Honsey Posted July 13, 2018 Share Posted July 13, 2018 So i was trying to make a solar farm on surface (near space lobby) and i have no idea how to protect it from meteors.I tried using bunker blocks and window tiles but from time to time glass tiles get damaged by meteors and after they get few hits they get destroyed and i need to build another glass tile :c any ideas how to make a solar farm ? (adding pictures would be great) Link to comment Share on other sites More sharing options...
Angpaur Posted July 13, 2018 Share Posted July 13, 2018 Have you considered using bunker doors? Link to comment Share on other sites More sharing options...
abud Posted July 13, 2018 Share Posted July 13, 2018 Meteor splash damage 2 tiles. Put at least one space under bunker doors before your glass tiles. I put many spaces actually, but I read people said splash damage just 2 tiles. Link to comment Share on other sites More sharing options...
Honsey Posted July 13, 2018 Author Share Posted July 13, 2018 9 hours ago, abud said: Meteor splash damage 2 tiles. Put at least one space under bunker doors before your glass tiles. I put many spaces actually, but I read people said splash damage just 2 tiles. Can you send a picture of your solar farm ? Link to comment Share on other sites More sharing options...
abud Posted July 13, 2018 Share Posted July 13, 2018 1 minute ago, Honsey said: Can you send a picture of your solar farm ? Sure. Bear in mind that this is not best solar built around, it just works. Link to comment Share on other sites More sharing options...
Neotuck Posted July 13, 2018 Share Posted July 13, 2018 interesting, I didn't know the meteor scanner can be placed on ladders. Light passes though them? Link to comment Share on other sites More sharing options...
abud Posted July 13, 2018 Share Posted July 13, 2018 Just now, Neotuck said: Light passes though them? Yes, originally they sit on glass tile. But because debris often making scanner entombed when doors open, I removed the tile. 2 minutes ago, Neotuck said: I didn't know the meteor scanner can be placed on ladders. And I know this accidentally, they can fly like a pump Link to comment Share on other sites More sharing options...
Honsey Posted July 13, 2018 Author Share Posted July 13, 2018 9 hours ago, abud said: Sure. Bear in mind that this is not best solar built around, it just works. One last thing. Can you add wire and automaton overlay ? Link to comment Share on other sites More sharing options...
BlueLance Posted July 13, 2018 Share Posted July 13, 2018 5 minutes ago, abud said: Yes, originally they sit on glass tile. But because debris often making scanner entombed when doors open, I removed the tile. And I know this accidentally, they can fly like a pump Wasnt that patched in the new upgrade? Link to comment Share on other sites More sharing options...
abud Posted July 13, 2018 Share Posted July 13, 2018 23 minutes ago, BlueLance said: Wasnt that patched in the new upgrade? Really? I just reverted for this save game for a while. But before I revert... I didn't really look at scanner actually. 24 minutes ago, Honsey said: Can you add wire and automaton overlay ? Here it is, automation is basic only. That atmo sensor just there for me to manually close the doors, I often make a modification Spoiler Wire, also basic wiring, I guess. That hanging wire is old that I just forgot to remove. Spoiler Oh, don't forget to cool your battery and transformer if you use them in space. I used small quantity of oil on top of metal tiles and those temp shift plates. I can't play this with preview update because... lag is unbearable on cycle 1163. I decided to revert for a bit because there are some builds that I haven't finished yesterday. Link to comment Share on other sites More sharing options...
Sasza22 Posted July 14, 2018 Share Posted July 14, 2018 On 13.07.2018 at 4:50 PM, abud said: Sure. Bear in mind that this is not best solar built around, it just works. Aren`t your solar panels overheating with no gas around? Link to comment Share on other sites More sharing options...
PhailRaptor Posted July 15, 2018 Share Posted July 15, 2018 2 hours ago, Sasza22 said: Aren`t your solar panels overheating with no gas around? That was removed on one of the last updates before the preview went live, was it not? Link to comment Share on other sites More sharing options...
he77789 Posted July 15, 2018 Share Posted July 15, 2018 And now meteror scanners need a base. Link to comment Share on other sites More sharing options...
abud Posted July 15, 2018 Share Posted July 15, 2018 And still no auto digging, so we still need to manually dig glass tile where scanner sit. Otherwise, you never know when the meteor comes. What a chore Oh, I don't want to use blueprint digging workaround for this, so probably I'll just keep those bunker doors shut forever. 7 hours ago, Sasza22 said: Aren`t your solar panels overheating with no gas around? They didn't produce heat anymore. As long there is no hot debris fall into it, it won't overheat. Link to comment Share on other sites More sharing options...
Argelle Posted July 15, 2018 Share Posted July 15, 2018 Are the two wide thick bunker walls necessary? (I just received an invoice from Bunker Walls Contractors LTD, and my accountant said "no no no" when he saw the price in stell) Link to comment Share on other sites More sharing options...
abud Posted July 15, 2018 Share Posted July 15, 2018 3 minutes ago, Argelle said: Are the two wide thick bunker walls necessary? No, you can use one layer. But there is a bug (I believe it is a bug) where regolith can appear under tiles on single layer steel. I take someone advice and try how about double thick wall. And surprise that bug is not there anymore. Link to comment Share on other sites More sharing options...
PhailRaptor Posted July 15, 2018 Share Posted July 15, 2018 Someone posted a "guide" on how to establish auto-dig, but it requires a Dupe dedicated to the task. Basically, make sure the only access to the surface (above your Bunker Doors) goes through a little outpost, where you have a Door that only one (or a few) Dupe(s) can pass. For that Dupe(s), turn off all Priority settings except Dig. Then, on top of your Bunker Doors, set a row of construction orders. Your "clearance crew" of Dupes will run out to dig any Regolith or other materials that tile-up on top of your Bunker Doors, but because they are only capable of Digging (everything else disabled) they will never be able to actually construct whatever it is you're using to trigger the dig orders. No other Dupes can reach the construction to finish it, either, because they are not allowed past the Door(s) that allow access to the surface. The real difficulty is setting this up in such a way that your Bunker Doors do not open while the process is being completed. You'd have to make sure you calibrate the delay from the end of Meteor Season based on how long it will take them to actually dig out. Link to comment Share on other sites More sharing options...
abud Posted July 15, 2018 Share Posted July 15, 2018 2 minutes ago, PhailRaptor said: Someone posted a "guide" on how to establish auto-dig That was i refer to when I said " blueprint digging workaround" earlier. And I don't want that for my reasons. Solar panels is not that worthy over my dupes freedom to access space Link to comment Share on other sites More sharing options...
Sasza22 Posted July 15, 2018 Share Posted July 15, 2018 4 hours ago, abud said: They didn't produce heat anymore. As long there is no hot debris fall into it, it won't overheat. Good to know. Looks like i build an entire room for nothing. Mine probably got heated by one meteor breaking through while my detector was entombed. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.