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Shouldn't the 'Kindness' stat maybe make 'Appreciation' and 'Pleasant chitchat' more effective?


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I know the Expressive Upgrade is done but, some thing that has been gnawing on me is that the Kindness stat is still very niche stat. Tending to people isn't something that people do very often. 

So what if Kindness made it so that Chitchat and Appreciations last longer between the two, both Appreciating a kind person, and if two kind people chat, the effect is double.

Would add a small effect to Kindness, now that it isn't so useful. 

(I also had an idea that idle critters will prefer to idle near people with high Kindness, so if you got Longhair slicksters/Shinebugs in a room, they will linger near them so they get the Decor bonus)

7 hours ago, Oozinator said:

Morale needs a nerf, not a buff for my taste.
Game to easy again..

Well, its a theorycraft idea, of course something else would be nerfed to compensate.

3 hours ago, RonEmpire said:

isn't kindness just specifically for taking care of others via medbay.   maybe just call it nursing.

It used to be called Medical I think, then renamed to Kindness

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