Neotuck Posted July 18, 2018 Share Posted July 18, 2018 After patch 278044 my old glossy ranch no longer worked as sweepers stopped sweeping though glass tiles. So here is an updated version that doesn't rely on that. It might not be as symmetrical as the old one but it works just as fine Link to comment https://forums.kleientertainment.com/forums/topic/93692-my-updated-glossy-drecko-stable/ Share on other sites More sharing options...
WanderingKid Posted July 18, 2018 Share Posted July 18, 2018 I love the design, but I dislike the practicality of trying to gas it properly. I've had a few better mousetrap designs so far and all of them get chucked once I try to start getting the Hydrogen / (CO2/O2) mix easy to deal with. Link to comment https://forums.kleientertainment.com/forums/topic/93692-my-updated-glossy-drecko-stable/#findComment-1065758 Share on other sites More sharing options...
Neotuck Posted July 18, 2018 Author Share Posted July 18, 2018 4 minutes ago, WanderingKid said: I love the design, but I dislike the practicality of trying to gas it properly I find the best way is to measure the gas you need in separate rooms before pumping it all in Link to comment https://forums.kleientertainment.com/forums/topic/93692-my-updated-glossy-drecko-stable/#findComment-1065763 Share on other sites More sharing options...
martosss Posted July 18, 2018 Share Posted July 18, 2018 I'm wondering about those irrigation pipes - do they water plants efficiently? I've had issues where one of the plants just sits dry, taking packets of 10g of water, while its neighbor is drowning in water. Maybe that was because I had my pipe run directly through the tiles? Now I use a monster of bridges and branches, so it's ok. BTW if you put a lamp in the middle of each 9-tile region where you have the 2 isolation tiles, you could make the farm 2 tiles high and save yourself that ton of glass. That's how I'd do a Bristle farm. Here it is fresh from the game. Note air tiles under lamps help ventilation. BTW don't copy exactly that room, I built it just because it fit there. Probably having the farm station in the middle and 1 tile elevated would've been a better idea to improve pathing distance between floors, but ... too late now. Anyways, my point was that lamps make for a shorter and tidier design - with lights you need a ton of extra space above it. Of course, for Dreckos you need it anyways, so I guess it's OK. Link to comment https://forums.kleientertainment.com/forums/topic/93692-my-updated-glossy-drecko-stable/#findComment-1065764 Share on other sites More sharing options...
WanderingKid Posted July 18, 2018 Share Posted July 18, 2018 14 minutes ago, martosss said: Note air tiles under lamps help ventilation. BTW don't copy exactly that room, I built it just because it fit there. The bigger problem with the ventilation is that you're trying to keep the Hydrogen and (insert heavy gas here) in sync. You wouldn't want it to either push out your heavy glass when the H2 is overpressurized, and you don't want a heavily pressurized heavy gas pushing your H2 too high. Link to comment https://forums.kleientertainment.com/forums/topic/93692-my-updated-glossy-drecko-stable/#findComment-1065771 Share on other sites More sharing options...
Neotuck Posted July 18, 2018 Author Share Posted July 18, 2018 29 minutes ago, martosss said: I'm wondering about those irrigation pipes - do they water plants efficiently? I've had issues where one of the plants just sits dry, taking packets of 10g of water, while its neighbor is drowning in water. Maybe that was because I had my pipe run directly through the tiles? I never run pipes through the farm tiles, this design works best and waters all tiles evenly 29 minutes ago, martosss said: BTW if you put a lamp in the middle of each 9-tile region where you have the 2 isolation tiles, you could make the farm 2 tiles high and save yourself that ton of glass. That's how I'd do a Bristle farm. Here it is fresh from the game. Note air tiles under lamps help ventilation. BTW don't copy exactly that room, I built it just because it fit there. Probably having the farm station in the middle and 1 tile elevated would've been a better idea to improve pathing distance between floors, but ... too late now. Anyways, my point was that lamps make for a shorter and tidier design - with lights you need a ton of extra space above it. Of course, for Dreckos you need it anyways, so I guess it's OK. Interesting idea for a greenhouse but for a stable I need the space for sweepers and lamps get in the way, also as I'm trying to maximize the dracko's time in H2 and building a low tile will increase O2 space Also remember for every lamp you place is a wasted space for an extra farm tile 30 minutes ago, martosss said: save yourself that ton of glass don't have to use glass, horizontal pneumatic doors work as well Link to comment https://forums.kleientertainment.com/forums/topic/93692-my-updated-glossy-drecko-stable/#findComment-1065776 Share on other sites More sharing options...
martosss Posted July 19, 2018 Share Posted July 19, 2018 2 hours ago, Neotuck said: Interesting idea for a greenhouse but for a stable I need the space for sweepers and lamps get in the way Regarding free space, lamps fit perfectly in your build if you replace the 2 isolation tiles below the sweeper between the 2 sets of 4 farm tiles, so it's in the middle and lights up everything. 2 hours ago, Neotuck said: also as I'm trying to maximize the dracko's time in H2 and building a low tile will increase O2 space Regarding H2 efficiency, you're right, however currently those 2 tiles have 2 O2 walls and 1 H2 wall(given that the top one is H2). If you replace them with a lamp that will be 3 O2 walls, so you lose 2 walls/lamp .. not that much... It's enough to add 2 more tiles somewhere that creates 3 more walls and you're fine. 2 hours ago, Neotuck said: Also remember for every lamp you place is a wasted space for an extra farm tile You're limited to 96 tiles/ranch, and each glossy cow requires 3 farm tiles, so as long as you have those 24 you're fine. The lamps currently won't be placed instead of a farm tile. Actually, you are pretty low on space and the reason is that you're using too many sweepers and loaders(that's too much refined metal, too, if you ask me). So here's an idea how to decrease that: The left and right most sweepers are fixed, can't optimize much about those. However, I think instead of the middle 3 you can place 2, 1 between 2 and 3 and 1 between 3 and 4, on the ceiling. Then you can place 1 loader in the middle instead of the 3rd sweeper and get rid of the other 3 loaders. End result - 1 sweeper less, 2 loaders less - 7 tiles, enough for 3 lamps ... + 1 extra tile to increase your ceiling area. Also think about the ceiling area, it's better to make it "edgy" - the more area - the more plastic. Here's a draft ... you still have to figure out the placement of the grooming and sheering stations, they have to be somewhere above. I think this should be doable with 4 sweepers and 2 loaders. This sums up to 90 tiles of buildings and 6 more to connect them, if you move the entrance door vertically 1 tile up(to "eat" that tile above the water) that makes 7 more tiles, should be doable. PS. removing those middle islands will decrease O2 edges by 4, you can instead put a ladder above the middle lamp and climb up, having both stations in the middle above the sweepers. Not sure how the range works though. Grooming station is ez, for the sheering you might have to move 1 of the sweepers to the sides to make space. After that use any available space on the roof and think "if I add a tile here, do I create more walls than I cover? Also, dreckos can jump 1 tile to the sides and below, so you can make an island with 4 walls. PPS. Try rotating the left/right sweepers as well, so they touch the lamps - that way you can remove 1 square from the left and right most sides, I think? again, not exactly sure if it will work, you might need that neighbor square for range. 2 hours ago, WanderingKid said: The bigger problem with the ventilation is that you're trying to keep the Hydrogen and (insert heavy gas here) in sync. You wouldn't want it to either push out your heavy glass when the H2 is overpressurized, and you don't want a heavily pressurized heavy gas pushing your H2 too high. I'm currently building my first drecko -balm lily ranch, so I'm still learning how the Chlorine and Hydrogen work. For now I particularly dislike the Chlorine's low concentration, as well as my dupes' inability to wear suits(I have those checkpoints disabled, since if turned on, dupes without suits just sit idly and stare at me) I'm also not sure where the CO2 from naked dupes will flow - bottom most to the balm lilies? Then .... Houston, we have a problem ... Link to comment https://forums.kleientertainment.com/forums/topic/93692-my-updated-glossy-drecko-stable/#findComment-1065813 Share on other sites More sharing options...
Djoums Posted August 21, 2018 Share Posted August 21, 2018 Finally got the motivation to do it in survival, it's a bit of a chore but in the end worth it The only issue I see is the gas moving around strangely in the bottom right tiles, preventing the full growth of the plants (not a big deal though). I thought the oxygen was trying to go bottom right as the heavier gas, but it doesn't happen for the other tiles in the stable, so not sure actually. Link to comment https://forums.kleientertainment.com/forums/topic/93692-my-updated-glossy-drecko-stable/#findComment-1076183 Share on other sites More sharing options...
Craigjw Posted August 21, 2018 Share Posted August 21, 2018 18 minutes ago, Djoums said: Finally got the motivation to do it in survival, it's a bit of a chore but in the end worth it The only issue I see is the gas moving around strangely in the bottom right tiles, preventing the full growth of the plants (not a big deal though). I thought the oxygen was trying to go bottom right as the heavier gas, but it doesn't happen for the other tiles in the stable, so not sure actually. I've been looking for this post for ages and had given up, thanks. Link to comment https://forums.kleientertainment.com/forums/topic/93692-my-updated-glossy-drecko-stable/#findComment-1076187 Share on other sites More sharing options...
Neotuck Posted August 21, 2018 Author Share Posted August 21, 2018 1 hour ago, Craigjw said: I've been looking for this post for ages and had given up, thanks. next time just send me a message, I would have sent you the pictures Link to comment https://forums.kleientertainment.com/forums/topic/93692-my-updated-glossy-drecko-stable/#findComment-1076205 Share on other sites More sharing options...
Segato Posted August 21, 2018 Share Posted August 21, 2018 Why are you feeding them Bristle plants? Why not Meal Wood plants Link to comment https://forums.kleientertainment.com/forums/topic/93692-my-updated-glossy-drecko-stable/#findComment-1076288 Share on other sites More sharing options...
Neotuck Posted August 21, 2018 Author Share Posted August 21, 2018 25 minutes ago, Segato said: Why are you feeding them Bristle plants? Why not Meal Wood plants because it's easier to produce water than dirt even if you had a surplus of dirt it would still take extra dupe time to fertilize the meal wood over all it's just more more efficient to use bristles Link to comment https://forums.kleientertainment.com/forums/topic/93692-my-updated-glossy-drecko-stable/#findComment-1076293 Share on other sites More sharing options...
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