AndrooUK Posted September 5, 2018 Share Posted September 5, 2018 Because we can't boil water with the tepidiser (lame... we have been able to boil and heat with coiled wire for a couple of hundred years), maybe some kind of ultraviolet liquid steriliser could be an option. Because the water sieve doesn't also have a built in UV lamp, it could be a separate building or buildable lamp. Ultraviolet lamps (I believe it is in the UV range) already exist for killing unwanted germs and pathogens in water. Heck, we had them for our pond way back when. UV lamps would also keep the heat down, as heating and then cooling water is so cumbersome in the game, it is not worth it to sterilise water... especially as the sinks don't care if you use infected water to clean off infection (silly again). Link to comment https://forums.kleientertainment.com/forums/topic/95179-ultraviolet-germ-killer/ Share on other sites More sharing options...
Gwido Posted September 5, 2018 Share Posted September 5, 2018 Already suggested Link to comment https://forums.kleientertainment.com/forums/topic/95179-ultraviolet-germ-killer/#findComment-1081077 Share on other sites More sharing options...
SharraShimada Posted September 5, 2018 Share Posted September 5, 2018 You can stil boil water. Tepdizer, bound to a logic collection made of buffer gate > not gate > filter gate. The tepedizer will alway start for a second, even if its over his max temp. That way you can even melt the tepdizer in time. Link to comment https://forums.kleientertainment.com/forums/topic/95179-ultraviolet-germ-killer/#findComment-1081078 Share on other sites More sharing options...
Smuch Posted September 5, 2018 Share Posted September 5, 2018 Suggested a hundred time before, (yet, stil gonna give it a like beause it's a good idea and if they ever make a radiation update (iven ow many people are calling for nuclear power, who knows..) or an update of the light system, might be nice to have it as part of it.). Link to comment https://forums.kleientertainment.com/forums/topic/95179-ultraviolet-germ-killer/#findComment-1081195 Share on other sites More sharing options...
Sasza22 Posted September 5, 2018 Share Posted September 5, 2018 It`s an ok idea. It would be good for later in the game. For early game i`d prefer some sort of chlorine system that can disinfect water (not the water tank in chlorine that i consider an exploit). Link to comment https://forums.kleientertainment.com/forums/topic/95179-ultraviolet-germ-killer/#findComment-1081226 Share on other sites More sharing options...
Smuch Posted September 5, 2018 Share Posted September 5, 2018 (Chlorine would be nice, yes, but seeing a gases disolving in water just aren't a thing in ONI, hhow would it be implemented ?) Link to comment https://forums.kleientertainment.com/forums/topic/95179-ultraviolet-germ-killer/#findComment-1081358 Share on other sites More sharing options...
Sasza22 Posted September 5, 2018 Share Posted September 5, 2018 38 minutes ago, Smuch said: how would it be implemented ? Should be a building. Submerged in water with 3-4 tile disinfection radius or a building disinfecting liquid passing through with a liquid input and output and chlorine input. Link to comment https://forums.kleientertainment.com/forums/topic/95179-ultraviolet-germ-killer/#findComment-1081388 Share on other sites More sharing options...
D.L.S. Posted September 5, 2018 Share Posted September 5, 2018 1 hour ago, Smuch said: (Chlorine would be nice, yes, but seeing a gases disolving in water just aren't a thing in ONI, hhow would it be implemented ?) Simple tile check: for water tile with some frequency on random check if tile above is chlorine gas, if so - kill some amount of bacteria in this water tile. similar work checking when polluted water release polluted oxygen: it check pressure of gas above, and release polluted oxygen if pressure <1.8kg, with some frequency on random. Link to comment https://forums.kleientertainment.com/forums/topic/95179-ultraviolet-germ-killer/#findComment-1081404 Share on other sites More sharing options...
Flydo Posted September 5, 2018 Share Posted September 5, 2018 22 hours ago, AndrooUK said: Because we can't boil water with the tepidiser (lame... we have been able to boil and heat with coiled wire for a couple of hundred years), maybe some kind of ultraviolet liquid steriliser could be an option. Because the water sieve doesn't also have a built in UV lamp, it could be a separate building or buildable lamp. Ultraviolet lamps (I believe it is in the UV range) already exist for killing unwanted germs and pathogens in water. Heck, we had them for our pond way back when. UV lamps would also keep the heat down, as heating and then cooling water is so cumbersome in the game, it is not worth it to sterilise water... especially as the sinks don't care if you use infected water to clean off infection (silly again). I prefer nuclear radiation sterilisation ^^ Link to comment https://forums.kleientertainment.com/forums/topic/95179-ultraviolet-germ-killer/#findComment-1081470 Share on other sites More sharing options...
AndrooUK Posted September 8, 2018 Author Share Posted September 8, 2018 On 05/09/2018 at 11:23 PM, Flydo said: I prefer nuclear radiation sterilisation ^^ That would be a nice feature. Uranium or somesuch. It requires refinement and special containment, and then can be used for nuclear power and sterilisation. Link to comment https://forums.kleientertainment.com/forums/topic/95179-ultraviolet-germ-killer/#findComment-1082422 Share on other sites More sharing options...
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