Neotuck Posted March 15, 2018 Share Posted March 15, 2018 with the new patch I was able to make a workable stable. The whole room is 96 tiles so I can have 8 hatches without getting overcrowded. The bottom is 9 tiles wide so the sweeper can reach any coal/eggs dropped. I enclosed 2 loaders (one for eggs and one for coal) in pneumatic doors so the "industrial machinery" doesn't cause a debuff to the room. And I used all the extra space for compactors so it won't be wasted space. I'm sure this design can be improved feel free to tell me what you think Link to comment https://forums.kleientertainment.com/forums/topic/88697-updated-hatch-stable-design/ Share on other sites More sharing options...
Supraluminal Posted March 15, 2018 Share Posted March 15, 2018 This is an example of why I think the change to disallow sweepers from reaching through tiles was ill-advised. You just end up with this kind of goofy workaround. Is this really "better" in any measurable way than letting you put the loaders underneath the floor/on the other side of a wall? Tangential gripes aside, your design seems fine. You could fit some more compactors in there if you really want to optimize space usage I suppose. Link to comment https://forums.kleientertainment.com/forums/topic/88697-updated-hatch-stable-design/#findComment-1015256 Share on other sites More sharing options...
InkyAnt Posted March 15, 2018 Share Posted March 15, 2018 what is the rate for the overcrowded? is 8 hatches the most you can get? Link to comment https://forums.kleientertainment.com/forums/topic/88697-updated-hatch-stable-design/#findComment-1015272 Share on other sites More sharing options...
BlueLance Posted March 15, 2018 Share Posted March 15, 2018 7 hours ago, InkyAnt said: what is the rate for the overcrowded? is 8 hatches the most you can get? If you look at the patch notes someone did the math, I think it was 12 tiles per hatch, 96 tiles is the biggest the room can go. @Neotuck Can they now pick up eggs as well? and can they be stored. Link to comment https://forums.kleientertainment.com/forums/topic/88697-updated-hatch-stable-design/#findComment-1015388 Share on other sites More sharing options...
chemie Posted March 15, 2018 Share Posted March 15, 2018 so we just replace air flow tiles with air flow doors and move on. OK Klei. Cool. Link to comment https://forums.kleientertainment.com/forums/topic/88697-updated-hatch-stable-design/#findComment-1015413 Share on other sites More sharing options...
Neotuck Posted March 15, 2018 Author Share Posted March 15, 2018 2 hours ago, BlueLance said: If you look at the patch notes someone did the math, I think it was 12 tiles per hatch, 96 tiles is the biggest the room can go. @Neotuck Can they now pick up eggs as well? and can they be stored. yes they now count as a "cooking ingredient" so they can be stored in refrigerators Link to comment https://forums.kleientertainment.com/forums/topic/88697-updated-hatch-stable-design/#findComment-1015419 Share on other sites More sharing options...
Soulwind Posted March 15, 2018 Share Posted March 15, 2018 very nice neotuck. I hadn't thought of putting compactors in the unused space. I think I'll adopt a similar build. Link to comment https://forums.kleientertainment.com/forums/topic/88697-updated-hatch-stable-design/#findComment-1015438 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.