Jump to content

How to create a vacuum gate automation


Recommended Posts

5 minutes ago, Grimgaw said:

Maybe it won't break it for the dupe on the switch but it will for anyone running up to it.

only dupes running though the door will activate the switch, if the buffer is set to 10 sec and filter set to 11 seconds it never breaks

Link to comment
Share on other sites

2 minutes ago, Neotuck said:

the door only closes for 1 second so the likelihood of that happening is very low

Say your building something behind your setup. Every time someone passes through that door and it closes all other dupes trying to deliver or build there will drop the stuff/try to look for new task. Doesn't mater if it's 0.1s. It breaks pathing.

Link to comment
Share on other sites

3 minutes ago, Neotuck said:

the door only closes for 1 second so the likelihood of that happening is very low

Depends on busy the door is. If it leads into some rarely visited dead end room, no problem. If it's on a main corridor or an active build site, big problems. 

Link to comment
Share on other sites

6 hours ago, Flydo said:

You can also use a design like this for the same effect and easy to build in early game (use a gas filter if you want to separate gaz).

 

image.png.c7425ff45830633573a98fbdde7b294d.png

Pretty sure i tried this before and there' always some gas that manages to get in

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...