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6 hours ago, martosss said:

You missed the flatulent farters ... I'd actually consider narcoleptic a nice thing, though - they sleep and decrease stress, gain stamina, and you can always poke them and wake them if you hear the snoring(unless they've hidden in a dark corner where you can't hear them).

Narcs might gain stamina but they still take a full nights sleep (funny schedules aside).

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3 hours ago, chemie said:

Narcs might gain stamina but they still take a full nights sleep (funny schedules aside).

Not sure about the latest version, but if

  1. there is a bed within reach assigned to dupe A
  2. and I assign it to dupe B
  3. and move dupe A somewhere
  4. dupe A will wake up, stop sleeping and start doing stuff.

Actually I think you don't even need a bed in reach, just some bed anywhere.

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19 hours ago, martosss said:

Not sure about the latest version, but if

  1. there is a bed within reach assigned to dupe A
  2. and I assign it to dupe B
  3. and move dupe A somewhere
  4. dupe A will wake up, stop sleeping and start doing stuff.

Actually I think you don't even need a bed in reach, just some bed anywhere.

There are several micro management tricks to exploit sleep habits but I do not take narcs because I do not bother with sleep tricks.

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Ladders near AETN are still eternal, but I can deconsrtuct AETN itself.

The perfect world would be adding ability do deconstruct it so it drops some special part that gives us ability to construct it in other place.

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23 minutes ago, _Q_ said:

Ladders near AETN are still eternal, but I can deconsrtuct AETN itself.

The perfect world would be adding ability do deconstruct it so it drops some special part that gives us ability to construct it in other place.

YEAH I also want to relocate it.  

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