just a low tech pole with a hook.  When a dupe walks past them one direction, he grab the coat.  When that dupes walks past it in the other direction, he returns the coat.  Place them in traffic going into cold biomes.

Also had that idea. Should be like exosuit checkpoint. Only here, it is just a checkpoint with coats and the directional arrow.

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