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Magic naptha from nowhere?


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Weird effect.  Running multiple thermo regulators in a hydrogen environment.  Hydrogen in the pipes.  Pipes are insulated ceramic.  Power cables and automation things are steel.  No automation items in the room have any plastic, just an atmo and a thermo sensor.  Nothing seems to be taking any damage.  All part of a sour gas condenser(trying to see how effective it is without space industry materials), but the area is sealed off of the hydrocarbon side.  The atmosphere is 100% hydrogen.

I give you all this material data to rule out obvious possibilities.  Because I'm having a weird phenomenon occur.  The regulators run, heat up the hydrogen in the surrounding, cool the hydrogen in the pipes, as expected.  Until some on the outside heats past ~102°C.  At which point there is a sudden, sharp temperature drop, and a small amount of naptha is produced.  It is hard to tell if any hydrogen is being consumed in the process, as the naptha causes everything to move around.  

So this seems to produce free naptha, which would be interesting if there was any real use for naptha  Though it's such a small amount it's not that exciting regardless.    More importantly, it results in being able to run 12 regulators almost non-stop in 2kg of hydrogen without ever over-heating.  The temp stays permanently under 103°C

Anyone have any idea what's going on?

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No high pressure vents.   And like I said, nothing is showing damage.   Also, the amount isn't small any more.   I have over 1000 kg now after running it for a few cycles.   :/  It is weird.   It's gonna flood my apparatus, which is distressing since it's kind of a sealed operation.   Going in to fix it might let some of the cold out, and this thing took like 10 cycles eating 2-3kW constantly to get up to steam(it now produces a ton of natural gas, so it was totally worth it).

With this much naptha though I am tempted to dump it into some magma and just make more sour gas.   A metric ton or 2 of sour gas is nothing to sneeze at.

Just now, Iriswaters said:

No high pressure vents.   And like I said, nothing is showing damage.   Also, the amount isn't small any more.   I have over 1000 kg now after running it for a few cycles.   :/  It is weird.   It's gonna flood my apparatus, which is distressing since it's kind of a sealed operation.   Going in to fix it might let some of the cold out, and this thing took like 10 cycles eating 2-3kW constantly to get up to steam(it now produces a ton of natural gas, so it was totally worth it).

With this much naptha though I am tempted to dump it into some magma and just make more sour gas.   A metric ton or 2 of sour gas is nothing to sneeze at.

Please share setup

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And yes, I know there is a tiny bit of damage in the bottom left(along with a couple spots by the liquid pump).   The one in the hydrogen chamber is an insulated gas pipe, made of ceramic, that took damage very recently due to my temperature valves being miss set.  Below -200 apparently creates a tiny chance of a unit of gas getting through that is colder than that, as these temp switch valves I have set up seem to allow more than one unit through, :/  Or they allow the wrong unit through, not the one that gives the temp read, but the one after.   Anyway, that creates a chance that a unit that is -204 or colder gets through, and is chilled to -260, and therefor breaks the pipe.   Set it to -165 and there's no issues.

That said, it only broke recently, and the naptha was building long before that.

I had a similar oddity in my oil biome. I had just finished making an infinite liquid reservoir to store all the crude oil, and noticed what looked like a large cache of crude oil sitting out in the open, on a completely flat, wide platform.

Turns out it was naptha sitting on top of a thin layer of crude. I have no idea where this naptha came from, as I hadn't started making plastic at all, and after mopping it all up, the naptha amount was an odd number that didn't match any building requirement.

This was far away from and well above any POIs, so it didn't come from those, and the area where the naptha was sitting was well off the beaten path, so the odds of it coming from dropped plastic is nil.

This thing has been running for over 15 cycles now and the hydrogen is still only 94C.   Idgi.   It's now made me 3-4t of naptha.  So that much sour gas.   As it eats 1kg sour gas/second, I find it really fascinating that it is producing some 200kg of naptha/day.   Seemingly from nowhere.

Well, let's look at the facts. Naphtha vaporizes into sour gas at 539 degrees. However, sour gas condenses to methane at a much lower temp.

Your device condenses sour gas into methane. Applying deduction, we can conceivable arrive at the possibility of a bug with these unconventional phase state changes. Are you missing the naphtha's mass from expected methane? Even then, with the way this game works I wouldn't be surprised if extra mass was created. But there is no way for the sour gas room to communicate with the hydrogen room. Teleporting gasses?

At this point I'm trying to explain bugs with bugs.

Lol.  Tbh I have no clue if the naptha is being subtracted from the expected methane.  I am getting a lot of methane, and some of out is turning into ice balls and I'm using some and then a ton is just getting trapped in the pre-cooling chamber.  Plus Idk the ratio of sour to methane. I imagine it's not 1:1 since there is sulfur produced but I don't know the actual ratio.  All told, or could easily be somehow sweating through the pipes or something and reducing my yield and I wouldn't know.  That'd be annoying.  Though this contraption makes so much nat gas, without producing any waste heat due to the weird cooling effect, that the loss is nbd.

I wouldn't assume it's a bug - considering the OP is in sandbox mode.

More likely at some point something was painted in that maybe shouldn't have been, or was stuck behind a tile or some other such derp that we've all done before.

How many times have random liquid pools appeared because we've trapped ice in wall tiles etc.

It's weird, don't get me wrong - but until you've deconstructed the whole build and seen what falls to the floor - I wouldn't consider it a bug.

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