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Transformer problem


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Hello everybody,

first I want to say that my english is not very good, but I hope you will understand my problem.

 

I'ts going about a transformer problem. First I want to descripe my setup:

 

I have 3 circuits.

Circuit 1: This circuit is for power generation and batteries , e.g NG Generators or Coal Generators.

Circuit 2: This circuit is for consumers and is seperated from circuit 1 with a transformer.

Now it will be tricky, the third circuit is also for power generation. I want to generate power in my base with small wires because the hw wires have a really bad deco. So I have a  manual generator in the middle of my base and feed the generated power over a transformer to circuit 1. Another example is that you have a steam turbine setup and won't use the heavy watt joint plate because it's transfers heat out of the setup.

For better understation a pic:

jNHMHIe.png

So this works well, but now we're coming to my problem:

 

If I replace the manual generator with a steam turbine, circuit 3 is getting damage from overloading.

Circuit 3 self said that their is only 2kw power consumption, so I don't understand why there is a overloading.

 

I tried to experiment a little bit with various consumers in circuit 2 and various power generators in circuit 2 and 3. The results was that I only get damage in the circuit with the steam turbine.

WPcacyf.png

 

Maybe there is a bug because the steam turbine generates exactly 2kw power?

 

Have anyone else some sugesstions or ideas what I've done wrong? Maybe It's just a little mistake in my setup.

 

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The point is, the transformer can draw way more than 1 kW from the upstream. It can draw full battery charge several times per second. If the transformer's battery counts as sitting on the upstream side (which is possible), then when a steam turbine (or any generation above 1 kW) is running on the upstream side, the total draw during one second may be this generation plus the battery capacity. It may not happen every second, only when the power consumption fluctuates up and down, letting the battery to charge sometimes, and then draining it other times.

IN cirque 3 transformer useless. You can connect usual wire to big wire without a problem, so long as you do not have anything consuming power on Cirque. If you are connecting all output to consumers of power try transformers you will not have problems. Otherwize game gets confused.

Thanks for your answers, some things in your posts I don't understand right.

 

I've marked the damaged wire in the pic and I also tried to remove the "useless" transformer from circuit 3.

Also some said that the damage occured when on the upper side of the transformer is more than 1kw. I've tried the test also with 3 coal generators so 1,6kw and there was no damage.

 

ID66zL7.png

A simple and basic rule is don't connect different wires together(unless they have same max power)11.png.c76c138d692eb7d59ea909684a4e35bb.png

1 hour ago, Tauometre said:

Another example is that you have a steam turbine setup and won't use the heavy watt joint plate because it's transfers heat out of the setup.

22.png.5d8f897225dfb6c0e3d383f32f856955.png

30 minutes ago, Tauometre said:

I've just tried to connect without a transformer because someone said I should try it.

What me confuses that in the third circuit can be 3 coal generators without any damage. But if I change them with a stean turbine, suddenly damage appeares.

I had a similar problem with steam turbines in ranch pre-release. I ended up swapping to a vacuum sealed heavi watt solution. It seems that steam turbine just likes overloading basic and conductive wires.

11 hours ago, Tauometre said:

ID66zL7.png

Mouse over the wire to read power wattage generation, should be 3400W here (4Coal+Steam), witch is too high, switch to Heavy-Watts Wire instead.

jNHMHIe.thumb.jpg.984cd64a695d8e5ac09543cfa89d9708.jpg

Now revert side of this tranformer, delete any additional batteries on the circuit, and plug an automation wire between the last standing battery and power producers.

If you have batteries to sides circuits (C3+C2) they are gonna be fully charging before anythin else in the middle circuit (C1).
Avoid this exept if you want to prioritize/tweaks sides, generating useless heat.

I dont get why you want to joints all thoses circuits when you can start with smallers closes circuits before going onto a more optimal production/consuption system, anyway wish i helped you and good luck !

My thought was that I can feed over a transformer a small amount of power ( below 2kw) with a conductive wire to my main power line (up to 20kw)

In my base I had the problem that I have a relatively long way from my steam turbine to my main power line. So it would be very nice if I could use a conductive wire for this long way. Also I had the problem that iheat  is going out of my insolated turbine setup through the heavy watt joining plate.

But after a few tests my opinion is that it's a bug that the damage appears only with the steam turbine (2kw) and NOT with e.g  2 NG generators (1,6kw) or 3 coal generators (1,8kw).

If you have a small amount of power, you can use the "trick" with the reverted transformer to feed power to your main circuit. And over the main circuit the power will be distributed over transformers to all your consumer lines.

 

So the solution in my base was the following:

I've decided to stop testing arround with conductive wire and transformers and use the havy watt wire. I also have to use a vacuum chamber for the heat issue:

GVQfrtz.png

(click on pic for bigger view)

i01wD7R.png

 

 

 

53 minutes ago, Tauometre said:

In my base I had the problem that I have a relatively long way from my steam turbine to my main power line. So it would be very nice if I could use a conductive wire for this long way.

Assuming you are using Heavy-watt wire for steam turbine, build a Transformer to it, then travel with a simple conductive wire to smart batteries, this should avoid overriding (and spent less metal, and more easy roading, ...) and finaly linking up to 2kW consumers.

53 minutes ago, Tauometre said:

Also I had the problem that iheat  is going out of my insolated turbine setup through the heavy watt joining plate.

A simple way to do insulated joinplate in normal mode

2018-04-13-00_47.thumb.jpg.13ef0348aa4b089f1454b68b10387914.jpg

53 minutes ago, Tauometre said:

But after a few tests my opinion is that it's a bug that the damage appears only with the steam turbine (2kw) and NOT with e.g  2 NG generators (1,6kw) or 3 coal generators (1,8kw).

Petrolum Generator also produce 2kW and dont overide wires, need to be fix for the steam turbine i guess (bug report?) even if i didnt meet this situation on my side.

53 minutes ago, Tauometre said:

If you have a small amount of power, you can use the "trick" with the reverted transformer to feed power to your main circuit. And over the main circuit the power will be distributed over transformers to all your consumer lines.

Playing on 262109 build, just tried it out, doesnt work anymore (with conductive wire at least), fixed i guess...

Anyway, I still dont get why you want to link all thoses circuits together :shock:
And why still using power bank when you can just link a smart battery to each producer and produce an "on-demand" power management ?
Like you're thinking as an "over complicated global electric system" when you have an "a need, a power solution ready-to-go" system ^^

(or maybe am I just missing an information and still dont get it tho ahah)

1 hour ago, Siromatik said:

Anyway, I still dont get why you want to link all thoses circuits together

I want that every building what generates power can provide energy for every consuming building on the whole map.

 

1 hour ago, Siromatik said:

And why still using power bank when you can just link a smart battery to each producer and produce an "on-demand" power management ?

I think it makes the game more stable if the batterie change the signal only every ~5 seconds. If I have just 1 smart batterie the signal goes every second on and off.

My rl job is electrican so maybe my knowledge about eletric circuits is a bit different than from other peoples.

Linking you some others ppl setup, I got your global idea, but, and its just my personal playstyle, dont find it usefull for me :

https://forums.kleientertainment.com/topic/89733-your-best-power-grids/?tab=comments#comment-1025845

14 minutes ago, Tauometre said:

I think it makes the game more stable if the batterie change the signal only every ~5 seconds. If I have just 1 smart batterie the signal goes every second on and off.

They've done some goods improvements previous weeks and its really stable for me even with more than 100+ switches constantly twickering each second, I'm playing on a good pc i guess.

 

17 minutes ago, Tauometre said:

My rl job is electrican so maybe my knowledge about eletric circuits is a bit different than from other peoples.

Ahah reminbs me when the game came out some people was so disturbed about electricity, where you have to build tree wires structure, serial wiring ... but no mesh/spiderweb structure to share the charge, no parallel wiring... and so on !

(sorry if im not using good technicals words, im not born english speaker)

On 4/12/2018 at 3:41 AM, Tauometre said:

 

WPcacyf.png

 

Maybe there is a bug because the steam turbine generates exactly 2kw power?

 

Have anyone else some sugesstions or ideas what I've done wrong? Maybe It's just a little mistake in my setup.

 

OK, I've encountered this before.  The problem is that your steam generator line is going through the transformer to your power trunk.  Transformers do not work in that direction.  Basically, when there's a draw on your main trunk, the "high power" side (the side you have power coming from the steam generator) detects the entire trunk load as a potential draw, even if that power isn't there to support it.

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