Hitscan Posted May 1, 2013 Share Posted May 1, 2013 It's just like Butter, just keep killing Butterflies till you get it.Also, I haven't encountered Krampus yet. I'm just not that evil. Link to comment Share on other sites More sharing options...
Boar Head Posted May 1, 2013 Share Posted May 1, 2013 First time I got it on my 15th Krampus and on my second time I got it on my 6th Krampus, quite lucky with it I guess. Link to comment Share on other sites More sharing options...
Dr. Derpenstein Posted May 1, 2013 Share Posted May 1, 2013 Here is my story: the first world I attempted to get a Krampus Sack in was in the progress update. People in the dapper den watched me rage as I tried SEVEN HUNDRED AND THIRTY-FIVE OR SO TIMES (used time calculations and averaging) until I finally got it. And that was when it only had 10 slots. Newest world, got it after 87 tries. I think the first one is probably the current record for most times krampus was killed without the backpack. Link to comment Share on other sites More sharing options...
GreenWyvern Posted May 1, 2013 Share Posted May 1, 2013 No, not it's not 0.01% - Its just 0.01, which is 1/100 which is 1%I think you're correct! 1=on and 0=off, so I guess 0.01 means it's on 1% of the time, given that 0.01 is 1% of 1... Link to comment Share on other sites More sharing options...
joey4track Posted May 1, 2013 Share Posted May 1, 2013 Yeah I just modified mine to drop 25% of the time. I like to (pretend I) have a life and 1% chance for me is no good. Can't spend all my time trying to get a Krampus Sack.. BUT I need one Link to comment Share on other sites More sharing options...
Doctor H. Derp Posted May 1, 2013 Share Posted May 1, 2013 I find this whole situation hilarious.Krampus first implemented and everyone cries for nerfs because they don't like how he breaks chests and starts stealing everything.So they nerf him so you really have to be naughty to spawn him.Then they buff his sack. All of a sudden everyone be all like, "Krampus! Come baaaaack....! ;_; Give me your sack!"I also don't like how the sack is a 1% drop. I think it should have the same chance of dropping as the Tam o'Shanter, 25%. Link to comment Share on other sites More sharing options...
Azeus Posted May 2, 2013 Share Posted May 2, 2013 I find this whole situation hilarious.Krampus first implemented and everyone cries for nerfs because they don't like how he breaks chests and starts stealing everything.So they nerf him so you really have to be naughty to spawn him.Then they buff his sack. All of a sudden everyone be all like, "Krampus! Come baaaaack....! ;_; Give me your sack!"I also don't like how the sack is a 1% drop. I think it should have the same chance of dropping as the Tam o'Shanter, 25%.Maybe more like 5%. Cause once you can spawn 3 krampus at the same time it would be way to easy to get the sack Link to comment Share on other sites More sharing options...
Kaegix Posted May 2, 2013 Share Posted May 2, 2013 (edited) I spent a solid half hour farming krampus to get the sack. It's more of a novelty item, it's simply not worth the effort to obtain at this point.Changing the drop rate to something like 3-5% would make it less of a chore Edited May 2, 2013 by Kaegix Link to comment Share on other sites More sharing options...
Doctor H. Derp Posted May 2, 2013 Share Posted May 2, 2013 [MENTION=32500]Azeus[/MENTION]That's actually a really good point...Hmmm... maybe it really ought to be closer to 5%. Well regardless of exactly how much greater the % drop should be, I think we're all practically in unanimous agreement that the % ought to be raised. Link to comment Share on other sites More sharing options...
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