Jump to content

Unlimited power from slush


Recommended Posts

Found a cold slush geyser not far from my base and it outputs 9.8 Kg/s

So I spent all night building a fertilizer synthesizer / natural gas power generator and getting about 8KW

(could get more as my fertilizer synthesizers are emitting more gas than I need)

And I left plenty of room at the bottom of the slush tank for aquatuners :D 

20180408071637_1.thumb.jpg.fcdaa5fafbb1913842d673572138e2f5.jpg

Link to comment
Share on other sites

1 minute ago, travaldofan said:

FIY if you use mechanized door in middle of the fertilizer synthesizer you don't have to build lot of sweeper and receptacle

that uses a lot of dupe time, I like using sweepers

Link to comment
Share on other sites

The doors are nice, I almost never think of them as a horizontal building tool, so when I built something like this I used 5 fertilizers on 2 floors around one sweeper.

As I final touch I would put timer and a buffer and hook the doors to it for full automation.

Link to comment
Share on other sites

10 minutes ago, Vilda said:

As I final touch I would put timer and a buffer and hook the doors to it for full automation.

I do have a timer right here.  No need for a buffer the 0.7% duration keeps the doors open long enough

time.png.f93f15ebacdcb59597cd94abe754b38b.png

Link to comment
Share on other sites

8 hours ago, Neotuck said:

Found a cold slush geyser not far from my base and it outputs 9.8 Kg/s

Average over all the time including dormant period? If yes, lucky you. My slush has 14.7 kg/s eruptions but "only" averages to 1.2 kg/s. It's still extremely useful, though.

Link to comment
Share on other sites

1 minute ago, Kasuha said:

Average over all the time including dormant period? If yes, lucky you. My slush has 14.7 kg/s eruptions but "only" averages to 1.2 kg/s. It's still extremely useful, though.

I'll have to check the math next time I log in, at the moment my fertilizer synthesizers use 3kg/s and that seems to drop the PW lvl after a few dozen cycles

Link to comment
Share on other sites

Slush gysers are amazing :)  I have 3 on my current map, more then enough to be water positive near cycle 1000. and they provide most of the cooling i need. Also have a co2 geyser, but its a really bad one. Cant complain tho.

Just in case someone is interested in exploring the possibilities, seed is 532916490

Link to comment
Share on other sites

11 hours ago, Neotuck said:

Found a cold slush geyser not far from my base and it outputs 9.8 Kg/s

So I spent all night building a fertilizer synthesizer / natural gas power generator and getting about 8KW

(could get more as my fertilizer synthesizers are emitting more gas than I need)

And I left plenty of room at the bottom of the slush tank for aquatuners :D 

20180408071637_1.thumb.jpg.fcdaa5fafbb1913842d673572138e2f5.jpg

Why so many auto batteries for the nat gas generators? Why not just run the whole thing off one?

Link to comment
Share on other sites

The "floor door" thing always seemed odd to me and didn't feel right.  And I mean specifically when it is holding up a machine.

As I understand it,  there are rules in place for it as a game mechanic.   If the door is closed,  the building above is hunky-dory and the door is essentially a floor.  And if the door is open,  the building acts like the foundation is missing afaik...

 

Well I guess I just need to deal with it,  and start using it in that way.   Cause it looks like it would save me a lot of hassle with a few of my building projects and I need all the shortcuts I can find.

 

Link to comment
Share on other sites

11 hours ago, Kasuha said:

Average over all the time including dormant period? If yes, lucky you. My slush has 14.7 kg/s eruptions but "only" averages to 1.2 kg/s. It's still extremely useful, though.

Using @R9MX4 sheet the max average for slush geyser is 7.4kg/s. 

The two i have on my map add up to less than 2kg/s.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
×
  • Create New...